sway-patched-tray-menu-github/sway/commands/focus.c
Ryan Dwyer a2fdac2c4b Consider cursor warp when switching workspaces
Fixes a regression introduced in
24a90e5d86.

consider_warp_to_focus has been renamed to seat_consider_warp_to_focus,
moved to seat.c and made public. It is now called when switching
workspaces via `workspace <ws>`.
2018-10-19 08:00:13 +10:00

300 lines
8.6 KiB
C

#include <strings.h>
#include <wlr/util/log.h>
#include "log.h"
#include "sway/commands.h"
#include "sway/input/input-manager.h"
#include "sway/input/cursor.h"
#include "sway/input/seat.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "stringop.h"
#include "util.h"
static bool parse_movement_direction(const char *name,
enum movement_direction *out) {
if (strcasecmp(name, "left") == 0) {
*out = MOVE_LEFT;
} else if (strcasecmp(name, "right") == 0) {
*out = MOVE_RIGHT;
} else if (strcasecmp(name, "up") == 0) {
*out = MOVE_UP;
} else if (strcasecmp(name, "down") == 0) {
*out = MOVE_DOWN;
} else if (strcasecmp(name, "parent") == 0) {
*out = MOVE_PARENT;
} else if (strcasecmp(name, "child") == 0) {
*out = MOVE_CHILD;
} else {
return false;
}
return true;
}
/**
* Get node in the direction of newly entered output.
*/
static struct sway_node *get_node_in_output_direction(
struct sway_output *output, enum movement_direction dir) {
struct sway_seat *seat = config->handler_context.seat;
struct sway_workspace *ws = output_get_active_workspace(output);
if (ws->fullscreen) {
return seat_get_focus_inactive(seat, &ws->fullscreen->node);
}
struct sway_container *container = NULL;
if (ws->tiling->length > 0) {
switch (dir) {
case MOVE_LEFT:
if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
// get most right child of new output
container = ws->tiling->items[ws->tiling->length-1];
} else {
container = seat_get_focus_inactive_tiling(seat, ws);
}
break;
case MOVE_RIGHT:
if (ws->layout == L_HORIZ || ws->layout == L_TABBED) {
// get most left child of new output
container = ws->tiling->items[0];
} else {
container = seat_get_focus_inactive_tiling(seat, ws);
}
break;
case MOVE_UP:
if (ws->layout == L_VERT || ws->layout == L_STACKED) {
// get most bottom child of new output
container = ws->tiling->items[ws->tiling->length-1];
} else {
container = seat_get_focus_inactive_tiling(seat, ws);
}
break;
case MOVE_DOWN: {
if (ws->layout == L_VERT || ws->layout == L_STACKED) {
// get most top child of new output
container = ws->tiling->items[0];
} else {
container = seat_get_focus_inactive_tiling(seat, ws);
}
break;
}
default:
break;
}
}
if (container) {
container = seat_get_focus_inactive_view(seat, &container->node);
return &container->node;
}
return &ws->node;
}
static struct sway_node *node_get_in_direction(struct sway_container *container,
struct sway_seat *seat, enum movement_direction dir) {
if (container->is_fullscreen) {
if (dir == MOVE_PARENT) {
return NULL;
}
// Fullscreen container with a direction - go straight to outputs
struct sway_output *output = container->workspace->output;
struct sway_output *new_output = output_get_in_direction(output, dir);
if (!new_output) {
return NULL;
}
return get_node_in_output_direction(new_output, dir);
}
if (dir == MOVE_PARENT) {
return node_get_parent(&container->node);
}
struct sway_container *wrap_candidate = NULL;
struct sway_container *current = container;
while (current) {
bool can_move = false;
int desired;
int idx = container_sibling_index(current);
enum sway_container_layout parent_layout =
container_parent_layout(current);
list_t *siblings = container_get_siblings(current);
if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
if (parent_layout == L_HORIZ || parent_layout == L_TABBED) {
can_move = true;
desired = idx + (dir == MOVE_LEFT ? -1 : 1);
}
} else {
if (parent_layout == L_VERT || parent_layout == L_STACKED) {
can_move = true;
desired = idx + (dir == MOVE_UP ? -1 : 1);
}
}
if (can_move) {
if (desired < 0 || desired >= siblings->length) {
can_move = false;
int len = siblings->length;
if (config->focus_wrapping != WRAP_NO && !wrap_candidate
&& len > 1) {
if (desired < 0) {
wrap_candidate = siblings->items[len-1];
} else {
wrap_candidate = siblings->items[0];
}
if (config->focus_wrapping == WRAP_FORCE) {
struct sway_container *c = seat_get_focus_inactive_view(
seat, &wrap_candidate->node);
return &c->node;
}
}
} else {
struct sway_container *desired_con = siblings->items[desired];
struct sway_container *c = seat_get_focus_inactive_view(
seat, &desired_con->node);
return &c->node;
}
}
current = current->parent;
}
// Check a different output
struct sway_output *output = container->workspace->output;
struct sway_output *new_output = output_get_in_direction(output, dir);
if (new_output) {
return get_node_in_output_direction(new_output, dir);
}
return NULL;
}
static struct cmd_results *focus_mode(struct sway_workspace *ws,
struct sway_seat *seat, bool floating) {
struct sway_container *new_focus = NULL;
if (floating) {
new_focus = seat_get_focus_inactive_floating(seat, ws);
} else {
new_focus = seat_get_focus_inactive_tiling(seat, ws);
}
if (new_focus) {
seat_set_focus_container(seat, new_focus);
seat_consider_warp_to_focus(seat);
} else {
return cmd_results_new(CMD_FAILURE, "focus",
"Failed to find a %s container in workspace",
floating ? "floating" : "tiling");
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
static struct cmd_results *focus_output(struct sway_seat *seat,
int argc, char **argv) {
if (!argc) {
return cmd_results_new(CMD_INVALID, "focus",
"Expected 'focus output <direction|name>'");
}
char *identifier = join_args(argv, argc);
struct sway_output *output = output_by_name(identifier);
if (!output) {
enum movement_direction direction;
if (!parse_movement_direction(identifier, &direction) ||
direction == MOVE_PARENT || direction == MOVE_CHILD) {
free(identifier);
return cmd_results_new(CMD_INVALID, "focus",
"There is no output with that name");
}
struct sway_workspace *ws = seat_get_focused_workspace(seat);
output = output_get_in_direction(ws->output, direction);
}
free(identifier);
if (output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, &output->node));
seat_consider_warp_to_focus(seat);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
struct cmd_results *cmd_focus(int argc, char **argv) {
if (config->reading || !config->active) {
return cmd_results_new(CMD_DEFER, NULL, NULL);
}
struct sway_node *node = config->handler_context.node;
struct sway_container *container = config->handler_context.container;
struct sway_workspace *workspace = config->handler_context.workspace;
struct sway_seat *seat = config->handler_context.seat;
if (node->type < N_WORKSPACE) {
return cmd_results_new(CMD_FAILURE, "focus",
"Command 'focus' cannot be used above the workspace level");
}
if (argc == 0 && container) {
seat_set_focus_container(seat, container);
seat_consider_warp_to_focus(seat);
cursor_send_pointer_motion(seat->cursor, 0, true);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
if (strcmp(argv[0], "floating") == 0) {
return focus_mode(workspace, seat, true);
} else if (strcmp(argv[0], "tiling") == 0) {
return focus_mode(workspace, seat, false);
} else if (strcmp(argv[0], "mode_toggle") == 0) {
bool floating = container && container_is_floating_or_child(container);
return focus_mode(workspace, seat, !floating);
}
if (strcmp(argv[0], "output") == 0) {
argc--; argv++;
return focus_output(seat, argc, argv);
}
enum movement_direction direction = 0;
if (!parse_movement_direction(argv[0], &direction)) {
return cmd_results_new(CMD_INVALID, "focus",
"Expected 'focus <direction|parent|child|mode_toggle|floating|tiling>' "
"or 'focus output <direction|name>'");
}
if (direction == MOVE_CHILD) {
struct sway_node *focus = seat_get_active_tiling_child(seat, node);
if (focus) {
seat_set_focus(seat, focus);
seat_consider_warp_to_focus(seat);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
if (node->type == N_WORKSPACE) {
if (direction == MOVE_PARENT) {
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
// Jump to the next output
struct sway_output *new_output =
output_get_in_direction(workspace->output, direction);
if (!new_output) {
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
struct sway_node *node =
get_node_in_output_direction(new_output, direction);
seat_set_focus(seat, node);
seat_consider_warp_to_focus(seat);
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
struct sway_node *next_focus =
node_get_in_direction(container, seat, direction);
if (next_focus) {
seat_set_focus(seat, next_focus);
seat_consider_warp_to_focus(seat);
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}