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https://github.com/gwenhael-le-moine/sway-patched-tray-menu.git
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00c4c7e8cc
Sometimes when using direct scan-out, some flickering between the fullscreen app and the regular desktop could be seen. This happened because we called wlr_output_attach_render and then wlr_output_attach_buffer for direct scan-out. wlr_output_attach_render makes the OpenGL context current but also attaches the OpenGL buffer to the primary plane apparently (all of this happens inside eglMakeCurrent). This patch moves the scan-out logic outside of output_render, before wlr_output_attach_render. This lines it up with rootston's implementation. This also makes more sense since no rendering is involved when using direct scan-out. Sorry about that, I should've tested this with more clients. The new code has been tested with mpv and a GLFW demo. |
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.. | ||
commands | ||
config | ||
desktop | ||
input | ||
tree | ||
commands.c | ||
config.c | ||
criteria.c | ||
decoration.c | ||
ipc-json.c | ||
ipc-server.c | ||
main.c | ||
meson.build | ||
security.c | ||
server.c | ||
sway-bar.5.scd | ||
sway-input.5.scd | ||
sway-ipc.7.scd | ||
sway-output.5.scd | ||
sway.1.scd | ||
sway.5.scd | ||
swaynag.c | ||
xdg_decoration.c |