mirror of
https://github.com/gwenhael-le-moine/sway-patched-tray-menu.git
synced 2024-12-28 22:23:42 +01:00
476 lines
13 KiB
C
476 lines
13 KiB
C
#include <xkbcommon/xkbcommon.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <math.h>
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#include <wlc/wlc.h>
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#include <ctype.h>
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#include "handlers.h"
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#include "log.h"
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#include "layout.h"
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#include "config.h"
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#include "commands.h"
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#include "stringop.h"
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#include "workspace.h"
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#include "container.h"
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#include "output.h"
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#include "focus.h"
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#include "input_state.h"
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#include "resize.h"
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// Event should be sent to client
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#define EVENT_PASSTHROUGH false
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// Event handled by sway and should not be sent to client
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#define EVENT_HANDLED true
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/* Handles */
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static bool handle_output_created(wlc_handle output) {
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swayc_t *op = new_output(output);
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// Visibility mask to be able to make view invisible
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wlc_output_set_mask(output, VISIBLE);
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if (!op) {
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return false;
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}
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// Switch to workspace if we need to
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if (swayc_active_workspace() == NULL) {
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swayc_t *ws = op->children->items[0];
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workspace_switch(ws);
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}
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return true;
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}
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static void handle_output_destroyed(wlc_handle output) {
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int i;
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list_t *list = root_container.children;
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for (i = 0; i < list->length; ++i) {
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if (((swayc_t *)list->items[i])->handle == output) {
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break;
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}
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}
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if (i < list->length) {
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destroy_output(list->items[i]);
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} else {
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return;
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}
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if (list->length > 0) {
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// switch to other outputs active workspace
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workspace_switch(((swayc_t *)root_container.children->items[0])->focused);
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}
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}
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static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) {
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sway_log(L_DEBUG, "Output %u resolution changed to %d x %d", (unsigned int)output, to->w, to->h);
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swayc_t *c = swayc_by_handle(output);
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if (!c) return;
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c->width = to->w;
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c->height = to->h;
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arrange_windows(&root_container, -1, -1);
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}
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static void handle_output_focused(wlc_handle output, bool focus) {
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swayc_t *c = swayc_by_handle(output);
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// if for some reason this output doesnt exist, create it.
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if (!c) {
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handle_output_created(output);
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}
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if (focus) {
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set_focused_container(c);
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}
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}
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static bool handle_view_created(wlc_handle handle) {
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// if view is child of another view, the use that as focused container
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wlc_handle parent = wlc_view_get_parent(handle);
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swayc_t *focused = NULL;
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swayc_t *newview = NULL;
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// Get parent container, to add view in
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if (parent) {
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focused = swayc_by_handle(parent);
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}
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if (!focused || focused->type == C_OUTPUT) {
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focused = get_focused_container(&root_container);
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// Move focus from floating view
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if (focused->is_floating) {
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// To workspace if there are no children
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if (focused->parent->children->length == 0) {
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focused = focused->parent;
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}
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// TODO find a better way of doing this
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// Or to focused container
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else {
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focused = get_focused_container(focused->parent->children->items[0]);
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}
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}
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}
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sway_log(L_DEBUG, "handle:%ld type:%x state:%x parent:%ld "
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"mask:%d (x:%d y:%d w:%d h:%d) title:%s "
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"class:%s appid:%s",
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handle, wlc_view_get_type(handle), wlc_view_get_state(handle), parent,
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wlc_view_get_mask(handle), wlc_view_get_geometry(handle)->origin.x,
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wlc_view_get_geometry(handle)->origin.y,wlc_view_get_geometry(handle)->size.w,
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wlc_view_get_geometry(handle)->size.h, wlc_view_get_title(handle),
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wlc_view_get_class(handle), wlc_view_get_app_id(handle));
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// TODO properly figure out how each window should be handled.
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switch (wlc_view_get_type(handle)) {
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// regular view created regularly
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case 0:
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newview = new_view(focused, handle);
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wlc_view_set_state(handle, WLC_BIT_MAXIMIZED, true);
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break;
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// Dmenu keeps viewfocus, but others with this flag dont, for now simulate
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// dmenu
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case WLC_BIT_OVERRIDE_REDIRECT:
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// locked_view_focus = true;
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wlc_view_focus(handle);
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wlc_view_set_state(handle, WLC_BIT_ACTIVATED, true);
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wlc_view_bring_to_front(handle);
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break;
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// Firefox popups have this flag set.
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case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED:
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wlc_view_bring_to_front(handle);
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locked_container_focus = true;
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break;
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// Modals, get focus, popups do not
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case WLC_BIT_MODAL:
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wlc_view_focus(handle);
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wlc_view_bring_to_front(handle);
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newview = new_floating_view(handle);
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case WLC_BIT_POPUP:
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wlc_view_bring_to_front(handle);
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break;
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}
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if (newview) {
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set_focused_container(newview);
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swayc_t *output = swayc_parent_by_type(newview, C_OUTPUT);
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arrange_windows(output, -1, -1);
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}
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return true;
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}
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static void handle_view_destroyed(wlc_handle handle) {
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sway_log(L_DEBUG, "Destroying window %lu", handle);
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swayc_t *view = swayc_by_handle(handle);
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// destroy views by type
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switch (wlc_view_get_type(handle)) {
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// regular view created regularly
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case 0:
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case WLC_BIT_MODAL:
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case WLC_BIT_POPUP:
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break;
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// DMENU has this flag, and takes view_focus, but other things with this
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// flag dont
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case WLC_BIT_OVERRIDE_REDIRECT:
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// locked_view_focus = false;
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break;
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case WLC_BIT_OVERRIDE_REDIRECT|WLC_BIT_UNMANAGED:
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locked_container_focus = false;
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break;
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}
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if (view) {
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swayc_t *parent = destroy_view(view);
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remove_view_from_scratchpad(view);
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arrange_windows(parent, -1, -1);
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}
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set_focused_container(get_focused_view(&root_container));
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}
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static void handle_view_focus(wlc_handle view, bool focus) {
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return;
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}
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static void handle_view_geometry_request(wlc_handle handle, const struct wlc_geometry *geometry) {
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sway_log(L_DEBUG, "geometry request for %ld %dx%d : %dx%d",
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handle, geometry->origin.x, geometry->origin.y, geometry->size.w, geometry->size.h);
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// If the view is floating, then apply the geometry.
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// Otherwise save the desired width/height for the view.
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// This will not do anything for the time being as WLC improperly sends geometry requests
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swayc_t *view = swayc_by_handle(handle);
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if (view) {
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view->desired_width = geometry->size.w;
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view->desired_height = geometry->size.h;
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if (view->is_floating) {
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view->width = view->desired_width;
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view->height = view->desired_height;
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view->x = geometry->origin.x;
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view->y = geometry->origin.y;
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arrange_windows(view->parent, -1, -1);
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}
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}
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}
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static void handle_view_state_request(wlc_handle view, enum wlc_view_state_bit state, bool toggle) {
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swayc_t *c = swayc_by_handle(view);
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switch (state) {
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case WLC_BIT_FULLSCREEN:
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// i3 just lets it become fullscreen
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wlc_view_set_state(view, state, toggle);
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if (c) {
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sway_log(L_DEBUG, "setting view %ld %s, fullscreen %d", view, c->name, toggle);
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arrange_windows(c->parent, -1, -1);
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// Set it as focused window for that workspace if its going fullscreen
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if (toggle) {
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swayc_t *ws = swayc_parent_by_type(c, C_WORKSPACE);
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// Set ws focus to c
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set_focused_container_for(ws, c);
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}
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}
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break;
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case WLC_BIT_MAXIMIZED:
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case WLC_BIT_RESIZING:
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case WLC_BIT_MOVING:
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break;
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case WLC_BIT_ACTIVATED:
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sway_log(L_DEBUG, "View %p requested to be activated", c);
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break;
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}
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return;
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}
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static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t key, enum wlc_key_state state) {
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if (locked_view_focus && state == WLC_KEY_STATE_PRESSED) {
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return EVENT_PASSTHROUGH;
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}
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// reset pointer mode on keypress
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if (state == WLC_KEY_STATE_PRESSED && pointer_state.mode) {
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pointer_mode_reset();
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}
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struct sway_mode *mode = config->current_mode;
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struct wlc_modifiers no_mods = { 0, 0 };
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uint32_t sym = tolower(wlc_keyboard_get_keysym_for_key(key, &no_mods));
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int i;
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if (state == WLC_KEY_STATE_PRESSED) {
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press_key(sym, key);
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} else { // WLC_KEY_STATE_RELEASED
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release_key(sym, key);
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}
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for (i = 0; i < mode->bindings->length; ++i) {
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struct sway_binding *binding = mode->bindings->items[i];
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if ((modifiers->mods ^ binding->modifiers) == 0) {
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bool match = false;
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int j;
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for (j = 0; j < binding->keys->length; ++j) {
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xkb_keysym_t *key = binding->keys->items[j];
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if ((match = check_key(*key, 0)) == false) {
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break;
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}
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}
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if (match) {
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if (state == WLC_KEY_STATE_PRESSED) {
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struct cmd_results *res = handle_command(binding->command);
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if (res->status != CMD_SUCCESS) {
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sway_log(L_ERROR, "Command '%s' failed: %s", res->input, res->error);
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}
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free_cmd_results(res);
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return EVENT_HANDLED;
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} else if (state == WLC_KEY_STATE_RELEASED) {
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// TODO: --released
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}
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}
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}
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}
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return EVENT_PASSTHROUGH;
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}
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static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) {
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struct wlc_origin new_origin = *origin;
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// Switch to adjacent output if touching output edge.
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//
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// Since this doesn't currently support moving windows between outputs we
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// don't do the switch if the pointer is in a mode.
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if (config->seamless_mouse && !pointer_state.mode &&
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!pointer_state.left.held && !pointer_state.right.held && !pointer_state.scroll.held) {
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swayc_t *output = swayc_active_output(), *adjacent = NULL;
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if (origin->x == 0) { // Left edge
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if ((adjacent = swayc_adjacent_output(output, MOVE_LEFT))) {
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if (workspace_switch(swayc_active_workspace_for(adjacent))) {
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new_origin.x = adjacent->width;
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}
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}
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} else if ((double)origin->x == output->width) { // Right edge
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if ((adjacent = swayc_adjacent_output(output, MOVE_RIGHT))) {
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if (workspace_switch(swayc_active_workspace_for(adjacent))) {
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new_origin.x = 0;
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}
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}
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} else if (origin->y == 0) { // Top edge
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if ((adjacent = swayc_adjacent_output(output, MOVE_UP))) {
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if (workspace_switch(swayc_active_workspace_for(adjacent))) {
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new_origin.y = adjacent->height;
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}
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}
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} else if ((double)origin->y == output->height) { // Bottom edge
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if ((adjacent = swayc_adjacent_output(output, MOVE_DOWN))) {
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if (workspace_switch(swayc_active_workspace_for(adjacent))) {
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new_origin.y = 0;
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}
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}
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}
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}
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pointer_position_set(&new_origin, false);
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return EVENT_PASSTHROUGH;
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}
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static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers,
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uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) {
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// Update view pointer is on
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pointer_state.view = container_under_pointer();
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// Update pointer_state
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switch (button) {
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case M_LEFT_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.left.held = true;
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pointer_state.left.x = origin->x;
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pointer_state.left.y = origin->y;
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pointer_state.left.view = pointer_state.view;
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} else {
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pointer_state.left.held = false;
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}
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break;
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case M_RIGHT_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.right.held = true;
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pointer_state.right.x = origin->x;
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pointer_state.right.y = origin->y;
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pointer_state.right.view = pointer_state.view;
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} else {
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pointer_state.right.held = false;
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}
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break;
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case M_SCROLL_CLICK:
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if (state == WLC_BUTTON_STATE_PRESSED) {
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pointer_state.scroll.held = true;
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pointer_state.scroll.x = origin->x;
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pointer_state.scroll.y = origin->y;
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pointer_state.scroll.view = pointer_state.view;
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} else {
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pointer_state.scroll.held = false;
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}
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break;
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//TODO scrolling behavior
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case M_SCROLL_UP:
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case M_SCROLL_DOWN:
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break;
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}
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// get focused window and check if to change focus on mouse click
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swayc_t *focused = get_focused_container(&root_container);
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// dont change focus or mode if fullscreen
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if (swayc_is_fullscreen(focused)) {
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return EVENT_PASSTHROUGH;
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}
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// set pointer mode only if floating mod has been set
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if (config->floating_mod) {
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pointer_mode_set(button, !(modifiers->mods ^ config->floating_mod));
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}
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// Check whether to change focus
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swayc_t *pointer = pointer_state.view;
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if (pointer) {
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if (focused != pointer) {
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set_focused_container(pointer_state.view);
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}
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// Send to front if floating
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if (pointer->is_floating) {
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int i;
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for (i = 0; i < pointer->parent->floating->length; i++) {
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if (pointer->parent->floating->items[i] == pointer) {
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list_del(pointer->parent->floating, i);
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list_add(pointer->parent->floating, pointer);
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break;
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}
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}
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wlc_view_bring_to_front(pointer->handle);
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}
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}
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// Return if mode has been set
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if (pointer_state.mode) {
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return EVENT_HANDLED;
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}
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// Always send mouse release
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if (state == WLC_BUTTON_STATE_RELEASED) {
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return EVENT_PASSTHROUGH;
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}
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// Finally send click
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return EVENT_PASSTHROUGH;
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}
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static void handle_wlc_ready(void) {
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sway_log(L_DEBUG, "Compositor is ready, executing cmds in queue");
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// Execute commands until there are none left
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config->active = true;
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while (config->cmd_queue->length) {
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char *line = config->cmd_queue->items[0];
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struct cmd_results *res = handle_command(line);
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if (res->status != CMD_SUCCESS) {
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sway_log(L_ERROR, "Error on line '%s': %s", line, res->error);
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}
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free_cmd_results(res);
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free(line);
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list_del(config->cmd_queue, 0);
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}
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}
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struct wlc_interface interface = {
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.output = {
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.created = handle_output_created,
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.destroyed = handle_output_destroyed,
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.resolution = handle_output_resolution_change,
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.focus = handle_output_focused
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},
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.view = {
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.created = handle_view_created,
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.destroyed = handle_view_destroyed,
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.focus = handle_view_focus,
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.request = {
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.geometry = handle_view_geometry_request,
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.state = handle_view_state_request
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}
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},
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.keyboard = {
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.key = handle_key
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},
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.pointer = {
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.motion = handle_pointer_motion,
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.button = handle_pointer_button
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},
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.compositor = {
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.ready = handle_wlc_ready
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}
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};
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