sway-patched-tray-menu-github/sway/commands/scratchpad.c
Ryan Dwyer 2b5a404ac9 Replace hacky L_FLOATING container with a list
Workspaces previously had a magical `workspace->floating` container,
which had a layout of L_FLOATING and whose children were actual floating
views. This allowed some conveniences, but was a hacky solution because
the container has to be exempt from focus, coordinate transactions with
the workspace, and omit emitting IPC events (which we didn't do).

This commit changes it to be a list directly in the sway_workspace. The
L_FLOATING layout is no longer used so this has been removed as well.

* Fixes incorrect check in the swap command (it checked if the
containers had the L_FLOATING layout, but this layout applied to the
magical container).
* Introduces workspace_add_floating
2018-08-19 16:18:33 +10:00

122 lines
3.7 KiB
C

#include "log.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/workspace.h"
static void scratchpad_toggle_auto(void) {
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *focus = seat_get_focus(seat);
struct sway_container *ws = focus->type == C_WORKSPACE ?
focus : container_parent(focus, C_WORKSPACE);
// If the focus is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(focus)) {
while (focus->parent->type != C_WORKSPACE) {
focus = focus->parent;
}
}
// Check if the currently focused window is a scratchpad window and should
// be hidden again.
if (focus->scratchpad) {
wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
focus->name);
root_scratchpad_hide(focus);
return;
}
// Check if there is an unfocused scratchpad window on the current workspace
// and focus it.
for (int i = 0; i < ws->sway_workspace->floating->length; ++i) {
struct sway_container *floater = ws->sway_workspace->floating->items[i];
if (floater->scratchpad && focus != floater) {
wlr_log(WLR_DEBUG,
"Focusing other scratchpad window (%s) in this workspace",
floater->name);
root_scratchpad_show(floater);
return;
}
}
// Check if there is a visible scratchpad window on another workspace.
// In this case we move it to the current workspace.
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
struct sway_container *con =
root_container.sway_root->scratchpad->items[i];
if (con->parent) {
wlr_log(WLR_DEBUG,
"Moving a visible scratchpad window (%s) to this workspace",
con->name);
root_scratchpad_show(con);
return;
}
}
// Take the container at the bottom of the scratchpad list
if (!sway_assert(root_container.sway_root->scratchpad->length,
"Scratchpad is empty")) {
return;
}
struct sway_container *con = root_container.sway_root->scratchpad->items[0];
wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
root_scratchpad_show(con);
}
static void scratchpad_toggle_container(struct sway_container *con) {
if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
return;
}
// Check if it matches a currently visible scratchpad window and hide it.
if (con->parent) {
root_scratchpad_hide(con);
return;
}
root_scratchpad_show(con);
}
struct cmd_results *cmd_scratchpad(int argc, char **argv) {
struct cmd_results *error = NULL;
if ((error = checkarg(argc, "scratchpad", EXPECTED_EQUAL_TO, 1))) {
return error;
}
if (strcmp(argv[0], "show") != 0) {
return cmd_results_new(CMD_INVALID, "scratchpad",
"Expected 'scratchpad show'");
}
if (!root_container.sway_root->scratchpad->length) {
return cmd_results_new(CMD_INVALID, "scratchpad",
"Scratchpad is empty");
}
if (config->handler_context.using_criteria) {
struct sway_container *con = config->handler_context.current_container;
// If the container is in a floating split container,
// operate on the split container instead of the child.
if (container_is_floating_or_child(con)) {
while (con->parent->type != C_WORKSPACE) {
con = con->parent;
}
}
// If using criteria, this command is executed for every container which
// matches the criteria. If this container isn't in the scratchpad,
// we'll just silently return a success.
if (!con->scratchpad) {
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}
scratchpad_toggle_container(con);
} else {
scratchpad_toggle_auto();
}
return cmd_results_new(CMD_SUCCESS, NULL, NULL);
}