sway-patched-tray-menu-github/sway/input/seat.c

1724 lines
52 KiB
C

#include <assert.h>
#include <linux/input-event-codes.h>
#include <string.h>
#include <strings.h>
#include <time.h>
#include <wlr/config.h>
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_idle_notify_v1.h>
#include <wlr/types/wlr_keyboard_group.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_primary_selection.h>
#include <wlr/types/wlr_tablet_v2.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include "config.h"
#include "list.h"
#include "log.h"
#include "sway/config.h"
#include "sway/scene_descriptor.h"
#include "sway/input/cursor.h"
#include "sway/input/input-manager.h"
#include "sway/input/keyboard.h"
#include "sway/input/libinput.h"
#include "sway/input/seat.h"
#include "sway/input/switch.h"
#include "sway/input/tablet.h"
#include "sway/ipc-server.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/server.h"
#include "sway/tree/arrange.h"
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
static void seat_device_destroy(struct sway_seat_device *seat_device) {
if (!seat_device) {
return;
}
sway_keyboard_destroy(seat_device->keyboard);
sway_tablet_destroy(seat_device->tablet);
sway_tablet_pad_destroy(seat_device->tablet_pad);
sway_switch_destroy(seat_device->switch_device);
wlr_cursor_detach_input_device(seat_device->sway_seat->cursor->cursor,
seat_device->input_device->wlr_device);
wl_list_remove(&seat_device->link);
free(seat_device);
}
static void seat_node_destroy(struct sway_seat_node *seat_node) {
wl_list_remove(&seat_node->destroy.link);
wl_list_remove(&seat_node->link);
/*
* This is the only time we remove items from the focus stack without
* immediately re-adding them. If we just removed the last thing,
* mark that nothing has focus anymore.
*/
if (wl_list_empty(&seat_node->seat->focus_stack)) {
seat_node->seat->has_focus = false;
}
free(seat_node);
}
void seat_destroy(struct sway_seat *seat) {
wlr_seat_destroy(seat->wlr_seat);
}
static void handle_seat_destroy(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, destroy);
if (seat == config->handler_context.seat) {
config->handler_context.seat = input_manager_get_default_seat();
}
struct sway_seat_device *seat_device, *next;
wl_list_for_each_safe(seat_device, next, &seat->devices, link) {
seat_device_destroy(seat_device);
}
struct sway_seat_node *seat_node, *next_seat_node;
wl_list_for_each_safe(seat_node, next_seat_node, &seat->focus_stack,
link) {
seat_node_destroy(seat_node);
}
sway_input_method_relay_finish(&seat->im_relay);
sway_cursor_destroy(seat->cursor);
wl_list_remove(&seat->new_node.link);
wl_list_remove(&seat->request_start_drag.link);
wl_list_remove(&seat->start_drag.link);
wl_list_remove(&seat->request_set_selection.link);
wl_list_remove(&seat->request_set_primary_selection.link);
wl_list_remove(&seat->link);
wl_list_remove(&seat->destroy.link);
for (int i = 0; i < seat->deferred_bindings->length; i++) {
free_sway_binding(seat->deferred_bindings->items[i]);
}
wlr_scene_node_destroy(&seat->scene_tree->node);
list_free(seat->deferred_bindings);
free(seat->prev_workspace_name);
free(seat);
}
void seat_idle_notify_activity(struct sway_seat *seat,
enum sway_input_idle_source source) {
if ((source & seat->idle_inhibit_sources) == 0) {
return;
}
wlr_idle_notifier_v1_notify_activity(server.idle_notifier_v1, seat->wlr_seat);
}
/**
* Activate all views within this container recursively.
*/
static void seat_send_activate(struct sway_node *node, struct sway_seat *seat) {
if (node_is_view(node)) {
if (!seat_is_input_allowed(seat, node->sway_container->view->surface)) {
sway_log(SWAY_DEBUG, "Refusing to set focus, input is inhibited");
return;
}
view_set_activated(node->sway_container->view, true);
} else {
list_t *children = node_get_children(node);
for (int i = 0; i < children->length; ++i) {
struct sway_container *child = children->items[i];
seat_send_activate(&child->node, seat);
}
}
}
static struct sway_keyboard *sway_keyboard_for_wlr_keyboard(
struct sway_seat *seat, struct wlr_keyboard *wlr_keyboard) {
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
struct sway_input_device *input_device = seat_device->input_device;
if (input_device->wlr_device->type != WLR_INPUT_DEVICE_KEYBOARD) {
continue;
}
if (input_device->wlr_device == &wlr_keyboard->base) {
return seat_device->keyboard;
}
}
struct sway_keyboard_group *group;
wl_list_for_each(group, &seat->keyboard_groups, link) {
struct sway_input_device *input_device =
group->seat_device->input_device;
if (input_device->wlr_device == &wlr_keyboard->base) {
return group->seat_device->keyboard;
}
}
return NULL;
}
static void seat_keyboard_notify_enter(struct sway_seat *seat,
struct wlr_surface *surface) {
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
if (!keyboard) {
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface, NULL, 0, NULL);
return;
}
struct sway_keyboard *sway_keyboard =
sway_keyboard_for_wlr_keyboard(seat, keyboard);
assert(sway_keyboard && "Cannot find sway_keyboard for seat keyboard");
struct sway_shortcut_state *state = &sway_keyboard->state_pressed_sent;
wlr_seat_keyboard_notify_enter(seat->wlr_seat, surface,
state->pressed_keycodes, state->npressed, &keyboard->modifiers);
}
static void seat_tablet_pads_set_focus(struct sway_seat *seat,
struct wlr_surface *surface) {
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
sway_tablet_pad_set_focus(seat_device->tablet_pad, surface);
}
}
/**
* If con is a view, set it as active and enable keyboard input.
* If con is a container, set all child views as active and don't enable
* keyboard input on any.
*/
static void seat_send_focus(struct sway_node *node, struct sway_seat *seat) {
seat_send_activate(node, seat);
struct sway_view *view = node->type == N_CONTAINER ?
node->sway_container->view : NULL;
if (view && seat_is_input_allowed(seat, view->surface)) {
#if WLR_HAS_XWAYLAND
if (view->type == SWAY_VIEW_XWAYLAND) {
struct wlr_xwayland *xwayland = server.xwayland.wlr_xwayland;
wlr_xwayland_set_seat(xwayland, seat->wlr_seat);
}
#endif
seat_keyboard_notify_enter(seat, view->surface);
seat_tablet_pads_set_focus(seat, view->surface);
sway_input_method_relay_set_focus(&seat->im_relay, view->surface);
struct wlr_pointer_constraint_v1 *constraint =
wlr_pointer_constraints_v1_constraint_for_surface(
server.pointer_constraints, view->surface, seat->wlr_seat);
sway_cursor_constrain(seat->cursor, constraint);
}
}
void seat_for_each_node(struct sway_seat *seat,
void (*f)(struct sway_node *node, void *data), void *data) {
struct sway_seat_node *current = NULL;
wl_list_for_each(current, &seat->focus_stack, link) {
f(current->node, data);
}
}
struct sway_container *seat_get_focus_inactive_view(struct sway_seat *seat,
struct sway_node *ancestor) {
if (node_is_view(ancestor)) {
return ancestor->sway_container;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node_is_view(node) && node_has_ancestor(node, ancestor)) {
return node->sway_container;
}
}
return NULL;
}
static void handle_seat_node_destroy(struct wl_listener *listener, void *data) {
struct sway_seat_node *seat_node =
wl_container_of(listener, seat_node, destroy);
struct sway_seat *seat = seat_node->seat;
struct sway_node *node = seat_node->node;
struct sway_node *parent = node_get_parent(node);
struct sway_node *focus = seat_get_focus(seat);
if (node->type == N_WORKSPACE) {
seat_node_destroy(seat_node);
// If an unmanaged or layer surface is focused when an output gets
// disabled and an empty workspace on the output was focused by the
// seat, the seat needs to refocus its focus inactive to update the
// value of seat->workspace.
if (seat->workspace == node->sway_workspace) {
struct sway_node *node = seat_get_focus_inactive(seat, &root->node);
seat_set_focus(seat, NULL);
if (node) {
seat_set_focus(seat, node);
} else {
seat->workspace = NULL;
}
}
return;
}
// Even though the container being destroyed might be nowhere near the
// focused container, we still need to set focus_inactive on a sibling of
// the container being destroyed.
bool needs_new_focus = focus &&
(focus == node || node_has_ancestor(focus, node));
seat_node_destroy(seat_node);
if (!parent && !needs_new_focus) {
// Destroying a container that is no longer in the tree
return;
}
// Find new focus_inactive (ie. sibling, or workspace if no siblings left)
struct sway_node *next_focus = NULL;
while (next_focus == NULL && parent != NULL) {
struct sway_container *con =
seat_get_focus_inactive_view(seat, parent);
next_focus = con ? &con->node : NULL;
if (next_focus == NULL && parent->type == N_WORKSPACE) {
next_focus = parent;
break;
}
parent = node_get_parent(parent);
}
if (!next_focus) {
struct sway_workspace *ws = seat_get_last_known_workspace(seat);
if (!ws) {
return;
}
struct sway_container *con =
seat_get_focus_inactive_view(seat, &ws->node);
next_focus = con ? &(con->node) : &(ws->node);
}
if (next_focus->type == N_WORKSPACE &&
!workspace_is_visible(next_focus->sway_workspace)) {
// Do not change focus to a non-visible workspace
return;
}
if (needs_new_focus) {
// Make sure the workspace IPC event gets sent
if (node->type == N_CONTAINER && node->sway_container->scratchpad) {
seat_set_focus(seat, NULL);
}
// The structure change might have caused it to move up to the top of
// the focus stack without sending focus notifications to the view
if (seat_get_focus(seat) == next_focus) {
seat_send_focus(next_focus, seat);
} else {
seat_set_focus(seat, next_focus);
}
} else {
// Setting focus_inactive
focus = seat_get_focus_inactive(seat, &root->node);
seat_set_raw_focus(seat, next_focus);
if (focus->type == N_CONTAINER && focus->sway_container->pending.workspace) {
seat_set_raw_focus(seat, &focus->sway_container->pending.workspace->node);
}
seat_set_raw_focus(seat, focus);
}
}
static struct sway_seat_node *seat_node_from_node(
struct sway_seat *seat, struct sway_node *node) {
if (node->type == N_ROOT || node->type == N_OUTPUT) {
// these don't get seat nodes ever
return NULL;
}
struct sway_seat_node *seat_node = NULL;
wl_list_for_each(seat_node, &seat->focus_stack, link) {
if (seat_node->node == node) {
return seat_node;
}
}
seat_node = calloc(1, sizeof(struct sway_seat_node));
if (seat_node == NULL) {
sway_log(SWAY_ERROR, "could not allocate seat node");
return NULL;
}
seat_node->node = node;
seat_node->seat = seat;
wl_list_insert(seat->focus_stack.prev, &seat_node->link);
wl_signal_add(&node->events.destroy, &seat_node->destroy);
seat_node->destroy.notify = handle_seat_node_destroy;
return seat_node;
}
static void handle_new_node(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, new_node);
struct sway_node *node = data;
seat_node_from_node(seat, node);
}
static void drag_icon_update_position(struct sway_seat *seat, struct wlr_scene_node *node) {
struct wlr_drag_icon *wlr_icon = scene_descriptor_try_get(node, SWAY_SCENE_DESC_DRAG_ICON);
struct wlr_cursor *cursor = seat->cursor->cursor;
switch (wlr_icon->drag->grab_type) {
case WLR_DRAG_GRAB_KEYBOARD:
return;
case WLR_DRAG_GRAB_KEYBOARD_POINTER:
wlr_scene_node_set_position(node, cursor->x, cursor->y);
break;
case WLR_DRAG_GRAB_KEYBOARD_TOUCH:;
struct wlr_touch_point *point =
wlr_seat_touch_get_point(seat->wlr_seat, wlr_icon->drag->touch_id);
if (point == NULL) {
return;
}
wlr_scene_node_set_position(node, seat->touch_x, seat->touch_y);
}
}
void drag_icons_update_position(struct sway_seat *seat) {
struct wlr_scene_node *node;
wl_list_for_each(node, &seat->drag_icons->children, link) {
drag_icon_update_position(seat, node);
}
}
static void drag_handle_destroy(struct wl_listener *listener, void *data) {
struct sway_drag *drag = wl_container_of(listener, drag, destroy);
// Focus enter isn't sent during drag, so refocus the focused node, layer
// surface or unmanaged surface.
struct sway_seat *seat = drag->seat;
struct sway_node *focus = seat_get_focus(seat);
if (focus) {
seat_set_focus(seat, NULL);
seat_set_focus(seat, focus);
} else if (seat->focused_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_focus_layer(seat, layer);
} else {
struct wlr_surface *unmanaged = seat->wlr_seat->keyboard_state.focused_surface;
seat_set_focus_surface(seat, NULL, false);
seat_set_focus_surface(seat, unmanaged, false);
}
drag->wlr_drag->data = NULL;
wl_list_remove(&drag->destroy.link);
free(drag);
}
static void handle_request_start_drag(struct wl_listener *listener,
void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, request_start_drag);
struct wlr_seat_request_start_drag_event *event = data;
if (wlr_seat_validate_pointer_grab_serial(seat->wlr_seat,
event->origin, event->serial)) {
wlr_seat_start_pointer_drag(seat->wlr_seat, event->drag, event->serial);
return;
}
struct wlr_touch_point *point;
if (wlr_seat_validate_touch_grab_serial(seat->wlr_seat,
event->origin, event->serial, &point)) {
wlr_seat_start_touch_drag(seat->wlr_seat,
event->drag, event->serial, point);
return;
}
// TODO: tablet grabs
sway_log(SWAY_DEBUG, "Ignoring start_drag request: "
"could not validate pointer or touch serial %" PRIu32, event->serial);
wlr_data_source_destroy(event->drag->source);
}
static void handle_start_drag(struct wl_listener *listener, void *data) {
struct sway_seat *seat = wl_container_of(listener, seat, start_drag);
struct wlr_drag *wlr_drag = data;
struct sway_drag *drag = calloc(1, sizeof(struct sway_drag));
if (drag == NULL) {
sway_log(SWAY_ERROR, "Allocation failed");
return;
}
drag->seat = seat;
drag->wlr_drag = wlr_drag;
wlr_drag->data = drag;
drag->destroy.notify = drag_handle_destroy;
wl_signal_add(&wlr_drag->events.destroy, &drag->destroy);
struct wlr_drag_icon *wlr_drag_icon = wlr_drag->icon;
if (wlr_drag_icon != NULL) {
struct wlr_scene_tree *tree = wlr_scene_drag_icon_create(seat->drag_icons, wlr_drag_icon);
if (!tree) {
sway_log(SWAY_ERROR, "Failed to allocate a drag icon scene tree");
return;
}
if (!scene_descriptor_assign(&tree->node, SWAY_SCENE_DESC_DRAG_ICON,
wlr_drag_icon)) {
sway_log(SWAY_ERROR, "Failed to allocate a drag icon scene descriptor");
wlr_scene_node_destroy(&tree->node);
return;
}
drag_icon_update_position(seat, &tree->node);
}
seatop_begin_default(seat);
}
static void handle_request_set_selection(struct wl_listener *listener,
void *data) {
struct sway_seat *seat =
wl_container_of(listener, seat, request_set_selection);
struct wlr_seat_request_set_selection_event *event = data;
wlr_seat_set_selection(seat->wlr_seat, event->source, event->serial);
}
static void handle_request_set_primary_selection(struct wl_listener *listener,
void *data) {
struct sway_seat *seat =
wl_container_of(listener, seat, request_set_primary_selection);
struct wlr_seat_request_set_primary_selection_event *event = data;
wlr_seat_set_primary_selection(seat->wlr_seat, event->source, event->serial);
}
static void collect_focus_iter(struct sway_node *node, void *data) {
struct sway_seat *seat = data;
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
if (!seat_node) {
return;
}
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
}
static void collect_focus_workspace_iter(struct sway_workspace *workspace,
void *data) {
collect_focus_iter(&workspace->node, data);
}
static void collect_focus_container_iter(struct sway_container *container,
void *data) {
collect_focus_iter(&container->node, data);
}
struct sway_seat *seat_create(const char *seat_name) {
struct sway_seat *seat = calloc(1, sizeof(struct sway_seat));
if (!seat) {
return NULL;
}
bool failed = false;
seat->scene_tree = alloc_scene_tree(root->layers.seat, &failed);
seat->drag_icons = alloc_scene_tree(seat->scene_tree, &failed);
if (failed) {
wlr_scene_node_destroy(&seat->scene_tree->node);
free(seat);
return NULL;
}
seat->wlr_seat = wlr_seat_create(server.wl_display, seat_name);
if (!sway_assert(seat->wlr_seat, "could not allocate seat")) {
wlr_scene_node_destroy(&seat->scene_tree->node);
free(seat);
return NULL;
}
seat->wlr_seat->data = seat;
seat->cursor = sway_cursor_create(seat);
if (!seat->cursor) {
wlr_scene_node_destroy(&seat->scene_tree->node);
wlr_seat_destroy(seat->wlr_seat);
free(seat);
return NULL;
}
seat->destroy.notify = handle_seat_destroy;
wl_signal_add(&seat->wlr_seat->events.destroy, &seat->destroy);
seat->idle_inhibit_sources = seat->idle_wake_sources =
IDLE_SOURCE_KEYBOARD |
IDLE_SOURCE_POINTER |
IDLE_SOURCE_TOUCH |
IDLE_SOURCE_TABLET_PAD |
IDLE_SOURCE_TABLET_TOOL |
IDLE_SOURCE_SWITCH;
// init the focus stack
wl_list_init(&seat->focus_stack);
wl_list_init(&seat->devices);
root_for_each_workspace(collect_focus_workspace_iter, seat);
root_for_each_container(collect_focus_container_iter, seat);
seat->deferred_bindings = create_list();
wl_signal_add(&root->events.new_node, &seat->new_node);
seat->new_node.notify = handle_new_node;
wl_signal_add(&seat->wlr_seat->events.request_start_drag,
&seat->request_start_drag);
seat->request_start_drag.notify = handle_request_start_drag;
wl_signal_add(&seat->wlr_seat->events.start_drag, &seat->start_drag);
seat->start_drag.notify = handle_start_drag;
wl_signal_add(&seat->wlr_seat->events.request_set_selection,
&seat->request_set_selection);
seat->request_set_selection.notify = handle_request_set_selection;
wl_signal_add(&seat->wlr_seat->events.request_set_primary_selection,
&seat->request_set_primary_selection);
seat->request_set_primary_selection.notify =
handle_request_set_primary_selection;
wl_list_init(&seat->keyboard_groups);
wl_list_init(&seat->keyboard_shortcuts_inhibitors);
sway_input_method_relay_init(seat, &seat->im_relay);
bool first = wl_list_empty(&server.input->seats);
wl_list_insert(&server.input->seats, &seat->link);
if (!first) {
// Since this is not the first seat, attempt to set initial focus
struct sway_seat *current_seat = input_manager_current_seat();
struct sway_node *current_focus =
seat_get_focus_inactive(current_seat, &root->node);
seat_set_focus(seat, current_focus);
}
seatop_begin_default(seat);
return seat;
}
static void seat_update_capabilities(struct sway_seat *seat) {
uint32_t caps = 0;
uint32_t previous_caps = seat->wlr_seat->capabilities;
struct sway_seat_device *seat_device;
wl_list_for_each(seat_device, &seat->devices, link) {
switch (seat_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
break;
case WLR_INPUT_DEVICE_POINTER:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_TOUCH:
caps |= WL_SEAT_CAPABILITY_TOUCH;
break;
case WLR_INPUT_DEVICE_TABLET:
caps |= WL_SEAT_CAPABILITY_POINTER;
break;
case WLR_INPUT_DEVICE_SWITCH:
case WLR_INPUT_DEVICE_TABLET_PAD:
break;
}
}
// Hide cursor if seat doesn't have pointer capability.
// We must call cursor_set_image while the wlr_seat has the capabilities
// otherwise it's a no op.
if ((caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
cursor_set_image(seat->cursor, NULL, NULL);
wlr_seat_set_capabilities(seat->wlr_seat, caps);
} else {
wlr_seat_set_capabilities(seat->wlr_seat, caps);
if ((previous_caps & WL_SEAT_CAPABILITY_POINTER) == 0) {
cursor_set_image(seat->cursor, "default", NULL);
}
}
}
static void seat_reset_input_config(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
sway_log(SWAY_DEBUG, "Resetting output mapping for input device %s",
sway_device->input_device->identifier);
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
}
static bool has_prefix(const char *str, const char *prefix) {
return strncmp(str, prefix, strlen(prefix)) == 0;
}
/**
* Get the name of the built-in output, if any. Returns NULL if there isn't
* exactly one built-in output.
*/
static const char *get_builtin_output_name(void) {
const char *match = NULL;
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
const char *name = output->wlr_output->name;
if (has_prefix(name, "eDP-") || has_prefix(name, "LVDS-") ||
has_prefix(name, "DSI-")) {
if (match != NULL) {
return NULL;
}
match = name;
}
}
return match;
}
static bool is_touch_or_tablet_tool(struct sway_seat_device *seat_device) {
switch (seat_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_TOUCH:
case WLR_INPUT_DEVICE_TABLET:
return true;
default:
return false;
}
}
static void seat_apply_input_mapping(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
struct input_config *ic =
input_device_get_config(sway_device->input_device);
switch (sway_device->input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
case WLR_INPUT_DEVICE_TOUCH:
case WLR_INPUT_DEVICE_TABLET:
break;
default:
return; // these devices don't support mappings
}
sway_log(SWAY_DEBUG, "Applying input mapping to %s",
sway_device->input_device->identifier);
const char *mapped_to_output = ic == NULL ? NULL : ic->mapped_to_output;
struct wlr_box *mapped_to_region = ic == NULL ? NULL : ic->mapped_to_region;
enum input_config_mapped_to mapped_to =
ic == NULL ? MAPPED_TO_DEFAULT : ic->mapped_to;
switch (mapped_to) {
case MAPPED_TO_DEFAULT:;
/*
* If the wlroots backend provides an output name, use that.
*
* Otherwise, try to map built-in touch and pointer devices to the
* built-in output.
*/
struct wlr_input_device *dev = sway_device->input_device->wlr_device;
switch (dev->type) {
case WLR_INPUT_DEVICE_POINTER:
mapped_to_output = wlr_pointer_from_input_device(dev)->output_name;
break;
case WLR_INPUT_DEVICE_TOUCH:
mapped_to_output = wlr_touch_from_input_device(dev)->output_name;
break;
default:
mapped_to_output = NULL;
break;
}
#if WLR_HAS_LIBINPUT_BACKEND
if (mapped_to_output == NULL && is_touch_or_tablet_tool(sway_device) &&
sway_libinput_device_is_builtin(sway_device->input_device)) {
mapped_to_output = get_builtin_output_name();
if (mapped_to_output) {
sway_log(SWAY_DEBUG, "Auto-detected output '%s' for device '%s'",
mapped_to_output, sway_device->input_device->identifier);
}
}
#else
(void)is_touch_or_tablet_tool;
(void)get_builtin_output_name;
#endif
if (mapped_to_output == NULL) {
return;
}
/* fallthrough */
case MAPPED_TO_OUTPUT:
sway_log(SWAY_DEBUG, "Mapping input device %s to output %s",
sway_device->input_device->identifier, mapped_to_output);
if (strcmp("*", mapped_to_output) == 0) {
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
wlr_cursor_map_input_to_region(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
sway_log(SWAY_DEBUG, "Reset output mapping");
return;
}
struct sway_output *output = output_by_name_or_id(mapped_to_output);
if (!output) {
sway_log(SWAY_DEBUG, "Requested output %s for device %s isn't present",
mapped_to_output, sway_device->input_device->identifier);
return;
}
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, output->wlr_output);
wlr_cursor_map_input_to_region(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
sway_log(SWAY_DEBUG,
"Mapped to output %s", output->wlr_output->name);
return;
case MAPPED_TO_REGION:
sway_log(SWAY_DEBUG, "Mapping input device %s to %d,%d %dx%d",
sway_device->input_device->identifier,
mapped_to_region->x, mapped_to_region->y,
mapped_to_region->width, mapped_to_region->height);
wlr_cursor_map_input_to_output(seat->cursor->cursor,
sway_device->input_device->wlr_device, NULL);
wlr_cursor_map_input_to_region(seat->cursor->cursor,
sway_device->input_device->wlr_device, mapped_to_region);
return;
}
}
static void seat_configure_pointer(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
seat_configure_xcursor(seat);
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
wl_event_source_timer_update(
seat->cursor->hide_source, cursor_get_timeout(seat->cursor));
}
static void seat_configure_keyboard(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->keyboard) {
sway_keyboard_create(seat, seat_device);
}
sway_keyboard_configure(seat_device->keyboard);
// We only need to update the current keyboard, as the rest will be updated
// as they are activated.
struct wlr_keyboard *wlr_keyboard =
wlr_keyboard_from_input_device(seat_device->input_device->wlr_device);
struct wlr_keyboard *current_keyboard = seat->wlr_seat->keyboard_state.keyboard;
if (wlr_keyboard != current_keyboard) {
return;
}
// Notify reenter to pick up the new configuration. This reuses
// the current focused surface to avoid breaking input grabs.
struct wlr_surface *surface = seat->wlr_seat->keyboard_state.focused_surface;
if (surface) {
seat_keyboard_notify_enter(seat, surface);
}
}
static void seat_configure_switch(struct sway_seat *seat,
struct sway_seat_device *seat_device) {
if (!seat_device->switch_device) {
sway_switch_create(seat, seat_device);
}
sway_switch_configure(seat_device->switch_device);
}
static void seat_configure_touch(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
}
static void seat_configure_tablet_tool(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
if (!sway_device->tablet) {
sway_device->tablet = sway_tablet_create(seat, sway_device);
}
sway_configure_tablet(sway_device->tablet);
wlr_cursor_attach_input_device(seat->cursor->cursor,
sway_device->input_device->wlr_device);
}
static void seat_configure_tablet_pad(struct sway_seat *seat,
struct sway_seat_device *sway_device) {
if (!sway_device->tablet_pad) {
sway_device->tablet_pad = sway_tablet_pad_create(seat, sway_device);
}
sway_configure_tablet_pad(sway_device->tablet_pad);
}
static struct sway_seat_device *seat_get_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = NULL;
wl_list_for_each(seat_device, &seat->devices, link) {
if (seat_device->input_device == input_device) {
return seat_device;
}
}
struct sway_keyboard_group *group = NULL;
wl_list_for_each(group, &seat->keyboard_groups, link) {
if (group->seat_device->input_device == input_device) {
return group->seat_device;
}
}
return NULL;
}
void seat_configure_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_configure_pointer(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
seat_configure_keyboard(seat, seat_device);
break;
case WLR_INPUT_DEVICE_SWITCH:
seat_configure_switch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_configure_touch(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET:
seat_configure_tablet_tool(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
seat_configure_tablet_pad(seat, seat_device);
break;
}
seat_apply_input_mapping(seat, seat_device);
}
void seat_configure_device_mapping(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
seat_apply_input_mapping(seat, seat_device);
}
void seat_reset_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
switch (input_device->wlr_device->type) {
case WLR_INPUT_DEVICE_POINTER:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_KEYBOARD:
sway_keyboard_disarm_key_repeat(seat_device->keyboard);
sway_keyboard_configure(seat_device->keyboard);
break;
case WLR_INPUT_DEVICE_TOUCH:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET:
seat_reset_input_config(seat, seat_device);
break;
case WLR_INPUT_DEVICE_TABLET_PAD:
sway_log(SWAY_DEBUG, "TODO: reset tablet pad");
break;
case WLR_INPUT_DEVICE_SWITCH:
sway_log(SWAY_DEBUG, "TODO: reset switch device");
break;
}
}
void seat_add_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
if (seat_get_device(seat, input_device)) {
seat_configure_device(seat, input_device);
return;
}
struct sway_seat_device *seat_device =
calloc(1, sizeof(struct sway_seat_device));
if (!seat_device) {
sway_log(SWAY_DEBUG, "could not allocate seat device");
return;
}
sway_log(SWAY_DEBUG, "adding device %s to seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device->sway_seat = seat;
seat_device->input_device = input_device;
wl_list_insert(&seat->devices, &seat_device->link);
seat_configure_device(seat, input_device);
seat_update_capabilities(seat);
}
void seat_remove_device(struct sway_seat *seat,
struct sway_input_device *input_device) {
struct sway_seat_device *seat_device = seat_get_device(seat, input_device);
if (!seat_device) {
return;
}
sway_log(SWAY_DEBUG, "removing device %s from seat %s",
input_device->identifier, seat->wlr_seat->name);
seat_device_destroy(seat_device);
seat_update_capabilities(seat);
}
static bool xcursor_manager_is_named(const struct wlr_xcursor_manager *manager,
const char *name) {
return (!manager->name && !name) ||
(name && manager->name && strcmp(name, manager->name) == 0);
}
void seat_configure_xcursor(struct sway_seat *seat) {
unsigned cursor_size = 24;
const char *cursor_theme = NULL;
const struct seat_config *seat_config = seat_get_config(seat);
if (!seat_config) {
seat_config = seat_get_config_by_name("*");
}
if (seat_config) {
cursor_size = seat_config->xcursor_theme.size;
cursor_theme = seat_config->xcursor_theme.name;
}
if (seat == input_manager_get_default_seat()) {
char cursor_size_fmt[16];
snprintf(cursor_size_fmt, sizeof(cursor_size_fmt), "%u", cursor_size);
setenv("XCURSOR_SIZE", cursor_size_fmt, 1);
if (cursor_theme != NULL) {
setenv("XCURSOR_THEME", cursor_theme, 1);
}
#if WLR_HAS_XWAYLAND
if (server.xwayland.wlr_xwayland && (!server.xwayland.xcursor_manager ||
!xcursor_manager_is_named(server.xwayland.xcursor_manager,
cursor_theme) ||
server.xwayland.xcursor_manager->size != cursor_size)) {
wlr_xcursor_manager_destroy(server.xwayland.xcursor_manager);
server.xwayland.xcursor_manager =
wlr_xcursor_manager_create(cursor_theme, cursor_size);
sway_assert(server.xwayland.xcursor_manager,
"Cannot create XCursor manager for theme");
wlr_xcursor_manager_load(server.xwayland.xcursor_manager, 1);
struct wlr_xcursor *xcursor = wlr_xcursor_manager_get_xcursor(
server.xwayland.xcursor_manager, "default", 1);
if (xcursor != NULL) {
struct wlr_xcursor_image *image = xcursor->images[0];
wlr_xwayland_set_cursor(
server.xwayland.wlr_xwayland, image->buffer,
image->width * 4, image->width, image->height,
image->hotspot_x, image->hotspot_y);
}
}
#endif
}
/* Create xcursor manager if we don't have one already, or if the
* theme has changed */
if (!seat->cursor->xcursor_manager ||
!xcursor_manager_is_named(
seat->cursor->xcursor_manager, cursor_theme) ||
seat->cursor->xcursor_manager->size != cursor_size) {
wlr_xcursor_manager_destroy(seat->cursor->xcursor_manager);
seat->cursor->xcursor_manager =
wlr_xcursor_manager_create(cursor_theme, cursor_size);
if (!seat->cursor->xcursor_manager) {
sway_log(SWAY_ERROR,
"Cannot create XCursor manager for theme '%s'", cursor_theme);
}
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *sway_output = root->outputs->items[i];
struct wlr_output *output = sway_output->wlr_output;
bool result =
wlr_xcursor_manager_load(seat->cursor->xcursor_manager,
output->scale);
if (!result) {
sway_log(SWAY_ERROR,
"Cannot load xcursor theme for output '%s' with scale %f",
output->name, output->scale);
}
}
// Reset the cursor so that we apply it to outputs that just appeared
cursor_set_image(seat->cursor, NULL, NULL);
cursor_set_image(seat->cursor, "default", NULL);
wlr_cursor_warp(seat->cursor->cursor, NULL, seat->cursor->cursor->x,
seat->cursor->cursor->y);
}
}
bool seat_is_input_allowed(struct sway_seat *seat,
struct wlr_surface *surface) {
if (server.session_lock.lock) {
return sway_session_lock_has_surface(server.session_lock.lock, surface);
}
return true;
}
static void send_unfocus(struct sway_container *con, void *data) {
if (con->view) {
view_set_activated(con->view, false);
}
}
// Unfocus the container and any children (eg. when leaving `focus parent`)
static void seat_send_unfocus(struct sway_node *node, struct sway_seat *seat) {
sway_cursor_constrain(seat->cursor, NULL);
wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
if (node->type == N_WORKSPACE) {
workspace_for_each_container(node->sway_workspace, send_unfocus, seat);
} else {
send_unfocus(node->sway_container, seat);
container_for_each_child(node->sway_container, send_unfocus, seat);
}
}
static int handle_urgent_timeout(void *data) {
struct sway_view *view = data;
view_set_urgent(view, false);
return 0;
}
static void set_workspace(struct sway_seat *seat,
struct sway_workspace *new_ws) {
if (seat->workspace == new_ws) {
return;
}
if (seat->workspace) {
free(seat->prev_workspace_name);
seat->prev_workspace_name = strdup(seat->workspace->name);
if (!seat->prev_workspace_name) {
sway_log(SWAY_ERROR, "Unable to allocate previous workspace name");
}
}
ipc_event_workspace(seat->workspace, new_ws, "focus");
seat->workspace = new_ws;
}
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_seat_node *seat_node = seat_node_from_node(seat, node);
wl_list_remove(&seat_node->link);
wl_list_insert(&seat->focus_stack, &seat_node->link);
node_set_dirty(node);
// If focusing a scratchpad container that is fullscreen global, parent
// will be NULL
struct sway_node *parent = node_get_parent(node);
if (parent) {
node_set_dirty(parent);
}
}
static void seat_set_workspace_focus(struct sway_seat *seat, struct sway_node *node) {
struct sway_node *last_focus = seat_get_focus(seat);
if (last_focus == node) {
return;
}
struct sway_workspace *last_workspace = seat_get_focused_workspace(seat);
if (node == NULL) {
// Close any popups on the old focus
if (node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
seat_send_unfocus(last_focus, seat);
sway_input_method_relay_set_focus(&seat->im_relay, NULL);
seat->has_focus = false;
return;
}
struct sway_workspace *new_workspace = node->type == N_WORKSPACE ?
node->sway_workspace : node->sway_container->pending.workspace;
struct sway_container *container = node->type == N_CONTAINER ?
node->sway_container : NULL;
// Deny setting focus to a view which is hidden by a fullscreen container or global
if (container && container_obstructing_fullscreen_container(container)) {
return;
}
// Deny setting focus to a workspace node when using fullscreen global
if (root->fullscreen_global && !container && new_workspace) {
return;
}
struct sway_output *new_output =
new_workspace ? new_workspace->output : NULL;
if (last_workspace != new_workspace && new_output) {
node_set_dirty(&new_output->node);
}
// find new output's old workspace, which might have to be removed if empty
struct sway_workspace *new_output_last_ws =
new_output ? output_get_active_workspace(new_output) : NULL;
// Unfocus the previous focus
if (last_focus) {
seat_send_unfocus(last_focus, seat);
node_set_dirty(last_focus);
struct sway_node *parent = node_get_parent(last_focus);
if (parent) {
node_set_dirty(parent);
}
}
// Put the container parents on the focus stack, then the workspace, then
// the focused container.
if (container) {
struct sway_container *parent = container->pending.parent;
while (parent) {
seat_set_raw_focus(seat, &parent->node);
parent = parent->pending.parent;
}
}
if (new_workspace) {
seat_set_raw_focus(seat, &new_workspace->node);
}
if (container) {
seat_set_raw_focus(seat, &container->node);
seat_send_focus(&container->node, seat);
}
// emit ipc events
set_workspace(seat, new_workspace);
if (container && container->view) {
ipc_event_window(container, "focus");
}
// Move sticky containers to new workspace
if (new_workspace && new_output_last_ws
&& new_workspace != new_output_last_ws) {
for (int i = 0; i < new_output_last_ws->floating->length; ++i) {
struct sway_container *floater =
new_output_last_ws->floating->items[i];
if (container_is_sticky(floater)) {
container_detach(floater);
workspace_add_floating(new_workspace, floater);
--i;
}
}
}
// Close any popups on the old focus
if (last_focus && node_is_view(last_focus)) {
view_close_popups(last_focus->sway_container->view);
}
// If urgent, either unset the urgency or start a timer to unset it
if (container && container->view && view_is_urgent(container->view) &&
!container->view->urgent_timer) {
struct sway_view *view = container->view;
if (last_workspace && last_workspace != new_workspace &&
config->urgent_timeout > 0) {
view->urgent_timer = wl_event_loop_add_timer(server.wl_event_loop,
handle_urgent_timeout, view);
if (view->urgent_timer) {
wl_event_source_timer_update(view->urgent_timer,
config->urgent_timeout);
} else {
sway_log_errno(SWAY_ERROR, "Unable to create urgency timer");
handle_urgent_timeout(view);
}
} else {
view_set_urgent(view, false);
}
}
if (new_output_last_ws) {
workspace_consider_destroy(new_output_last_ws);
}
if (last_workspace && last_workspace != new_output_last_ws) {
workspace_consider_destroy(last_workspace);
}
seat->has_focus = true;
if (config->smart_gaps && new_workspace) {
// When smart gaps is on, gaps may change when the focus changes so
// the workspace needs to be arranged
arrange_workspace(new_workspace);
}
}
void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
// Prevents the layer from losing focus if it has keyboard exclusivity
if (seat->has_exclusive_layer) {
struct wlr_layer_surface_v1 *layer = seat->focused_layer;
seat_set_focus_layer(seat, NULL);
seat_set_workspace_focus(seat, node);
seat_set_focus_layer(seat, layer);
} else if (seat->focused_layer) {
seat_set_focus_layer(seat, NULL);
seat_set_workspace_focus(seat, node);
} else {
seat_set_workspace_focus(seat, node);
}
if (server.session_lock.lock) {
seat_set_focus_surface(seat, server.session_lock.lock->focused, false);
}
}
void seat_set_focus_container(struct sway_seat *seat,
struct sway_container *con) {
seat_set_focus(seat, con ? &con->node : NULL);
}
void seat_set_focus_workspace(struct sway_seat *seat,
struct sway_workspace *ws) {
seat_set_focus(seat, ws ? &ws->node : NULL);
}
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus) {
if (seat->has_focus && unfocus) {
struct sway_node *focus = seat_get_focus(seat);
seat_send_unfocus(focus, seat);
seat->has_focus = false;
}
if (surface) {
seat_keyboard_notify_enter(seat, surface);
} else {
wlr_seat_keyboard_notify_clear_focus(seat->wlr_seat);
}
sway_input_method_relay_set_focus(&seat->im_relay, surface);
seat_tablet_pads_set_focus(seat, surface);
}
void seat_set_focus_layer(struct sway_seat *seat,
struct wlr_layer_surface_v1 *layer) {
if (!layer && seat->focused_layer) {
seat->focused_layer = NULL;
struct sway_node *previous = seat_get_focus_inactive(seat, &root->node);
if (previous) {
// Hack to get seat to re-focus the return value of get_focus
seat_set_focus(seat, NULL);
seat_set_focus(seat, previous);
}
return;
} else if (!layer) {
return;
}
assert(layer->surface->mapped);
if (layer->current.layer >= ZWLR_LAYER_SHELL_V1_LAYER_TOP &&
layer->current.keyboard_interactive
== ZWLR_LAYER_SURFACE_V1_KEYBOARD_INTERACTIVITY_EXCLUSIVE) {
seat->has_exclusive_layer = true;
}
if (seat->focused_layer == layer) {
return;
}
seat_set_focus_surface(seat, layer->surface, true);
seat->focused_layer = layer;
}
void seat_unfocus_unless_client(struct sway_seat *seat, struct wl_client *client) {
if (seat->focused_layer) {
if (wl_resource_get_client(seat->focused_layer->resource) != client) {
seat_set_focus_layer(seat, NULL);
}
}
if (seat->has_focus) {
struct sway_node *focus = seat_get_focus(seat);
if (node_is_view(focus) && wl_resource_get_client(
focus->sway_container->view->surface->resource) != client) {
seat_set_focus(seat, NULL);
}
}
if (seat->wlr_seat->pointer_state.focused_client) {
if (seat->wlr_seat->pointer_state.focused_client->client != client) {
wlr_seat_pointer_notify_clear_focus(seat->wlr_seat);
}
}
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
struct wlr_touch_point *point;
wl_list_for_each(point, &seat->wlr_seat->touch_state.touch_points, link) {
if (point->client->client != client) {
wlr_seat_touch_point_clear_focus(seat->wlr_seat,
now.tv_nsec / 1000, point->touch_id);
}
}
}
struct sway_node *seat_get_focus_inactive(struct sway_seat *seat,
struct sway_node *node) {
if (node_is_view(node)) {
return node;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
if (node_has_ancestor(current->node, node)) {
return current->node;
}
}
if (node->type == N_WORKSPACE) {
return node;
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_tiling(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->tiling->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
!container_is_floating_or_child(node->sway_container) &&
node->sway_container->pending.workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_container *seat_get_focus_inactive_floating(struct sway_seat *seat,
struct sway_workspace *workspace) {
if (!workspace->floating->length) {
return NULL;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
container_is_floating_or_child(node->sway_container) &&
node->sway_container->pending.workspace == workspace) {
return node->sway_container;
}
}
return NULL;
}
struct sway_node *seat_get_active_tiling_child(struct sway_seat *seat,
struct sway_node *parent) {
if (node_is_view(parent)) {
return parent;
}
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node_get_parent(node) != parent) {
continue;
}
if (parent->type == N_WORKSPACE) {
// Only consider tiling children
struct sway_workspace *ws = parent->sway_workspace;
if (list_find(ws->tiling, node->sway_container) == -1) {
continue;
}
}
return node;
}
return NULL;
}
struct sway_node *seat_get_focus(struct sway_seat *seat) {
if (!seat->has_focus) {
return NULL;
}
sway_assert(!wl_list_empty(&seat->focus_stack),
"focus_stack is empty, but has_focus is true");
struct sway_seat_node *current =
wl_container_of(seat->focus_stack.next, current, link);
return current->node;
}
struct sway_workspace *seat_get_focused_workspace(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus_inactive(seat, &root->node);
if (!focus) {
return NULL;
}
if (focus->type == N_CONTAINER) {
return focus->sway_container->pending.workspace;
}
if (focus->type == N_WORKSPACE) {
return focus->sway_workspace;
}
return NULL; // output doesn't have a workspace yet
}
struct sway_workspace *seat_get_last_known_workspace(struct sway_seat *seat) {
struct sway_seat_node *current;
wl_list_for_each(current, &seat->focus_stack, link) {
struct sway_node *node = current->node;
if (node->type == N_CONTAINER &&
node->sway_container->pending.workspace) {
return node->sway_container->pending.workspace;
} else if (node->type == N_WORKSPACE) {
return node->sway_workspace;
}
}
return NULL;
}
struct sway_container *seat_get_focused_container(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (focus && focus->type == N_CONTAINER) {
return focus->sway_container;
}
return NULL;
}
void seat_apply_config(struct sway_seat *seat,
struct seat_config *seat_config) {
struct sway_seat_device *seat_device = NULL;
if (!seat_config) {
return;
}
seat->idle_inhibit_sources = seat_config->idle_inhibit_sources;
seat->idle_wake_sources = seat_config->idle_wake_sources;
wl_list_for_each(seat_device, &seat->devices, link) {
seat_configure_device(seat, seat_device->input_device);
cursor_handle_activity_from_device(seat->cursor,
seat_device->input_device->wlr_device);
}
}
struct seat_config *seat_get_config(struct sway_seat *seat) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(seat->wlr_seat->name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
struct seat_config *seat_get_config_by_name(const char *name) {
struct seat_config *seat_config = NULL;
for (int i = 0; i < config->seat_configs->length; ++i ) {
seat_config = config->seat_configs->items[i];
if (strcmp(name, seat_config->name) == 0) {
return seat_config;
}
}
return NULL;
}
void seat_pointer_notify_button(struct sway_seat *seat, uint32_t time_msec,
uint32_t button, enum wl_pointer_button_state state) {
seat->last_button_serial = wlr_seat_pointer_notify_button(seat->wlr_seat,
time_msec, button, state);
}
void seat_consider_warp_to_focus(struct sway_seat *seat) {
struct sway_node *focus = seat_get_focus(seat);
if (config->mouse_warping == WARP_NO || !focus) {
return;
}
if (config->mouse_warping == WARP_OUTPUT) {
struct sway_output *output = node_get_output(focus);
if (output) {
struct wlr_box box;
output_get_box(output, &box);
if (wlr_box_contains_point(&box,
seat->cursor->cursor->x, seat->cursor->cursor->y)) {
return;
}
}
}
if (focus->type == N_CONTAINER) {
cursor_warp_to_container(seat->cursor, focus->sway_container, false);
} else {
cursor_warp_to_workspace(seat->cursor, focus->sway_workspace);
}
}
void seatop_unref(struct sway_seat *seat, struct sway_container *con) {
if (seat->seatop_impl->unref) {
seat->seatop_impl->unref(seat, con);
}
}
void seatop_button(struct sway_seat *seat, uint32_t time_msec,
struct wlr_input_device *device, uint32_t button,
enum wl_pointer_button_state state) {
if (seat->seatop_impl->button) {
seat->seatop_impl->button(seat, time_msec, device, button, state);
}
}
void seatop_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
if (seat->seatop_impl->pointer_motion) {
seat->seatop_impl->pointer_motion(seat, time_msec);
}
}
void seatop_pointer_axis(struct sway_seat *seat,
struct wlr_pointer_axis_event *event) {
if (seat->seatop_impl->pointer_axis) {
seat->seatop_impl->pointer_axis(seat, event);
}
}
void seatop_touch_motion(struct sway_seat *seat, struct wlr_touch_motion_event *event,
double lx, double ly) {
if (seat->seatop_impl->touch_motion) {
seat->seatop_impl->touch_motion(seat, event, lx, ly);
}
}
void seatop_touch_up(struct sway_seat *seat, struct wlr_touch_up_event *event) {
if (seat->seatop_impl->touch_up) {
seat->seatop_impl->touch_up(seat, event);
}
}
void seatop_touch_down(struct sway_seat *seat, struct wlr_touch_down_event *event,
double lx, double ly) {
if (seat->seatop_impl->touch_down) {
seat->seatop_impl->touch_down(seat, event, lx, ly);
}
}
void seatop_touch_cancel(struct sway_seat *seat, struct wlr_touch_cancel_event *event) {
if (seat->seatop_impl->touch_cancel) {
seat->seatop_impl->touch_cancel(seat, event);
}
}
void seatop_tablet_tool_tip(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec,
enum wlr_tablet_tool_tip_state state) {
if (seat->seatop_impl->tablet_tool_tip) {
seat->seatop_impl->tablet_tool_tip(seat, tool, time_msec, state);
}
}
void seatop_tablet_tool_motion(struct sway_seat *seat,
struct sway_tablet_tool *tool, uint32_t time_msec) {
if (seat->seatop_impl->tablet_tool_motion) {
seat->seatop_impl->tablet_tool_motion(seat, tool, time_msec);
} else {
seatop_pointer_motion(seat, time_msec);
}
}
void seatop_hold_begin(struct sway_seat *seat,
struct wlr_pointer_hold_begin_event *event) {
if (seat->seatop_impl->hold_begin) {
seat->seatop_impl->hold_begin(seat, event);
}
}
void seatop_hold_end(struct sway_seat *seat,
struct wlr_pointer_hold_end_event *event) {
if (seat->seatop_impl->hold_end) {
seat->seatop_impl->hold_end(seat, event);
}
}
void seatop_pinch_begin(struct sway_seat *seat,
struct wlr_pointer_pinch_begin_event *event) {
if (seat->seatop_impl->pinch_begin) {
seat->seatop_impl->pinch_begin(seat, event);
}
}
void seatop_pinch_update(struct sway_seat *seat,
struct wlr_pointer_pinch_update_event *event) {
if (seat->seatop_impl->pinch_update) {
seat->seatop_impl->pinch_update(seat, event);
}
}
void seatop_pinch_end(struct sway_seat *seat,
struct wlr_pointer_pinch_end_event *event) {
if (seat->seatop_impl->pinch_end) {
seat->seatop_impl->pinch_end(seat, event);
}
}
void seatop_swipe_begin(struct sway_seat *seat,
struct wlr_pointer_swipe_begin_event *event) {
if (seat->seatop_impl->swipe_begin) {
seat->seatop_impl->swipe_begin(seat, event);
}
}
void seatop_swipe_update(struct sway_seat *seat,
struct wlr_pointer_swipe_update_event *event) {
if (seat->seatop_impl->swipe_update) {
seat->seatop_impl->swipe_update(seat, event);
}
}
void seatop_swipe_end(struct sway_seat *seat,
struct wlr_pointer_swipe_end_event *event) {
if (seat->seatop_impl->swipe_end) {
seat->seatop_impl->swipe_end(seat, event);
}
}
void seatop_rebase(struct sway_seat *seat, uint32_t time_msec) {
if (seat->seatop_impl->rebase) {
seat->seatop_impl->rebase(seat, time_msec);
}
}
void seatop_end(struct sway_seat *seat) {
if (seat->seatop_impl && seat->seatop_impl->end) {
seat->seatop_impl->end(seat);
}
free(seat->seatop_data);
seat->seatop_data = NULL;
seat->seatop_impl = NULL;
}
bool seatop_allows_set_cursor(struct sway_seat *seat) {
return seat->seatop_impl->allow_set_cursor;
}
struct sway_keyboard_shortcuts_inhibitor *
keyboard_shortcuts_inhibitor_get_for_surface(
const struct sway_seat *seat,
const struct wlr_surface *surface) {
struct sway_keyboard_shortcuts_inhibitor *sway_inhibitor = NULL;
wl_list_for_each(sway_inhibitor, &seat->keyboard_shortcuts_inhibitors, link) {
if (sway_inhibitor->inhibitor->surface == surface) {
return sway_inhibitor;
}
}
return NULL;
}
struct sway_keyboard_shortcuts_inhibitor *
keyboard_shortcuts_inhibitor_get_for_focused_surface(
const struct sway_seat *seat) {
return keyboard_shortcuts_inhibitor_get_for_surface(seat,
seat->wlr_seat->keyboard_state.focused_surface);
}