sway-patched-tray-menu-github/sway/tree/arrange.c
Ryan Dwyer 2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00

334 lines
9.2 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <ctype.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/layout.h"
#include "sway/output.h"
#include "sway/tree/workspace.h"
#include "sway/tree/view.h"
#include "list.h"
#include "log.h"
static void apply_horiz_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset = container_titlebar_height() *
parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
// Calculate total width of children
double total_width = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->width <= 0) {
if (num_children > 1) {
child->width = parent->width / (num_children - 1);
} else {
child->width = parent->width;
}
}
remove_gaps(child);
total_width += child->width;
}
double scale = parent->width / total_width;
// Resize windows
wlr_log(WLR_DEBUG, "Arranging %p horizontally", parent);
double child_x = parent->x;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(WLR_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->width, scale);
child->x = child_x;
child->y = parent->y + parent_offset;
child->width = floor(child->width * scale);
child->height = parent_height;
child_x += child->width;
// Make last child use remaining width of parent
if (i == num_children - 1) {
child->width = parent->x + parent->width - child->x;
}
add_gaps(child);
}
}
static void apply_vert_layout(struct sway_container *parent) {
size_t num_children = parent->children->length;
if (!num_children) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height + parent_offset;
// Calculate total height of children
double total_height = 0;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
if (child->height <= 0) {
if (num_children > 1) {
child->height = parent_height / (num_children - 1);
} else {
child->height = parent_height;
}
}
remove_gaps(child);
total_height += child->height;
}
double scale = parent_height / total_height;
// Resize
wlr_log(WLR_DEBUG, "Arranging %p vertically", parent);
double child_y = parent->y + parent_offset;
for (size_t i = 0; i < num_children; ++i) {
struct sway_container *child = parent->children->items[i];
wlr_log(WLR_DEBUG,
"Calculating arrangement for %p:%d (will scale %f by %f)",
child, child->type, child->height, scale);
child->x = parent->x;
child->y = child_y;
child->width = parent->width;
child->height = floor(child->height * scale);
child_y += child->height;
// Make last child use remaining height of parent
if (i == num_children - 1) {
child->height =
parent->y + parent_offset + parent_height - child->y;
}
add_gaps(child);
}
}
static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
if (!parent->children->length) {
return;
}
size_t parent_offset = 0;
if (parent->parent->layout == L_TABBED) {
parent_offset = container_titlebar_height();
} else if (parent->parent->layout == L_STACKED) {
parent_offset =
container_titlebar_height() * parent->parent->children->length;
}
size_t parent_height = parent->height - parent_offset;
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
remove_gaps(child);
child->x = parent->x;
child->y = parent->y + parent_offset;
child->width = parent->width;
child->height = parent_height;
add_gaps(child);
}
}
static void arrange_children_of(struct sway_container *parent);
static void arrange_floating(list_t *floating) {
for (int i = 0; i < floating->length; ++i) {
struct sway_container *floater = floating->items[i];
if (floater->type == C_VIEW) {
view_autoconfigure(floater->sway_view);
} else {
arrange_children_of(floater);
}
container_set_dirty(floater);
}
}
static void arrange_children_of(struct sway_container *parent) {
if (config->reloading) {
return;
}
wlr_log(WLR_DEBUG, "Arranging layout for %p %s %fx%f+%f,%f", parent,
parent->name, parent->width, parent->height, parent->x, parent->y);
// Calculate x, y, width and height of children
switch (parent->layout) {
case L_HORIZ:
apply_horiz_layout(parent);
break;
case L_VERT:
apply_vert_layout(parent);
break;
case L_TABBED:
case L_STACKED:
apply_tabbed_or_stacked_layout(parent);
break;
case L_NONE:
apply_horiz_layout(parent);
break;
}
// Recurse into child containers
for (int i = 0; i < parent->children->length; ++i) {
struct sway_container *child = parent->children->items[i];
if (parent->has_gaps && !child->has_gaps) {
child->has_gaps = true;
child->gaps_inner = parent->gaps_inner;
child->gaps_outer = parent->gaps_outer;
}
if (child->type == C_VIEW) {
view_autoconfigure(child->sway_view);
} else {
arrange_children_of(child);
}
container_set_dirty(child);
}
}
static void arrange_workspace(struct sway_container *workspace) {
if (config->reloading) {
return;
}
struct sway_container *output = workspace->parent;
struct wlr_box *area = &output->sway_output->usable_area;
wlr_log(WLR_DEBUG, "Usable area for ws: %dx%d@%d,%d",
area->width, area->height, area->x, area->y);
remove_gaps(workspace);
workspace->width = area->width;
workspace->height = area->height;
workspace->x = output->x + area->x;
workspace->y = output->y + area->y;
add_gaps(workspace);
container_set_dirty(workspace);
wlr_log(WLR_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
workspace->x, workspace->y);
if (workspace->sway_workspace->fullscreen) {
struct sway_container *fs = workspace->sway_workspace->fullscreen;
fs->x = workspace->parent->x;
fs->y = workspace->parent->y;
fs->width = workspace->parent->width;
fs->height = workspace->parent->height;
if (fs->type == C_VIEW) {
view_autoconfigure(fs->sway_view);
} else {
arrange_children_of(fs);
}
container_set_dirty(fs);
} else {
arrange_floating(workspace->sway_workspace->floating);
arrange_children_of(workspace);
}
}
static void arrange_output(struct sway_container *output) {
if (config->reloading) {
return;
}
const struct wlr_box *output_box = wlr_output_layout_get_box(
root_container.sway_root->output_layout,
output->sway_output->wlr_output);
output->x = output_box->x;
output->y = output_box->y;
output->width = output_box->width;
output->height = output_box->height;
container_set_dirty(output);
wlr_log(WLR_DEBUG, "Arranging output '%s' at %f,%f",
output->name, output->x, output->y);
for (int i = 0; i < output->children->length; ++i) {
struct sway_container *workspace = output->children->items[i];
arrange_workspace(workspace);
}
}
static void arrange_root() {
if (config->reloading) {
return;
}
struct wlr_output_layout *output_layout =
root_container.sway_root->output_layout;
const struct wlr_box *layout_box =
wlr_output_layout_get_box(output_layout, NULL);
root_container.x = layout_box->x;
root_container.y = layout_box->y;
root_container.width = layout_box->width;
root_container.height = layout_box->height;
container_set_dirty(&root_container);
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
arrange_output(output);
}
}
void arrange_windows(struct sway_container *container) {
switch (container->type) {
case C_ROOT:
arrange_root();
break;
case C_OUTPUT:
arrange_output(container);
break;
case C_WORKSPACE:
arrange_workspace(container);
break;
case C_CONTAINER:
arrange_children_of(container);
container_set_dirty(container);
break;
case C_VIEW:
view_autoconfigure(container->sway_view);
container_set_dirty(container);
break;
case C_TYPES:
break;
}
}
void remove_gaps(struct sway_container *c) {
if (c->current_gaps == 0) {
wlr_log(WLR_DEBUG, "Removing gaps: not gapped: %p", c);
return;
}
c->width += c->current_gaps * 2;
c->height += c->current_gaps * 2;
c->x -= c->current_gaps;
c->y -= c->current_gaps;
c->current_gaps = 0;
wlr_log(WLR_DEBUG, "Removing gaps %p", c);
}
void add_gaps(struct sway_container *c) {
if (c->current_gaps > 0 || c->type == C_CONTAINER) {
wlr_log(WLR_DEBUG, "Not adding gaps: %p", c);
return;
}
if (c->type == C_WORKSPACE &&
!(config->edge_gaps || (config->smart_gaps && c->children->length > 1))) {
return;
}
double gaps = c->has_gaps ? c->gaps_inner : config->gaps_inner;
c->x += gaps;
c->y += gaps;
c->width -= 2 * gaps;
c->height -= 2 * gaps;
c->current_gaps = gaps;
wlr_log(WLR_DEBUG, "Adding gaps: %p", c);
}