sway-patched-tray-menu-github/sway/desktop/output.c
Alexander Orzechowski bbabb9aae8 output: Destroy when output layout is destroyed
Since output layout is destroyed when the wayland display is destroyed
we run into a destroy listener order problem: Either the display starts
destroying the outputs first, in which case we're good: The existing
handling will clean up. However, things go wrong if the display decides
to destroy the output layout first. In this case, sway will hold
invalid references to the output layout as part of each output so that
when it finally goes to destroy them, sway will dereference destroyed
output layout bits.

Ref: https://github.com/swaywm/sway/pull/6844#issuecomment-1843599513
2023-12-13 18:10:03 +01:00

1205 lines
36 KiB
C

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <strings.h>
#include <time.h>
#include <wayland-server-core.h>
#include <wlr/config.h>
#include <wlr/backend/headless.h>
#include <wlr/render/swapchain.h>
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_buffer.h>
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_matrix.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/util/region.h>
#include <wlr/util/transform.h>
#include "config.h"
#include "log.h"
#include "sway/config.h"
#include "sway/desktop/transaction.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/surface.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#if WLR_HAS_DRM_BACKEND
#include <wlr/backend/drm.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#endif
bool output_match_name_or_id(struct sway_output *output,
const char *name_or_id) {
if (strcmp(name_or_id, "*") == 0) {
return true;
}
char identifier[128];
output_get_identifier(identifier, sizeof(identifier), output);
return strcasecmp(identifier, name_or_id) == 0
|| strcasecmp(output->wlr_output->name, name_or_id) == 0;
}
struct sway_output *output_by_name_or_id(const char *name_or_id) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
if (output_match_name_or_id(output, name_or_id)) {
return output;
}
}
return NULL;
}
struct sway_output *all_output_by_name_or_id(const char *name_or_id) {
struct sway_output *output;
wl_list_for_each(output, &root->all_outputs, link) {
if (output_match_name_or_id(output, name_or_id)) {
return output;
}
}
return NULL;
}
struct surface_iterator_data {
sway_surface_iterator_func_t user_iterator;
void *user_data;
struct sway_output *output;
struct sway_view *view;
double ox, oy;
int width, height;
};
static bool get_surface_box(struct surface_iterator_data *data,
struct wlr_surface *surface, int sx, int sy,
struct wlr_box *surface_box) {
struct sway_output *output = data->output;
if (!wlr_surface_has_buffer(surface)) {
return false;
}
int sw = surface->current.width;
int sh = surface->current.height;
struct wlr_box box = {
.x = floor(data->ox + sx),
.y = floor(data->oy + sy),
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box output_box = {
.width = output->width,
.height = output->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&intersection, &output_box, &box);
}
static void output_for_each_surface_iterator(struct wlr_surface *surface,
int sx, int sy, void *_data) {
struct surface_iterator_data *data = _data;
struct wlr_box box;
bool intersects = get_surface_box(data, surface, sx, sy, &box);
if (!intersects) {
return;
}
data->user_iterator(data->output, data->view, surface, &box,
data->user_data);
}
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = ox,
.oy = oy,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_surface_for_each_surface(surface,
output_for_each_surface_iterator, &data);
}
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_surface(view, output_for_each_surface_iterator, &data);
}
void output_view_for_each_popup_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_popup_surface(view, output_for_each_surface_iterator, &data);
}
void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
struct wlr_surface *surface = wlr_layer_surface_v1->surface;
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = layer_surface->geo.x,
.oy = layer_surface->geo.y,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_layer_surface_v1_for_each_surface(wlr_layer_surface_v1,
output_for_each_surface_iterator, &data);
}
}
void output_layer_for_each_toplevel_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
output_surface_for_each_surface(output, wlr_layer_surface_v1->surface,
layer_surface->geo.x, layer_surface->geo.y, iterator,
user_data);
}
}
void output_layer_for_each_popup_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_layer_surface *layer_surface;
wl_list_for_each(layer_surface, layer_surfaces, link) {
struct wlr_layer_surface_v1 *wlr_layer_surface_v1 =
layer_surface->layer_surface;
struct wlr_surface *surface = wlr_layer_surface_v1->surface;
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = layer_surface->geo.x,
.oy = layer_surface->geo.y,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_layer_surface_v1_for_each_popup_surface(wlr_layer_surface_v1,
output_for_each_surface_iterator, &data);
}
}
#if HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
double ox = unmanaged_surface->lx - output->lx;
double oy = unmanaged_surface->ly - output->ly;
output_surface_for_each_surface(output, xsurface->surface, ox, oy,
iterator, user_data);
}
}
#endif
void output_drag_icons_for_each_surface(struct sway_output *output,
struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
void *user_data) {
struct sway_drag_icon *drag_icon;
wl_list_for_each(drag_icon, drag_icons, link) {
double ox = drag_icon->x - output->lx;
double oy = drag_icon->y - output->ly;
if (drag_icon->wlr_drag_icon->surface->mapped) {
output_surface_for_each_surface(output,
drag_icon->wlr_drag_icon->surface, ox, oy,
iterator, user_data);
}
}
}
static void for_each_surface_container_iterator(struct sway_container *con,
void *_data) {
if (!con->view || !view_is_visible(con->view)) {
return;
}
struct surface_iterator_data *data = _data;
output_view_for_each_surface(data->output, con->view,
data->user_iterator, data->user_data);
}
static void output_for_each_surface(struct sway_output *output,
sway_surface_iterator_func_t iterator, void *user_data) {
if (server.session_lock.locked) {
if (server.session_lock.lock == NULL) {
return;
}
struct wlr_session_lock_surface_v1 *lock_surface;
wl_list_for_each(lock_surface, &server.session_lock.lock->surfaces, link) {
if (lock_surface->output != output->wlr_output) {
continue;
}
if (!lock_surface->surface->mapped) {
continue;
}
output_surface_for_each_surface(output, lock_surface->surface,
0.0, 0.0, iterator, user_data);
}
return;
}
if (output_has_opaque_overlay_layer_surface(output)) {
goto overlay;
}
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
};
struct sway_workspace *workspace = output_get_active_workspace(output);
struct sway_container *fullscreen_con = root->fullscreen_global;
if (!fullscreen_con) {
if (!workspace) {
return;
}
fullscreen_con = workspace->current.fullscreen;
}
if (fullscreen_con) {
for_each_surface_container_iterator(fullscreen_con, &data);
container_for_each_child(fullscreen_con,
for_each_surface_container_iterator, &data);
// TODO: Show transient containers for fullscreen global
if (fullscreen_con == workspace->current.fullscreen) {
for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater =
workspace->current.floating->items[i];
if (container_is_transient_for(floater, fullscreen_con)) {
for_each_surface_container_iterator(floater, &data);
}
}
}
#if HAVE_XWAYLAND
output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged,
iterator, user_data);
#endif
} else {
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
iterator, user_data);
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
iterator, user_data);
workspace_for_each_container(workspace,
for_each_surface_container_iterator, &data);
#if HAVE_XWAYLAND
output_unmanaged_for_each_surface(output, &root->xwayland_unmanaged,
iterator, user_data);
#endif
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
iterator, user_data);
}
overlay:
output_layer_for_each_surface(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
iterator, user_data);
output_drag_icons_for_each_surface(output, &root->drag_icons,
iterator, user_data);
}
static int scale_length(int length, int offset, float scale) {
return roundf((offset + length) * scale) - roundf(offset * scale);
}
void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale);
box->x = roundf(box->x * scale);
box->y = roundf(box->y * scale);
}
struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
struct sway_seat *seat = input_manager_current_seat();
struct sway_node *focus = seat_get_active_tiling_child(seat, &output->node);
if (!focus) {
if (!output->workspaces->length) {
return NULL;
}
return output->workspaces->items[0];
}
return focus->sway_workspace;
}
bool output_has_opaque_overlay_layer_surface(struct sway_output *output) {
struct sway_layer_surface *sway_layer_surface;
wl_list_for_each(sway_layer_surface,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY], link) {
struct wlr_surface *wlr_surface = sway_layer_surface->layer_surface->surface;
pixman_box32_t output_box = {
.x2 = output->width,
.y2 = output->height,
};
pixman_region32_t surface_opaque_box;
pixman_region32_init(&surface_opaque_box);
pixman_region32_copy(&surface_opaque_box, &wlr_surface->opaque_region);
pixman_region32_translate(&surface_opaque_box,
sway_layer_surface->geo.x, sway_layer_surface->geo.y);
pixman_region_overlap_t contains =
pixman_region32_contains_rectangle(&surface_opaque_box, &output_box);
pixman_region32_fini(&surface_opaque_box);
if (contains == PIXMAN_REGION_IN) {
return true;
}
}
return false;
}
struct send_frame_done_data {
struct timespec when;
int msec_until_refresh;
};
static void send_frame_done_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *box, void *user_data) {
int view_max_render_time = 0;
if (view != NULL) {
view_max_render_time = view->max_render_time;
}
struct send_frame_done_data *data = user_data;
int delay = data->msec_until_refresh - output->max_render_time
- view_max_render_time;
if (output->max_render_time == 0 || view_max_render_time == 0 || delay < 1) {
wlr_surface_send_frame_done(surface, &data->when);
} else {
struct sway_surface *sway_surface = surface->data;
wl_event_source_timer_update(sway_surface->frame_done_timer, delay);
}
}
static void send_frame_done(struct sway_output *output, struct send_frame_done_data *data) {
output_for_each_surface(output, send_frame_done_iterator, data);
}
static void count_surface_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *box, void *data) {
size_t *n = data;
(*n)++;
}
static bool scan_out_fullscreen_view(struct sway_output *output,
struct wlr_output_state *pending, struct sway_view *view) {
struct wlr_output *wlr_output = output->wlr_output;
struct sway_workspace *workspace = output->current.active_workspace;
if (!sway_assert(workspace, "Expected an active workspace")) {
return false;
}
if (server.session_lock.locked) {
return false;
}
if (!wl_list_empty(&view->saved_buffers)) {
return false;
}
for (int i = 0; i < workspace->current.floating->length; ++i) {
struct sway_container *floater =
workspace->current.floating->items[i];
if (container_is_transient_for(floater, view->container)) {
return false;
}
}
#if HAVE_XWAYLAND
if (!wl_list_empty(&root->xwayland_unmanaged)) {
return false;
}
#endif
if (!wl_list_empty(&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY])) {
return false;
}
if (!wl_list_empty(&root->drag_icons)) {
return false;
}
struct wlr_surface *surface = view->surface;
if (surface == NULL) {
return false;
}
size_t n_surfaces = 0;
output_view_for_each_surface(output, view,
count_surface_iterator, &n_surfaces);
if (n_surfaces != 1) {
return false;
}
size_t n_popups = 0;
output_view_for_each_popup_surface(output, view,
count_surface_iterator, &n_popups);
if (n_popups > 0) {
return false;
}
if (surface->buffer == NULL) {
return false;
}
if ((float)surface->current.scale != wlr_output->scale ||
surface->current.transform != wlr_output->transform) {
return false;
}
if (!wlr_output_is_direct_scanout_allowed(wlr_output)) {
return false;
}
wlr_output_state_set_buffer(pending, &surface->buffer->base);
if (!wlr_output_test_state(wlr_output, pending)) {
return false;
}
wlr_presentation_surface_scanned_out_on_output(server.presentation, surface,
wlr_output);
return wlr_output_commit_state(wlr_output, pending);
}
static void get_frame_damage(struct sway_output *output,
pixman_region32_t *frame_damage) {
struct wlr_output *wlr_output = output->wlr_output;
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_init(frame_damage);
enum wl_output_transform transform =
wlr_output_transform_invert(wlr_output->transform);
wlr_region_transform(frame_damage, &output->damage_ring.current,
transform, width, height);
if (debug.damage != DAMAGE_DEFAULT) {
pixman_region32_union_rect(frame_damage, frame_damage,
0, 0, wlr_output->width, wlr_output->height);
}
}
static int output_repaint_timer_handler(void *data) {
struct sway_output *output = data;
struct wlr_output *wlr_output = output->wlr_output;
if (wlr_output == NULL) {
return 0;
}
wlr_output->frame_pending = false;
if (!wlr_output->needs_frame &&
!output->gamma_lut_changed &&
!pixman_region32_not_empty(&output->damage_ring.current)) {
return 0;
}
struct sway_workspace *workspace = output->current.active_workspace;
if (workspace == NULL) {
return 0;
}
struct sway_container *fullscreen_con = root->fullscreen_global;
if (!fullscreen_con) {
fullscreen_con = workspace->current.fullscreen;
}
struct wlr_output_state pending = {0};
if (output->gamma_lut_changed) {
output->gamma_lut_changed = false;
struct wlr_gamma_control_v1 *gamma_control =
wlr_gamma_control_manager_v1_get_control(
server.gamma_control_manager_v1, wlr_output);
if (!wlr_gamma_control_v1_apply(gamma_control, &pending)) {
goto out;
}
if (!wlr_output_test_state(wlr_output, &pending)) {
wlr_output_state_finish(&pending);
pending = (struct wlr_output_state){0};
wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
}
}
pending.committed |= WLR_OUTPUT_STATE_DAMAGE;
get_frame_damage(output, &pending.damage);
if (fullscreen_con && fullscreen_con->view && !debug.noscanout) {
// Try to scan-out the fullscreen view
static bool last_scanned_out = false;
bool scanned_out =
scan_out_fullscreen_view(output, &pending, fullscreen_con->view);
if (scanned_out && !last_scanned_out) {
sway_log(SWAY_DEBUG, "Scanning out fullscreen view on %s",
output->wlr_output->name);
}
if (last_scanned_out && !scanned_out) {
sway_log(SWAY_DEBUG, "Stopping fullscreen view scan out on %s",
output->wlr_output->name);
output_damage_whole(output);
}
last_scanned_out = scanned_out;
if (scanned_out) {
goto out;
}
}
if (!wlr_output_configure_primary_swapchain(wlr_output, &pending, &wlr_output->swapchain)) {
goto out;
}
int buffer_age;
struct wlr_buffer *buffer = wlr_swapchain_acquire(wlr_output->swapchain, &buffer_age);
if (buffer == NULL) {
goto out;
}
struct wlr_render_pass *render_pass = wlr_renderer_begin_buffer_pass(
wlr_output->renderer, buffer, NULL);
if (render_pass == NULL) {
wlr_buffer_unlock(buffer);
goto out;
}
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_damage_ring_get_buffer_damage(&output->damage_ring, buffer_age, &damage);
if (debug.damage == DAMAGE_RERENDER) {
int width, height;
wlr_output_transformed_resolution(wlr_output, &width, &height);
pixman_region32_union_rect(&damage, &damage, 0, 0, width, height);
}
struct render_context ctx = {
.output_damage = &damage,
.renderer = wlr_output->renderer,
.output = output,
.pass = render_pass,
};
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
output_render(&ctx);
pixman_region32_fini(&damage);
if (!wlr_render_pass_submit(render_pass)) {
wlr_buffer_unlock(buffer);
goto out;
}
wlr_output_state_set_buffer(&pending, buffer);
wlr_buffer_unlock(buffer);
if (!wlr_output_commit_state(wlr_output, &pending)) {
goto out;
}
wlr_damage_ring_rotate(&output->damage_ring);
output->last_frame = now;
out:
wlr_output_state_finish(&pending);
return 0;
}
static void handle_damage(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, damage);
struct wlr_output_event_damage *event = user_data;
if (wlr_damage_ring_add(&output->damage_ring, event->damage)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
static void handle_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, frame);
if (!output->enabled || !output->wlr_output->enabled) {
return;
}
// Compute predicted milliseconds until the next refresh. It's used for
// delaying both output rendering and surface frame callbacks.
int msec_until_refresh = 0;
if (output->max_render_time != 0) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
const long NSEC_IN_SECONDS = 1000000000;
struct timespec predicted_refresh = output->last_presentation;
predicted_refresh.tv_nsec += output->refresh_nsec % NSEC_IN_SECONDS;
predicted_refresh.tv_sec += output->refresh_nsec / NSEC_IN_SECONDS;
if (predicted_refresh.tv_nsec >= NSEC_IN_SECONDS) {
predicted_refresh.tv_sec += 1;
predicted_refresh.tv_nsec -= NSEC_IN_SECONDS;
}
// If the predicted refresh time is before the current time then
// there's no point in delaying.
//
// We only check tv_sec because if the predicted refresh time is less
// than a second before the current time, then msec_until_refresh will
// end up slightly below zero, which will effectively disable the delay
// without potential disastrous negative overflows that could occur if
// tv_sec was not checked.
if (predicted_refresh.tv_sec >= now.tv_sec) {
long nsec_until_refresh
= (predicted_refresh.tv_sec - now.tv_sec) * NSEC_IN_SECONDS
+ (predicted_refresh.tv_nsec - now.tv_nsec);
// We want msec_until_refresh to be conservative, that is, floored.
// If we have 7.9 msec until refresh, we better compute the delay
// as if we had only 7 msec, so that we don't accidentally delay
// more than necessary and miss a frame.
msec_until_refresh = nsec_until_refresh / 1000000;
}
}
int delay = msec_until_refresh - output->max_render_time;
// If the delay is less than 1 millisecond (which is the least we can wait)
// then just render right away.
if (delay < 1) {
output_repaint_timer_handler(output);
} else {
output->wlr_output->frame_pending = true;
wl_event_source_timer_update(output->repaint_timer, delay);
}
// Send frame done to all visible surfaces
struct send_frame_done_data data = {0};
clock_gettime(CLOCK_MONOTONIC, &data.when);
data.msec_until_refresh = msec_until_refresh;
send_frame_done(output, &data);
}
static void handle_needs_frame(struct wl_listener *listener, void *user_data) {
struct sway_output *output =
wl_container_of(listener, output, needs_frame);
wlr_output_schedule_frame(output->wlr_output);
}
void output_damage_whole(struct sway_output *output) {
// The output can exist with no wlr_output if it's just been disconnected
// and the transaction to evacuate it has't completed yet.
if (output != NULL && output->wlr_output != NULL) {
wlr_damage_ring_add_whole(&output->damage_ring);
wlr_output_schedule_frame(output->wlr_output);
}
}
static void damage_surface_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *_box, void *_data) {
bool *data = _data;
bool whole = *data;
struct wlr_box box = *_box;
scale_box(&box, output->wlr_output->scale);
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_surface_get_effective_damage(surface, &damage);
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
if (ceilf(output->wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region
wlr_region_expand(&damage, &damage,
ceilf(output->wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
if (wlr_damage_ring_add(&output->damage_ring, &damage)) {
wlr_output_schedule_frame(output->wlr_output);
}
pixman_region32_fini(&damage);
if (whole) {
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
if (!wl_list_empty(&surface->current.frame_callback_list)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole) {
output_surface_for_each_surface(output, surface, ox, oy,
damage_surface_iterator, &whole);
}
void output_damage_from_view(struct sway_output *output,
struct sway_view *view) {
if (!view_is_visible(view)) {
return;
}
bool whole = false;
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
}
// Expecting an unscaled box in layout coordinates
void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
struct wlr_box box;
memcpy(&box, _box, sizeof(struct wlr_box));
box.x -= output->lx;
box.y -= output->ly;
scale_box(&box, output->wlr_output->scale);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
static void damage_child_views_iterator(struct sway_container *con,
void *data) {
if (!con->view || !view_is_visible(con->view)) {
return;
}
struct sway_output *output = data;
bool whole = true;
output_view_for_each_surface(output, con->view, damage_surface_iterator,
&whole);
}
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.x - output->lx - 1,
.y = con->current.y - output->ly - 1,
.width = con->current.width + 2,
.height = con->current.height + 2,
};
scale_box(&box, output->wlr_output->scale);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
// Damage subsurfaces as well, which may extend outside the box
if (con->view) {
damage_child_views_iterator(con, output);
} else {
container_for_each_child(con, damage_child_views_iterator, output);
}
}
static void update_output_manager_config(struct sway_server *server) {
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
struct sway_output *output;
wl_list_for_each(output, &root->all_outputs, link) {
if (output == root->fallback_output) {
continue;
}
struct wlr_output_configuration_head_v1 *config_head =
wlr_output_configuration_head_v1_create(config, output->wlr_output);
struct wlr_box output_box;
wlr_output_layout_get_box(root->output_layout,
output->wlr_output, &output_box);
// We mark the output enabled when it's switched off but not disabled
config_head->state.enabled = !wlr_box_empty(&output_box);
config_head->state.x = output_box.x;
config_head->state.y = output_box.y;
}
wlr_output_manager_v1_set_configuration(server->output_manager_v1, config);
ipc_event_output();
}
static void begin_destroy(struct sway_output *output) {
struct sway_server *server = output->server;
if (output->enabled) {
output_disable(output);
}
output_begin_destroy(output);
wl_list_remove(&output->link);
wl_list_remove(&output->layout_destroy.link);
wl_list_remove(&output->destroy.link);
wl_list_remove(&output->commit.link);
wl_list_remove(&output->present.link);
wl_list_remove(&output->damage.link);
wl_list_remove(&output->frame.link);
wl_list_remove(&output->needs_frame.link);
wl_list_remove(&output->request_state.link);
wlr_damage_ring_finish(&output->damage_ring);
output->wlr_output->data = NULL;
output->wlr_output = NULL;
transaction_commit_dirty();
update_output_manager_config(server);
}
static void handle_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, destroy);
begin_destroy(output);
}
static void handle_layout_destroy(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, layout_destroy);
begin_destroy(output);
}
static void update_textures(struct sway_container *con, void *data) {
container_update_title_textures(con);
container_update_marks_textures(con);
}
static void update_output_scale_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *box, void *user_data) {
surface_update_outputs(surface);
}
static void handle_commit(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, commit);
struct wlr_output_event_commit *event = data;
if (!output->enabled) {
return;
}
if (event->state->committed & WLR_OUTPUT_STATE_SCALE) {
output_for_each_container(output, update_textures, NULL);
output_for_each_surface(output, update_output_scale_iterator, NULL);
}
if (event->state->committed & (
WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM |
WLR_OUTPUT_STATE_SCALE)) {
arrange_layers(output);
arrange_output(output);
transaction_commit_dirty();
update_output_manager_config(output->server);
}
if (event->state->committed & (
WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM)) {
int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
wlr_output_schedule_frame(output->wlr_output);
}
// Next time the output is enabled, try to re-apply the gamma LUT
if ((event->state->committed & WLR_OUTPUT_STATE_ENABLED) && !output->wlr_output->enabled) {
output->gamma_lut_changed = true;
}
}
static void handle_present(struct wl_listener *listener, void *data) {
struct sway_output *output = wl_container_of(listener, output, present);
struct wlr_output_event_present *output_event = data;
if (!output->enabled || !output_event->presented) {
return;
}
output->last_presentation = *output_event->when;
output->refresh_nsec = output_event->refresh;
}
static void handle_request_state(struct wl_listener *listener, void *data) {
struct sway_output *output =
wl_container_of(listener, output, request_state);
const struct wlr_output_event_request_state *event = data;
wlr_output_commit_state(output->wlr_output, event->state);
}
static unsigned int last_headless_num = 0;
void handle_new_output(struct wl_listener *listener, void *data) {
struct sway_server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
if (wlr_output == root->fallback_output->wlr_output) {
return;
}
if (wlr_output_is_headless(wlr_output)) {
char name[64];
snprintf(name, sizeof(name), "HEADLESS-%u", ++last_headless_num);
wlr_output_set_name(wlr_output, name);
}
sway_log(SWAY_DEBUG, "New output %p: %s (non-desktop: %d)",
wlr_output, wlr_output->name, wlr_output->non_desktop);
if (wlr_output->non_desktop) {
sway_log(SWAY_DEBUG, "Not configuring non-desktop output");
struct sway_output_non_desktop *non_desktop = output_non_desktop_create(wlr_output);
#if WLR_HAS_DRM_BACKEND
if (server->drm_lease_manager) {
wlr_drm_lease_v1_manager_offer_output(server->drm_lease_manager,
wlr_output);
}
#endif
list_add(root->non_desktop_outputs, non_desktop);
return;
}
if (!wlr_output_init_render(wlr_output, server->allocator,
server->renderer)) {
sway_log(SWAY_ERROR, "Failed to init output render");
return;
}
struct sway_output *output = output_create(wlr_output);
if (!output) {
return;
}
output->server = server;
wlr_damage_ring_init(&output->damage_ring);
wl_signal_add(&root->output_layout->events.destroy, &output->layout_destroy);
output->layout_destroy.notify = handle_layout_destroy;
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
output->destroy.notify = handle_destroy;
wl_signal_add(&wlr_output->events.commit, &output->commit);
output->commit.notify = handle_commit;
wl_signal_add(&wlr_output->events.present, &output->present);
output->present.notify = handle_present;
wl_signal_add(&wlr_output->events.damage, &output->damage);
output->damage.notify = handle_damage;
wl_signal_add(&wlr_output->events.frame, &output->frame);
output->frame.notify = handle_frame;
wl_signal_add(&wlr_output->events.needs_frame, &output->needs_frame);
output->needs_frame.notify = handle_needs_frame;
wl_signal_add(&wlr_output->events.request_state, &output->request_state);
output->request_state.notify = handle_request_state;
output->repaint_timer = wl_event_loop_add_timer(server->wl_event_loop,
output_repaint_timer_handler, output);
struct output_config *oc = find_output_config(output);
apply_output_config(oc, output);
free_output_config(oc);
transaction_commit_dirty();
int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
update_output_manager_config(server);
}
void handle_output_layout_change(struct wl_listener *listener,
void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_layout_change);
update_output_manager_config(server);
}
void handle_gamma_control_set_gamma(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, gamma_control_set_gamma);
const struct wlr_gamma_control_manager_v1_set_gamma_event *event = data;
struct sway_output *output = event->output->data;
if(!output) {
return;
}
output->gamma_lut_changed = true;
wlr_output_schedule_frame(output->wlr_output);
}
static void output_manager_apply(struct sway_server *server,
struct wlr_output_configuration_v1 *config, bool test_only) {
// TODO: perform atomic tests on the whole backend atomically
struct wlr_output_configuration_head_v1 *config_head;
// First disable outputs we need to disable
bool ok = true;
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
struct sway_output *output = wlr_output->data;
if (!output->enabled || config_head->state.enabled) {
continue;
}
struct output_config *oc = new_output_config(output->wlr_output->name);
oc->enabled = false;
if (test_only) {
ok &= test_output_config(oc, output);
} else {
oc = store_output_config(oc);
ok &= apply_output_config(oc, output);
}
}
// Then enable outputs that need to
wl_list_for_each(config_head, &config->heads, link) {
struct wlr_output *wlr_output = config_head->state.output;
struct sway_output *output = wlr_output->data;
if (!config_head->state.enabled) {
continue;
}
struct output_config *oc = new_output_config(output->wlr_output->name);
oc->enabled = true;
if (config_head->state.mode != NULL) {
struct wlr_output_mode *mode = config_head->state.mode;
oc->width = mode->width;
oc->height = mode->height;
oc->refresh_rate = mode->refresh / 1000.f;
} else {
oc->width = config_head->state.custom_mode.width;
oc->height = config_head->state.custom_mode.height;
oc->refresh_rate =
config_head->state.custom_mode.refresh / 1000.f;
}
oc->x = config_head->state.x;
oc->y = config_head->state.y;
oc->transform = config_head->state.transform;
oc->scale = config_head->state.scale;
oc->adaptive_sync = config_head->state.adaptive_sync_enabled;
if (test_only) {
ok &= test_output_config(oc, output);
} else {
oc = store_output_config(oc);
ok &= apply_output_config(oc, output);
}
}
if (ok) {
wlr_output_configuration_v1_send_succeeded(config);
} else {
wlr_output_configuration_v1_send_failed(config);
}
wlr_output_configuration_v1_destroy(config);
if (!test_only) {
update_output_manager_config(server);
}
}
void handle_output_manager_apply(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_manager_apply);
struct wlr_output_configuration_v1 *config = data;
output_manager_apply(server, config, false);
}
void handle_output_manager_test(struct wl_listener *listener, void *data) {
struct sway_server *server =
wl_container_of(listener, server, output_manager_test);
struct wlr_output_configuration_v1 *config = data;
output_manager_apply(server, config, true);
}
void handle_output_power_manager_set_mode(struct wl_listener *listener,
void *data) {
struct wlr_output_power_v1_set_mode_event *event = data;
struct sway_output *output = event->output->data;
struct output_config *oc = new_output_config(output->wlr_output->name);
switch (event->mode) {
case ZWLR_OUTPUT_POWER_V1_MODE_OFF:
oc->power = 0;
break;
case ZWLR_OUTPUT_POWER_V1_MODE_ON:
oc->power = 1;
break;
}
oc = store_output_config(oc);
apply_output_config(oc, output);
}