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When a layer surface shrinks we need to damage the area it previously occupied, but we don't know the location of all its subsurfaces in the previous state, so instead damage a rectangle that encloses the entire previous extent. |
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.. | ||
desktop.c | ||
idle_inhibit_v1.c | ||
layer_shell.c | ||
output.c | ||
render.c | ||
surface.c | ||
transaction.c | ||
xdg_shell.c | ||
xwayland.c |