sway-patched-tray-menu-github/sway/tree/view.c
Simon Ser 9704152414 build: drop xwayland option
Instead of having a build-time option to enable/disable xwayland
support, just use the wlroots build config: enable xwayland in
Sway if it was enabled when building wlroots. I don't see any
use-case for disabling xwayland in Sway when enabled in wlroots:
Sway doesn't pull in any additional dependency (just pulls in
dependencies that wlroots already needs). We have a config command
to disable xwayland at runtime anyways.

This makes it so xwayland behaves the same way as other features
such as libinput backend and session support. This also reduces
the build matrix (less combinations of build options).

I think we originally introduced the xwayland option when we didn't
have a good way to figure out the wlroots build config from the
Sway build system.
2024-05-21 11:44:39 -04:00

1261 lines
37 KiB
C

#include <stdlib.h>
#include <strings.h>
#include <wayland-server-core.h>
#include <wlr/config.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_ext_foreign_toplevel_list_v1.h>
#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_subcompositor.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
#if WLR_HAS_XWAYLAND
#include <wlr/xwayland.h>
#endif
#include "list.h"
#include "log.h"
#include "sway/criteria.h"
#include "sway/commands.h"
#include "sway/desktop/transaction.h"
#include "sway/desktop/idle_inhibit_v1.h"
#include "sway/desktop/launcher.h"
#include "sway/input/cursor.h"
#include "sway/ipc-server.h"
#include "sway/output.h"
#include "sway/input/seat.h"
#include "sway/scene_descriptor.h"
#include "sway/server.h"
#include "sway/sway_text_node.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "sway/config.h"
#include "sway/xdg_decoration.h"
#include "pango.h"
#include "stringop.h"
bool view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl) {
bool failed = false;
view->scene_tree = alloc_scene_tree(root->staging, &failed);
view->content_tree = alloc_scene_tree(view->scene_tree, &failed);
if (!failed && !scene_descriptor_assign(&view->scene_tree->node,
SWAY_SCENE_DESC_VIEW, view)) {
failed = true;
}
if (failed) {
wlr_scene_node_destroy(&view->scene_tree->node);
return false;
}
view->type = type;
view->impl = impl;
view->executed_criteria = create_list();
view->allow_request_urgent = true;
view->shortcuts_inhibit = SHORTCUTS_INHIBIT_DEFAULT;
wl_signal_init(&view->events.unmap);
return true;
}
void view_destroy(struct sway_view *view) {
if (!sway_assert(view->surface == NULL, "Tried to free mapped view")) {
return;
}
if (!sway_assert(view->destroying,
"Tried to free view which wasn't marked as destroying")) {
return;
}
if (!sway_assert(view->container == NULL,
"Tried to free view which still has a container "
"(might have a pending transaction?)")) {
return;
}
wl_list_remove(&view->events.unmap.listener_list);
list_free(view->executed_criteria);
view_assign_ctx(view, NULL);
wlr_scene_node_destroy(&view->scene_tree->node);
free(view->title_format);
if (view->impl->destroy) {
view->impl->destroy(view);
} else {
free(view);
}
}
void view_begin_destroy(struct sway_view *view) {
if (!sway_assert(view->surface == NULL, "Tried to destroy a mapped view")) {
return;
}
view->destroying = true;
if (!view->container) {
view_destroy(view);
}
}
const char *view_get_title(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_TITLE);
}
return NULL;
}
const char *view_get_app_id(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_APP_ID);
}
return NULL;
}
const char *view_get_class(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_CLASS);
}
return NULL;
}
const char *view_get_instance(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_INSTANCE);
}
return NULL;
}
#if WLR_HAS_XWAYLAND
uint32_t view_get_x11_window_id(struct sway_view *view) {
if (view->impl->get_int_prop) {
return view->impl->get_int_prop(view, VIEW_PROP_X11_WINDOW_ID);
}
return 0;
}
uint32_t view_get_x11_parent_id(struct sway_view *view) {
if (view->impl->get_int_prop) {
return view->impl->get_int_prop(view, VIEW_PROP_X11_PARENT_ID);
}
return 0;
}
#endif
const char *view_get_window_role(struct sway_view *view) {
if (view->impl->get_string_prop) {
return view->impl->get_string_prop(view, VIEW_PROP_WINDOW_ROLE);
}
return NULL;
}
uint32_t view_get_window_type(struct sway_view *view) {
if (view->impl->get_int_prop) {
return view->impl->get_int_prop(view, VIEW_PROP_WINDOW_TYPE);
}
return 0;
}
const char *view_get_shell(struct sway_view *view) {
switch(view->type) {
case SWAY_VIEW_XDG_SHELL:
return "xdg_shell";
#if WLR_HAS_XWAYLAND
case SWAY_VIEW_XWAYLAND:
return "xwayland";
#endif
}
return "unknown";
}
void view_get_constraints(struct sway_view *view, double *min_width,
double *max_width, double *min_height, double *max_height) {
if (view->impl->get_constraints) {
view->impl->get_constraints(view,
min_width, max_width, min_height, max_height);
} else {
*min_width = DBL_MIN;
*max_width = DBL_MAX;
*min_height = DBL_MIN;
*max_height = DBL_MAX;
}
}
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height) {
if (view->impl->configure) {
return view->impl->configure(view, lx, ly, width, height);
}
return 0;
}
bool view_inhibit_idle(struct sway_view *view) {
struct sway_idle_inhibitor_v1 *user_inhibitor =
sway_idle_inhibit_v1_user_inhibitor_for_view(view);
struct sway_idle_inhibitor_v1 *application_inhibitor =
sway_idle_inhibit_v1_application_inhibitor_for_view(view);
if (!user_inhibitor && !application_inhibitor) {
return false;
}
if (!user_inhibitor) {
return sway_idle_inhibit_v1_is_active(application_inhibitor);
}
if (!application_inhibitor) {
return sway_idle_inhibit_v1_is_active(user_inhibitor);
}
return sway_idle_inhibit_v1_is_active(user_inhibitor)
|| sway_idle_inhibit_v1_is_active(application_inhibitor);
}
bool view_ancestor_is_only_visible(struct sway_view *view) {
bool only_visible = true;
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
if (layout != L_TABBED && layout != L_STACKED) {
list_t *siblings = container_get_siblings(con);
if (siblings && siblings->length > 1) {
only_visible = false;
}
} else {
only_visible = true;
}
con = con->pending.parent;
}
return only_visible;
}
static bool view_is_only_visible(struct sway_view *view) {
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
if (layout != L_TABBED && layout != L_STACKED) {
list_t *siblings = container_get_siblings(con);
if (siblings && siblings->length > 1) {
return false;
}
}
con = con->pending.parent;
}
return true;
}
static bool gaps_to_edge(struct sway_view *view) {
struct side_gaps gaps = view->container->pending.workspace->current_gaps;
return gaps.top > 0 || gaps.right > 0 || gaps.bottom > 0 || gaps.left > 0;
}
void view_autoconfigure(struct sway_view *view) {
struct sway_container *con = view->container;
struct sway_workspace *ws = con->pending.workspace;
if (container_is_scratchpad_hidden(con) &&
con->pending.fullscreen_mode != FULLSCREEN_GLOBAL) {
return;
}
struct sway_output *output = ws ? ws->output : NULL;
if (con->pending.fullscreen_mode == FULLSCREEN_WORKSPACE) {
con->pending.content_x = output->lx;
con->pending.content_y = output->ly;
con->pending.content_width = output->width;
con->pending.content_height = output->height;
return;
} else if (con->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
con->pending.content_x = root->x;
con->pending.content_y = root->y;
con->pending.content_width = root->width;
con->pending.content_height = root->height;
return;
}
con->pending.border_top = con->pending.border_bottom = true;
con->pending.border_left = con->pending.border_right = true;
double y_offset = 0;
if (!container_is_floating_or_child(con) && ws) {
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_VERTICAL) {
con->pending.border_left = con->pending.x != ws->x;
int right_x = con->pending.x + con->pending.width;
con->pending.border_right = right_x != ws->x + ws->width;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_HORIZONTAL) {
con->pending.border_top = con->pending.y != ws->y;
int bottom_y = con->pending.y + con->pending.height;
con->pending.border_bottom = bottom_y != ws->y + ws->height;
}
bool smart = config->hide_edge_borders_smart == ESMART_ON ||
(config->hide_edge_borders_smart == ESMART_NO_GAPS &&
!gaps_to_edge(view));
if (smart) {
bool show_border = !view_is_only_visible(view);
con->pending.border_left &= show_border;
con->pending.border_right &= show_border;
con->pending.border_top &= show_border;
con->pending.border_bottom &= show_border;
}
}
if (!container_is_floating(con)) {
// In a tabbed or stacked container, the container's y is the top of the
// title area. We have to offset the surface y by the height of the title,
// bar, and disable any top border because we'll always have the title bar.
list_t *siblings = container_get_siblings(con);
bool show_titlebar = (siblings && siblings->length > 1)
|| !config->hide_lone_tab;
if (show_titlebar) {
enum sway_container_layout layout = container_parent_layout(con);
if (layout == L_TABBED) {
y_offset = container_titlebar_height();
con->pending.border_top = false;
} else if (layout == L_STACKED) {
y_offset = container_titlebar_height() * siblings->length;
con->pending.border_top = false;
}
}
}
double x, y, width, height;
switch (con->pending.border) {
default:
case B_CSD:
case B_NONE:
x = con->pending.x;
y = con->pending.y + y_offset;
width = con->pending.width;
height = con->pending.height - y_offset;
break;
case B_PIXEL:
x = con->pending.x + con->pending.border_thickness * con->pending.border_left;
y = con->pending.y + con->pending.border_thickness * con->pending.border_top + y_offset;
width = con->pending.width
- con->pending.border_thickness * con->pending.border_left
- con->pending.border_thickness * con->pending.border_right;
height = con->pending.height - y_offset
- con->pending.border_thickness * con->pending.border_top
- con->pending.border_thickness * con->pending.border_bottom;
break;
case B_NORMAL:
// Height is: 1px border + 3px pad + title height + 3px pad + 1px border
x = con->pending.x + con->pending.border_thickness * con->pending.border_left;
width = con->pending.width
- con->pending.border_thickness * con->pending.border_left
- con->pending.border_thickness * con->pending.border_right;
if (y_offset) {
y = con->pending.y + y_offset;
height = con->pending.height - y_offset
- con->pending.border_thickness * con->pending.border_bottom;
} else {
y = con->pending.y + container_titlebar_height();
height = con->pending.height - container_titlebar_height()
- con->pending.border_thickness * con->pending.border_bottom;
}
break;
}
con->pending.content_x = x;
con->pending.content_y = y;
con->pending.content_width = width;
con->pending.content_height = height;
}
void view_set_activated(struct sway_view *view, bool activated) {
if (view->impl->set_activated) {
view->impl->set_activated(view, activated);
}
if (view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_set_activated(
view->foreign_toplevel, activated);
}
}
void view_request_activate(struct sway_view *view, struct sway_seat *seat) {
struct sway_workspace *ws = view->container->pending.workspace;
if (!seat) {
seat = input_manager_current_seat();
}
switch (config->focus_on_window_activation) {
case FOWA_SMART:
if (ws && workspace_is_visible(ws)) {
seat_set_focus_container(seat, view->container);
container_raise_floating(view->container);
} else {
view_set_urgent(view, true);
}
break;
case FOWA_URGENT:
view_set_urgent(view, true);
break;
case FOWA_FOCUS:
if (container_is_scratchpad_hidden_or_child(view->container)) {
root_scratchpad_show(view->container);
} else {
seat_set_focus_container(seat, view->container);
container_raise_floating(view->container);
}
break;
case FOWA_NONE:
break;
}
transaction_commit_dirty();
}
void view_request_urgent(struct sway_view *view) {
if (config->focus_on_window_activation != FOWA_NONE) {
view_set_urgent(view, true);
}
}
void view_set_csd_from_server(struct sway_view *view, bool enabled) {
sway_log(SWAY_DEBUG, "Telling view %p to set CSD to %i", view, enabled);
if (view->xdg_decoration) {
uint32_t mode = enabled ?
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE :
WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE;
wlr_xdg_toplevel_decoration_v1_set_mode(
view->xdg_decoration->wlr_xdg_decoration, mode);
}
view->using_csd = enabled;
}
void view_update_csd_from_client(struct sway_view *view, bool enabled) {
sway_log(SWAY_DEBUG, "View %p updated CSD to %i", view, enabled);
struct sway_container *con = view->container;
if (enabled && con && con->pending.border != B_CSD) {
con->saved_border = con->pending.border;
if (container_is_floating(con)) {
con->pending.border = B_CSD;
}
} else if (!enabled && con && con->pending.border == B_CSD) {
con->pending.border = con->saved_border;
}
view->using_csd = enabled;
}
void view_set_tiled(struct sway_view *view, bool tiled) {
if (view->impl->set_tiled) {
view->impl->set_tiled(view, tiled);
}
}
void view_close(struct sway_view *view) {
if (view->impl->close) {
view->impl->close(view);
}
}
void view_close_popups(struct sway_view *view) {
if (view->impl->close_popups) {
view->impl->close_popups(view);
}
}
static bool view_has_executed_criteria(struct sway_view *view,
struct criteria *criteria) {
for (int i = 0; i < view->executed_criteria->length; ++i) {
struct criteria *item = view->executed_criteria->items[i];
if (item == criteria) {
return true;
}
}
return false;
}
void view_execute_criteria(struct sway_view *view) {
list_t *criterias = criteria_for_view(view, CT_COMMAND);
for (int i = 0; i < criterias->length; i++) {
struct criteria *criteria = criterias->items[i];
sway_log(SWAY_DEBUG, "Checking criteria %s", criteria->raw);
if (view_has_executed_criteria(view, criteria)) {
sway_log(SWAY_DEBUG, "Criteria already executed");
continue;
}
sway_log(SWAY_DEBUG, "for_window '%s' matches view %p, cmd: '%s'",
criteria->raw, view, criteria->cmdlist);
list_add(view->executed_criteria, criteria);
list_t *res_list = execute_command(
criteria->cmdlist, NULL, view->container);
while (res_list->length) {
struct cmd_results *res = res_list->items[0];
free_cmd_results(res);
list_del(res_list, 0);
}
list_free(res_list);
}
list_free(criterias);
}
static void view_populate_pid(struct sway_view *view) {
pid_t pid;
switch (view->type) {
#if WLR_HAS_XWAYLAND
case SWAY_VIEW_XWAYLAND:;
struct wlr_xwayland_surface *surf =
wlr_xwayland_surface_try_from_wlr_surface(view->surface);
pid = surf->pid;
break;
#endif
case SWAY_VIEW_XDG_SHELL:;
struct wl_client *client =
wl_resource_get_client(view->surface->resource);
wl_client_get_credentials(client, &pid, NULL, NULL);
break;
}
view->pid = pid;
}
void view_assign_ctx(struct sway_view *view, struct launcher_ctx *ctx) {
if (view->ctx) {
// This ctx has been replaced
launcher_ctx_destroy(view->ctx);
view->ctx = NULL;
}
if (ctx == NULL) {
return;
}
launcher_ctx_consume(ctx);
view->ctx = ctx;
}
static struct sway_workspace *select_workspace(struct sway_view *view) {
struct sway_seat *seat = input_manager_current_seat();
// Check if there's any `assign` criteria for the view
list_t *criterias = criteria_for_view(view,
CT_ASSIGN_WORKSPACE | CT_ASSIGN_WORKSPACE_NUMBER | CT_ASSIGN_OUTPUT);
struct sway_workspace *ws = NULL;
for (int i = 0; i < criterias->length; ++i) {
struct criteria *criteria = criterias->items[i];
if (criteria->type == CT_ASSIGN_OUTPUT) {
struct sway_output *output = output_by_name_or_id(criteria->target);
if (output) {
ws = output_get_active_workspace(output);
break;
}
} else {
// CT_ASSIGN_WORKSPACE(_NUMBER)
ws = criteria->type == CT_ASSIGN_WORKSPACE_NUMBER ?
workspace_by_number(criteria->target) :
workspace_by_name(criteria->target);
if (!ws) {
if (strcasecmp(criteria->target, "back_and_forth") == 0) {
if (seat->prev_workspace_name) {
ws = workspace_create(NULL, seat->prev_workspace_name);
}
} else {
ws = workspace_create(NULL, criteria->target);
}
}
break;
}
}
list_free(criterias);
if (ws) {
view_assign_ctx(view, NULL);
return ws;
}
// Check if there's a PID mapping
ws = view->ctx ? launcher_ctx_get_workspace(view->ctx) : NULL;
if (ws) {
view_assign_ctx(view, NULL);
return ws;
}
// Use the focused workspace
struct sway_node *node = seat_get_focus_inactive(seat, &root->node);
if (node && node->type == N_WORKSPACE) {
return node->sway_workspace;
} else if (node && node->type == N_CONTAINER) {
return node->sway_container->pending.workspace;
}
// When there's no outputs connected, the above should match a workspace on
// the noop output.
sway_assert(false, "Expected to find a workspace");
return NULL;
}
static void update_ext_foreign_toplevel(struct sway_view *view) {
struct wlr_ext_foreign_toplevel_handle_v1_state toplevel_state = {
.app_id = view_get_app_id(view),
.title = view_get_title(view),
};
wlr_ext_foreign_toplevel_handle_v1_update_state(view->ext_foreign_toplevel, &toplevel_state);
}
static bool should_focus(struct sway_view *view) {
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *prev_con = seat_get_focused_container(seat);
struct sway_workspace *prev_ws = seat_get_focused_workspace(seat);
struct sway_workspace *map_ws = view->container->pending.workspace;
if (view->container->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
return true;
}
// View opened "under" fullscreen view should not be given focus.
if (root->fullscreen_global || !map_ws || map_ws->fullscreen) {
return false;
}
// Views can only take focus if they are mapped into the active workspace
if (prev_ws != map_ws) {
return false;
}
// If the view is the only one in the focused workspace, it'll get focus
// regardless of any no_focus criteria.
if (!view->container->pending.parent && !prev_con) {
size_t num_children = view->container->pending.workspace->tiling->length +
view->container->pending.workspace->floating->length;
if (num_children == 1) {
return true;
}
}
// Check no_focus criteria
list_t *criterias = criteria_for_view(view, CT_NO_FOCUS);
size_t len = criterias->length;
list_free(criterias);
return len == 0;
}
static void handle_foreign_activate_request(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_activate_request);
struct wlr_foreign_toplevel_handle_v1_activated_event *event = data;
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
if (seat->wlr_seat == event->seat) {
if (container_is_scratchpad_hidden_or_child(view->container)) {
root_scratchpad_show(view->container);
}
seat_set_focus_container(seat, view->container);
seat_consider_warp_to_focus(seat);
container_raise_floating(view->container);
break;
}
}
transaction_commit_dirty();
}
static void handle_foreign_fullscreen_request(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_fullscreen_request);
struct wlr_foreign_toplevel_handle_v1_fullscreen_event *event = data;
// Match fullscreen command behavior for scratchpad hidden views
struct sway_container *container = view->container;
if (!container->pending.workspace) {
while (container->pending.parent) {
container = container->pending.parent;
}
}
if (event->fullscreen && event->output && event->output->data) {
struct sway_output *output = event->output->data;
struct sway_workspace *ws = output_get_active_workspace(output);
if (ws && !container_is_scratchpad_hidden(view->container)) {
if (container_is_floating(view->container)) {
workspace_add_floating(ws, view->container);
} else {
workspace_add_tiling(ws, view->container);
}
}
}
container_set_fullscreen(container,
event->fullscreen ? FULLSCREEN_WORKSPACE : FULLSCREEN_NONE);
if (event->fullscreen) {
arrange_root();
} else {
if (container->pending.parent) {
arrange_container(container->pending.parent);
} else if (container->pending.workspace) {
arrange_workspace(container->pending.workspace);
}
}
transaction_commit_dirty();
}
static void handle_foreign_close_request(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_close_request);
view_close(view);
}
static void handle_foreign_destroy(
struct wl_listener *listener, void *data) {
struct sway_view *view = wl_container_of(
listener, view, foreign_destroy);
wl_list_remove(&view->foreign_activate_request.link);
wl_list_remove(&view->foreign_fullscreen_request.link);
wl_list_remove(&view->foreign_close_request.link);
wl_list_remove(&view->foreign_destroy.link);
}
void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
bool fullscreen, struct wlr_output *fullscreen_output,
bool decoration) {
if (!sway_assert(view->surface == NULL, "cannot map mapped view")) {
return;
}
view->surface = wlr_surface;
view_populate_pid(view);
view->container = container_create(view);
if (view->ctx == NULL) {
struct launcher_ctx *ctx = launcher_ctx_find_pid(view->pid);
if (ctx != NULL) {
view_assign_ctx(view, ctx);
}
}
// If there is a request to be opened fullscreen on a specific output, try
// to honor that request. Otherwise, fallback to assigns, pid mappings,
// focused workspace, etc
struct sway_workspace *ws = NULL;
if (fullscreen_output && fullscreen_output->data) {
struct sway_output *output = fullscreen_output->data;
ws = output_get_active_workspace(output);
}
if (!ws) {
ws = select_workspace(view);
}
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *node =
seat_get_focus_inactive(seat, ws ? &ws->node : &root->node);
struct sway_container *target_sibling = NULL;
if (node && node->type == N_CONTAINER) {
if (container_is_floating(node->sway_container)) {
// If we're about to launch the view into the floating container, then
// launch it as a tiled view instead.
if (ws) {
target_sibling = seat_get_focus_inactive_tiling(seat, ws);
if (target_sibling) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, &target_sibling->node);
if (con) {
target_sibling = con;
}
}
} else {
ws = seat_get_last_known_workspace(seat);
}
} else {
target_sibling = node->sway_container;
}
}
struct wlr_ext_foreign_toplevel_handle_v1_state foreign_toplevel_state = {
.app_id = view_get_app_id(view),
.title = view_get_title(view),
};
view->ext_foreign_toplevel =
wlr_ext_foreign_toplevel_handle_v1_create(server.foreign_toplevel_list, &foreign_toplevel_state);
view->foreign_toplevel =
wlr_foreign_toplevel_handle_v1_create(server.foreign_toplevel_manager);
view->foreign_activate_request.notify = handle_foreign_activate_request;
wl_signal_add(&view->foreign_toplevel->events.request_activate,
&view->foreign_activate_request);
view->foreign_fullscreen_request.notify = handle_foreign_fullscreen_request;
wl_signal_add(&view->foreign_toplevel->events.request_fullscreen,
&view->foreign_fullscreen_request);
view->foreign_close_request.notify = handle_foreign_close_request;
wl_signal_add(&view->foreign_toplevel->events.request_close,
&view->foreign_close_request);
view->foreign_destroy.notify = handle_foreign_destroy;
wl_signal_add(&view->foreign_toplevel->events.destroy,
&view->foreign_destroy);
struct sway_container *container = view->container;
if (target_sibling) {
container_add_sibling(target_sibling, container, 1);
} else if (ws) {
container = workspace_add_tiling(ws, container);
}
ipc_event_window(view->container, "new");
if (decoration) {
view_update_csd_from_client(view, decoration);
}
if (view->impl->wants_floating && view->impl->wants_floating(view)) {
view->container->pending.border = config->floating_border;
view->container->pending.border_thickness = config->floating_border_thickness;
container_set_floating(view->container, true);
} else {
view->container->pending.border = config->border;
view->container->pending.border_thickness = config->border_thickness;
view_set_tiled(view, true);
}
if (config->popup_during_fullscreen == POPUP_LEAVE &&
container->pending.workspace &&
container->pending.workspace->fullscreen &&
container->pending.workspace->fullscreen->view) {
struct sway_container *fs = container->pending.workspace->fullscreen;
if (view_is_transient_for(view, fs->view)) {
container_set_fullscreen(fs, false);
}
}
view_update_title(view, false);
container_update_representation(container);
if (fullscreen) {
container_set_fullscreen(view->container, true);
arrange_workspace(view->container->pending.workspace);
} else {
if (container->pending.parent) {
arrange_container(container->pending.parent);
} else if (container->pending.workspace) {
arrange_workspace(container->pending.workspace);
}
}
view_execute_criteria(view);
bool set_focus = should_focus(view);
#if WLR_HAS_XWAYLAND
struct wlr_xwayland_surface *xsurface;
if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(wlr_surface))) {
set_focus &= wlr_xwayland_icccm_input_model(xsurface) !=
WLR_ICCCM_INPUT_MODEL_NONE;
}
#endif
if (set_focus) {
input_manager_set_focus(&view->container->node);
}
if (view->ext_foreign_toplevel) {
update_ext_foreign_toplevel(view);
}
const char *app_id;
const char *class;
if ((app_id = view_get_app_id(view)) != NULL) {
wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, app_id);
} else if ((class = view_get_class(view)) != NULL) {
wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, class);
}
}
void view_unmap(struct sway_view *view) {
wl_signal_emit_mutable(&view->events.unmap, view);
view->executed_criteria->length = 0;
if (view->urgent_timer) {
wl_event_source_remove(view->urgent_timer);
view->urgent_timer = NULL;
}
if (view->ext_foreign_toplevel) {
wlr_ext_foreign_toplevel_handle_v1_destroy(view->ext_foreign_toplevel);
view->ext_foreign_toplevel = NULL;
}
if (view->foreign_toplevel) {
wlr_foreign_toplevel_handle_v1_destroy(view->foreign_toplevel);
view->foreign_toplevel = NULL;
}
struct sway_container *parent = view->container->pending.parent;
struct sway_workspace *ws = view->container->pending.workspace;
container_begin_destroy(view->container);
if (parent) {
container_reap_empty(parent);
} else if (ws) {
workspace_consider_destroy(ws);
}
if (root->fullscreen_global) {
// Container may have been a child of the root fullscreen container
arrange_root();
} else if (ws && !ws->node.destroying) {
arrange_workspace(ws);
workspace_detect_urgent(ws);
}
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
seat->cursor->image_surface = NULL;
if (seat->cursor->active_constraint) {
struct wlr_surface *constrain_surface =
seat->cursor->active_constraint->surface;
if (view_from_wlr_surface(constrain_surface) == view) {
sway_cursor_constrain(seat->cursor, NULL);
}
}
seat_consider_warp_to_focus(seat);
}
transaction_commit_dirty();
view->surface = NULL;
}
void view_update_size(struct sway_view *view) {
struct sway_container *con = view->container;
con->pending.content_width = view->geometry.width;
con->pending.content_height = view->geometry.height;
container_set_geometry_from_content(con);
}
void view_center_and_clip_surface(struct sway_view *view) {
struct sway_container *con = view->container;
if (container_is_floating(con)) {
// We always center the current coordinates rather than the next, as the
// geometry immediately affects the currently active rendering.
int x = (int) fmax(0, (con->current.content_width - view->geometry.width) / 2);
int y = (int) fmax(0, (con->current.content_height - view->geometry.height) / 2);
wlr_scene_node_set_position(&view->content_tree->node, x, y);
} else {
wlr_scene_node_set_position(&view->content_tree->node, 0, 0);
}
// only make sure to clip the content if there is content to clip
if (!wl_list_empty(&con->view->content_tree->children)) {
wlr_scene_subsurface_tree_set_clip(&con->view->content_tree->node, &(struct wlr_box){
.x = con->view->geometry.x,
.y = con->view->geometry.y,
.width = con->current.content_width,
.height = con->current.content_height,
});
}
}
struct sway_view *view_from_wlr_surface(struct wlr_surface *wlr_surface) {
struct wlr_xdg_surface *xdg_surface;
if ((xdg_surface = wlr_xdg_surface_try_from_wlr_surface(wlr_surface))) {
return view_from_wlr_xdg_surface(xdg_surface);
}
#if WLR_HAS_XWAYLAND
struct wlr_xwayland_surface *xsurface;
if ((xsurface = wlr_xwayland_surface_try_from_wlr_surface(wlr_surface))) {
return view_from_wlr_xwayland_surface(xsurface);
}
#endif
struct wlr_subsurface *subsurface;
if ((subsurface = wlr_subsurface_try_from_wlr_surface(wlr_surface))) {
return view_from_wlr_surface(subsurface->parent);
}
if (wlr_layer_surface_v1_try_from_wlr_surface(wlr_surface) != NULL) {
return NULL;
}
const char *role = wlr_surface->role ? wlr_surface->role->name : NULL;
sway_log(SWAY_DEBUG, "Surface of unknown type (role %s): %p",
role, wlr_surface);
return NULL;
}
static char *escape_pango_markup(const char *buffer) {
size_t length = escape_markup_text(buffer, NULL);
char *escaped_title = calloc(length + 1, sizeof(char));
escape_markup_text(buffer, escaped_title);
return escaped_title;
}
static size_t append_prop(char *buffer, const char *value) {
if (!value) {
return 0;
}
// If using pango_markup in font, we need to escape all markup chars
// from values to make sure tags are not inserted by clients
if (config->pango_markup) {
char *escaped_value = escape_pango_markup(value);
lenient_strcat(buffer, escaped_value);
size_t len = strlen(escaped_value);
free(escaped_value);
return len;
} else {
lenient_strcat(buffer, value);
return strlen(value);
}
}
/**
* Calculate and return the length of the formatted title.
* If buffer is not NULL, also populate the buffer with the formatted title.
*/
static size_t parse_title_format(struct sway_view *view, char *buffer) {
if (!view->title_format || strcmp(view->title_format, "%title") == 0) {
return append_prop(buffer, view_get_title(view));
}
size_t len = 0;
char *format = view->title_format;
char *next = strchr(format, '%');
while (next) {
// Copy everything up to the %
lenient_strncat(buffer, format, next - format);
len += next - format;
format = next;
if (strncmp(next, "%title", 6) == 0) {
len += append_prop(buffer, view_get_title(view));
format += 6;
} else if (strncmp(next, "%app_id", 7) == 0) {
len += append_prop(buffer, view_get_app_id(view));
format += 7;
} else if (strncmp(next, "%class", 6) == 0) {
len += append_prop(buffer, view_get_class(view));
format += 6;
} else if (strncmp(next, "%instance", 9) == 0) {
len += append_prop(buffer, view_get_instance(view));
format += 9;
} else if (strncmp(next, "%shell", 6) == 0) {
len += append_prop(buffer, view_get_shell(view));
format += 6;
} else {
lenient_strcat(buffer, "%");
++format;
++len;
}
next = strchr(format, '%');
}
lenient_strcat(buffer, format);
len += strlen(format);
return len;
}
void view_update_app_id(struct sway_view *view) {
const char *app_id = view_get_app_id(view);
if (view->foreign_toplevel && app_id) {
wlr_foreign_toplevel_handle_v1_set_app_id(view->foreign_toplevel, app_id);
}
if (view->ext_foreign_toplevel) {
update_ext_foreign_toplevel(view);
}
}
void view_update_title(struct sway_view *view, bool force) {
const char *title = view_get_title(view);
if (!force) {
if (title && view->container->title &&
strcmp(title, view->container->title) == 0) {
return;
}
if (!title && !view->container->title) {
return;
}
}
free(view->container->title);
free(view->container->formatted_title);
size_t len = parse_title_format(view, NULL);
if (len) {
char *buffer = calloc(len + 1, sizeof(char));
if (!sway_assert(buffer, "Unable to allocate title string")) {
return;
}
parse_title_format(view, buffer);
view->container->formatted_title = buffer;
} else {
view->container->formatted_title = NULL;
}
view->container->title = title ? strdup(title) : NULL;
// Update title after the global font height is updated
if (view->container->title_bar.title_text && len) {
sway_text_node_set_text(view->container->title_bar.title_text,
view->container->formatted_title);
container_arrange_title_bar(view->container);
} else {
container_update_title_bar(view->container);
}
ipc_event_window(view->container, "title");
if (view->foreign_toplevel && title) {
wlr_foreign_toplevel_handle_v1_set_title(view->foreign_toplevel, title);
}
if (view->ext_foreign_toplevel) {
update_ext_foreign_toplevel(view);
}
}
bool view_is_visible(struct sway_view *view) {
if (view->container->node.destroying) {
return false;
}
struct sway_workspace *workspace = view->container->pending.workspace;
if (!workspace && view->container->pending.fullscreen_mode != FULLSCREEN_GLOBAL) {
bool fs_global_descendant = false;
struct sway_container *parent = view->container->pending.parent;
while (parent) {
if (parent->pending.fullscreen_mode == FULLSCREEN_GLOBAL) {
fs_global_descendant = true;
}
parent = parent->pending.parent;
}
if (!fs_global_descendant) {
return false;
}
}
if (!container_is_sticky_or_child(view->container) && workspace &&
!workspace_is_visible(workspace)) {
return false;
}
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat();
struct sway_container *con = view->container;
while (con) {
enum sway_container_layout layout = container_parent_layout(con);
if ((layout == L_TABBED || layout == L_STACKED)
&& !container_is_floating(con)) {
struct sway_node *parent = con->pending.parent ?
&con->pending.parent->node : &con->pending.workspace->node;
if (seat_get_active_tiling_child(seat, parent) != &con->node) {
return false;
}
}
con = con->pending.parent;
}
// Check view isn't hidden by another fullscreen view
struct sway_container *fs = root->fullscreen_global ?
root->fullscreen_global : workspace->fullscreen;
if (fs && !container_is_fullscreen_or_child(view->container) &&
!container_is_transient_for(view->container, fs)) {
return false;
}
return true;
}
void view_set_urgent(struct sway_view *view, bool enable) {
if (view_is_urgent(view) == enable) {
return;
}
if (enable) {
struct sway_seat *seat = input_manager_current_seat();
if (seat_get_focused_container(seat) == view->container) {
return;
}
clock_gettime(CLOCK_MONOTONIC, &view->urgent);
container_update_itself_and_parents(view->container);
} else {
view->urgent = (struct timespec){ 0 };
if (view->urgent_timer) {
wl_event_source_remove(view->urgent_timer);
view->urgent_timer = NULL;
}
}
ipc_event_window(view->container, "urgent");
if (!container_is_scratchpad_hidden(view->container)) {
workspace_detect_urgent(view->container->pending.workspace);
}
}
bool view_is_urgent(struct sway_view *view) {
return view->urgent.tv_sec || view->urgent.tv_nsec;
}
void view_remove_saved_buffer(struct sway_view *view) {
if (!sway_assert(view->saved_surface_tree, "Expected a saved buffer")) {
return;
}
wlr_scene_node_destroy(&view->saved_surface_tree->node);
view->saved_surface_tree = NULL;
wlr_scene_node_set_enabled(&view->content_tree->node, true);
}
static void view_save_buffer_iterator(struct wlr_scene_buffer *buffer,
int sx, int sy, void *data) {
struct wlr_scene_tree *tree = data;
struct wlr_scene_buffer *sbuf = wlr_scene_buffer_create(tree, NULL);
if (!sbuf) {
sway_log(SWAY_ERROR, "Could not allocate a scene buffer when saving a surface");
return;
}
wlr_scene_buffer_set_dest_size(sbuf,
buffer->dst_width, buffer->dst_height);
wlr_scene_buffer_set_opaque_region(sbuf, &buffer->opaque_region);
wlr_scene_buffer_set_source_box(sbuf, &buffer->src_box);
wlr_scene_node_set_position(&sbuf->node, sx, sy);
wlr_scene_buffer_set_transform(sbuf, buffer->transform);
wlr_scene_buffer_set_buffer(sbuf, buffer->buffer);
}
void view_save_buffer(struct sway_view *view) {
if (!sway_assert(!view->saved_surface_tree, "Didn't expect saved buffer")) {
view_remove_saved_buffer(view);
}
view->saved_surface_tree = wlr_scene_tree_create(view->scene_tree);
if (!view->saved_surface_tree) {
sway_log(SWAY_ERROR, "Could not allocate a scene tree node when saving a surface");
return;
}
// Enable and disable the saved surface tree like so to atomitaclly update
// the tree. This will prevent over damaging or other weirdness.
wlr_scene_node_set_enabled(&view->saved_surface_tree->node, false);
wlr_scene_node_for_each_buffer(&view->content_tree->node,
view_save_buffer_iterator, view->saved_surface_tree);
wlr_scene_node_set_enabled(&view->content_tree->node, false);
wlr_scene_node_set_enabled(&view->saved_surface_tree->node, true);
}
bool view_is_transient_for(struct sway_view *child,
struct sway_view *ancestor) {
return child->impl->is_transient_for &&
child->impl->is_transient_for(child, ancestor);
}
static void send_frame_done_iterator(struct wlr_scene_buffer *scene_buffer,
int x, int y, void *data) {
struct timespec *when = data;
wl_signal_emit_mutable(&scene_buffer->events.frame_done, when);
}
void view_send_frame_done(struct sway_view *view) {
struct timespec when;
clock_gettime(CLOCK_MONOTONIC, &when);
struct wlr_scene_node *node;
wl_list_for_each(node, &view->content_tree->children, link) {
wlr_scene_node_for_each_buffer(node, send_frame_done_iterator, &when);
}
}