sway-patched-tray-menu-github/sway/config.c
2015-08-10 14:09:51 -05:00

97 lines
2.1 KiB
C

#include <stdio.h>
#include <stdbool.h>
#include <stdlib.h>
#include "readline.h"
#include "stringop.h"
#include "list.h"
#include "log.h"
#include "commands.h"
#include "config.h"
void config_defaults(struct sway_config *config) {
config->symbols = create_list();
config->modes = create_list();
config->current_mode = malloc(sizeof(struct sway_mode));
config->current_mode->name = NULL;
config->current_mode->bindings = create_list();
list_add(config->modes, config->current_mode);
// Flags
config->focus_follows_mouse = true;
config->mouse_warping = true;
config->reloading = false;
}
struct sway_config *read_config(FILE *file, bool is_active) {
struct sway_config *config = malloc(sizeof(struct sway_config));
config_defaults(config);
if (is_active) {
config->reloading = true;
}
bool success = true;
int temp_depth = 0; // Temporary: skip all config sections with depth
while (!feof(file)) {
int _;
char *line = read_line(file);
line = strip_whitespace(line, &_);
line = strip_comments(line);
if (!line[0]) {
goto _continue;
}
if (temp_depth && line[0] == '}') {
temp_depth--;
goto _continue;
}
if (!temp_depth && handle_command(config, line) != 0) {
success = false;
}
_continue:
if (line && line[strlen(line) - 1] == '{') {
temp_depth++;
}
free(line);
}
if (!success) {
exit(1);
}
if (is_active) {
config->reloading = true;
}
return config;
}
char *do_var_replacement(struct sway_config *config, char *str) {
// TODO: Handle escaping $ and using $ in string literals
int i;
for (i = 0; str[i]; ++i) {
if (str[i] == '$') {
// Try for match (note: this could be faster)
int j;
for (j = 0; j < config->symbols->length; ++j) {
struct sway_variable *var = config->symbols->items[j];
if (strstr(str + i, var->name) == str + i) {
// Match, do replacement
char *new_string = malloc(
strlen(str) -
strlen(var->name) +
strlen(var->value) + 1);
strncpy(new_string, str, i);
new_string[i] = 0;
strcat(new_string, var->value);
strcat(new_string, str + i + strlen(var->name));
free(str);
str = new_string;
}
}
}
}
return str;
}