From e139de0857a1ba015fa324dcc662a39eca88761b Mon Sep 17 00:00:00 2001 From: taiyu Date: Sat, 22 Aug 2015 18:01:38 -0700 Subject: [PATCH] floating/tiling move + floating resize cleaned and fixed --- include/input_state.h | 46 ++++++++- include/layout.h | 2 + sway/handlers.c | 190 ++++++++++++++++++------------------ sway/input_state.c | 219 ++++++++++++++++++++++++++++++++++++++++++ sway/layout.c | 109 +++++++++++++++------ sway/resize.c | 24 ++--- 6 files changed, 454 insertions(+), 136 deletions(-) diff --git a/include/input_state.h b/include/input_state.h index 04fde42d..3a246e0c 100644 --- a/include/input_state.h +++ b/include/input_state.h @@ -17,6 +17,7 @@ void press_key(keycode key); // unsets a key as pressed void release_key(keycode key); + /* Pointer state */ enum pointer_values { @@ -27,9 +28,40 @@ enum pointer_values { M_SCROLL_DOWN = 276, }; +enum pointer_mode { + // Target + M_FLOATING = 1 << 0, + M_TILING = 1 << 1, + // Action + M_DRAGGING = 1 << 2, + M_RESIZING = 1 << 3, +}; + extern struct pointer_state { - bool l_held; - bool r_held; + // mouse clicks + bool l_held : 1; + bool r_held : 1; + + // scroll wheel + bool s_held : 1; + bool s_up : 1; + bool s_down :1; + + // pointer position + struct mouse_origin{ + int x, y; + } origin; + struct { + int x, y; + } delta; + + // view pointer is over + swayc_t *view; + + // Pointer mode + int mode; + + // OLD struct pointer_floating { bool drag; bool resize; @@ -53,6 +85,16 @@ extern struct pointer_state { } lock; } pointer_state; +// on button release unset mode depending on the button. +// on button press set mode conditionally depending on the button +void pointer_mode_set(uint32_t button, bool condition); + +// Update mode in mouse motion +void pointer_mode_update(void); + +// Reset mode on any keypress; +void pointer_mode_reset(void); + void start_floating(swayc_t *view); void reset_floating(swayc_t *view); void input_init(void); diff --git a/include/layout.h b/include/layout.h index f8aebe0a..8f269607 100644 --- a/include/layout.h +++ b/include/layout.h @@ -19,10 +19,12 @@ void add_floating(swayc_t *ws, swayc_t *child); swayc_t *add_sibling(swayc_t *sibling, swayc_t *child); swayc_t *replace_child(swayc_t *child, swayc_t *new_child); swayc_t *remove_child(swayc_t *child); +void swap_container(swayc_t *a, swayc_t *b); void move_container(swayc_t* container,swayc_t* root,enum movement_direction direction); // Layout +void update_geometry(swayc_t *view); void arrange_windows(swayc_t *container, double width, double height); swayc_t *get_focused_container(swayc_t *parent); diff --git a/sway/handlers.c b/sway/handlers.c index cb42196f..7d1e4cde 100644 --- a/sway/handlers.c +++ b/sway/handlers.c @@ -17,10 +17,8 @@ #include "input_state.h" #include "resize.h" -struct wlc_origin mouse_origin; - static bool pointer_test(swayc_t *view, void *_origin) { - const struct wlc_origin *origin = _origin; + const struct mouse_origin *origin = _origin; // Determine the output that the view is under swayc_t *parent = swayc_parent_by_type(view, C_OUTPUT); if (origin->x >= view->x && origin->y >= view->y @@ -55,7 +53,7 @@ swayc_t *container_under_pointer(void) { i = len = lookup->floating->length; bool got_floating = false; while (--i > -1) { - if (pointer_test(lookup->floating->items[i], &mouse_origin)) { + if (pointer_test(lookup->floating->items[i], &pointer_state.origin)) { lookup = lookup->floating->items[i]; got_floating = true; break; @@ -68,7 +66,7 @@ swayc_t *container_under_pointer(void) { // search children len = lookup->children->length; for (i = 0; i < len; ++i) { - if (pointer_test(lookup->children->items[i], &mouse_origin)) { + if (pointer_test(lookup->children->items[i], &pointer_state.origin)) { lookup = lookup->children->items[i]; break; } @@ -281,10 +279,9 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier return false; } - // Revert floating container back to original position on keypress - if (state == WLC_KEY_STATE_PRESSED && - (pointer_state.floating.drag || pointer_state.floating.resize)) { - reset_floating(get_focused_view(&root_container)); + // reset pointer mode on keypress + if (state == WLC_KEY_STATE_PRESSED && pointer_state.mode) { + pointer_mode_reset(); } struct sway_mode *mode = config->current_mode; @@ -334,83 +331,25 @@ static bool handle_key(wlc_handle view, uint32_t time, const struct wlc_modifier } static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct wlc_origin *origin) { - static struct wlc_origin prev_pos; - static wlc_handle prev_handle = 0; - mouse_origin = *origin; - bool changed_floating = false; - bool changed_tiling = false; - if (!swayc_active_workspace()) { - return false; + // Update pointer origin + pointer_state.delta.x = origin->x - pointer_state.origin.x; + pointer_state.delta.y = origin->y - pointer_state.origin.y; + pointer_state.origin.x = origin->x; + pointer_state.origin.y = origin->y; + + // Update view under pointer + swayc_t *prev_view = pointer_state.view; + pointer_state.view = container_under_pointer(); + + // If pointer is in a mode, update it + if (pointer_state.mode) { + pointer_mode_update(); } - // Do checks to determine if proper keys are being held - swayc_t *view = container_under_pointer(); - if (pointer_state.floating.drag && view) { - if (view->is_floating) { - int dx = mouse_origin.x - prev_pos.x; - int dy = mouse_origin.y - prev_pos.y; - view->x += dx; - view->y += dy; - struct wlc_geometry geometry = { - .origin = { - .x = view->x, - .y = view->y - }, - .size = { - .w = view->width, - .h = view->height - } - }; - wlc_view_set_geometry(view->handle, 0, &geometry); - changed_floating = true; - } else { - swayc_t *init_view = pointer_state.tiling.init_view; - if (view != init_view && view->type == C_VIEW) { - changed_tiling = true; - int i, j; - for (i = 0; i < view->parent->children->length; i++) { - if (view->parent->children->items[i] == view) { - for (j = 0; j < init_view->parent->children->length; j++) { - if (init_view->parent->children->items[j] == init_view) { - double temp_w = view->width; - double temp_h = view->height; - view->width = init_view->width; - view->height = init_view->height; - init_view->width = temp_w; - init_view->height = temp_h; - - init_view->parent->children->items[j] = view; - view->parent->children->items[i] = init_view; - - swayc_t *temp = view->parent; - view->parent = init_view->parent; - init_view->parent = temp; - - arrange_windows(&root_container, -1, -1); - break; - } - } - break; - } - } - } + // Otherwise change focus if config is set an + else if (prev_view != pointer_state.view && config->focus_follows_mouse) { + if (pointer_state.view && pointer_state.view->type == C_VIEW) { + set_focused_container(pointer_state.view); } - } else if (pointer_state.floating.resize && view) { - changed_floating = resize_floating(prev_pos); - } else if (pointer_state.tiling.resize && view) { - changed_tiling = mouse_resize_tiled(prev_pos); - } - if (config->focus_follows_mouse && prev_handle != handle) { - // Dont change focus if fullscreen - swayc_t *focused = get_focused_view(view); - if (!swayc_is_fullscreen(focused) - && !(pointer_state.l_held || pointer_state.r_held)) { - set_focused_container(container_under_pointer()); - } - } - prev_handle = handle; - prev_pos = mouse_origin; - if (changed_tiling || changed_floating) { - return true; } return false; } @@ -418,11 +357,82 @@ static bool handle_pointer_motion(wlc_handle handle, uint32_t time, const struct static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct wlc_modifiers *modifiers, uint32_t button, enum wlc_button_state state, const struct wlc_origin *origin) { + enum { DONT_SEND_CLICK = true, SEND_CLICK = false }; + + // Update pointer_state + switch (button) { + case M_LEFT_CLICK: + pointer_state.l_held = state == WLC_BUTTON_STATE_PRESSED; + break; + + case M_RIGHT_CLICK: + pointer_state.r_held = state == WLC_BUTTON_STATE_PRESSED; + break; + + case M_SCROLL_CLICK: + pointer_state.s_held = state == WLC_BUTTON_STATE_PRESSED; + break; + + case M_SCROLL_UP: + pointer_state.s_up = state == WLC_BUTTON_STATE_PRESSED; + break; + + case M_SCROLL_DOWN: + pointer_state.s_down = state == WLC_BUTTON_STATE_PRESSED; + break; + } + + // Update pointer origin + pointer_state.origin.x = origin->x; + pointer_state.origin.y = origin->y; + + // Update view pointer is on + pointer_state.view = container_under_pointer(); + + // set pointer mode + pointer_mode_set(button, + (modifiers->mods & config->floating_mod) == config->floating_mod); + + // Return if mode has been set + if (pointer_state.mode) { + return DONT_SEND_CLICK; + } + + // Always send mouse release + if (state == WLC_BUTTON_STATE_RELEASED) { + return SEND_CLICK; + } + + // get focused window and check if to change focus on mouse click swayc_t *focused = get_focused_container(&root_container); + + // Check whether to change focus + swayc_t *pointer = pointer_state.view; + if (pointer && focused != pointer) { + set_focused_container(pointer_state.view); + // Send to front if floating + if (pointer->is_floating) { + int i; + for (i = 0; i < pointer->parent->floating->length; i++) { + if (pointer->parent->floating->items[i] == pointer) { + list_del(pointer->parent->floating, i); + list_add(pointer->parent->floating, pointer); + break; + } + } + wlc_view_bring_to_front(view); + } + } + // dont change focus if fullscreen if (swayc_is_fullscreen(focused)) { - return false; + return SEND_CLICK; } + + // Finally send click + return SEND_CLICK; + + /* OLD */ if (state == WLC_BUTTON_STATE_PRESSED) { sway_log(L_DEBUG, "Mouse button %u pressed", button); if (button == M_LEFT_CLICK) { @@ -443,15 +453,6 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w } if (pointer->is_floating) { - int i; - for (i = 0; i < pointer->parent->floating->length; i++) { - if (pointer->parent->floating->items[i] == pointer) { - list_del(pointer->parent->floating, i); - list_add(pointer->parent->floating, pointer); - break; - } - } - arrange_windows(pointer->parent, -1, -1); if (modifiers->mods & config->floating_mod) { pointer_state.floating.drag = pointer_state.l_held; pointer_state.floating.resize = pointer_state.r_held; @@ -484,6 +485,7 @@ static bool handle_pointer_button(wlc_handle view, uint32_t time, const struct w pointer_state.lock = (struct pointer_lock){false ,false ,false ,false, false, false, false, false}; } } + /* OLD */ return false; } diff --git a/sway/input_state.c b/sway/input_state.c index e2f3c754..3db78167 100644 --- a/sway/input_state.c +++ b/sway/input_state.c @@ -50,6 +50,224 @@ void release_key(keycode key) { struct pointer_state pointer_state; +// Pointer mode values +static struct mode_state { + // Initial view state + struct { + double x, y, w, h; + swayc_t *ptr; + } view; + // Initial pointer state + struct { + int x, y; + } coor; +} initial; + +static struct { + enum { LEFT=1, RIGHT=0 } lr; + enum { TOP=1, BOTTOM=0 } tb; +} lock; + +// Floating set/unset + +static void pointer_mode_set_floating(void) { + initial.view.x = initial.view.ptr->x; + initial.view.y = initial.view.ptr->y; + initial.view.w = initial.view.ptr->width; + initial.view.h = initial.view.ptr->height; + // setup initial cooridinates + initial.coor.x = pointer_state.origin.x; + initial.coor.y = pointer_state.origin.y; +} + +static void pointer_mode_reset_floating(void) { + initial.view.ptr->x = initial.view.x; + initial.view.ptr->y = initial.view.y; + initial.view.ptr->width = initial.view.w; + initial.view.ptr->height = initial.view.h; + arrange_windows(initial.view.ptr, -1, -1); + pointer_state.mode = 0; +} + +// Mode set left/right click + +static void pointer_mode_set_left(void) { + swayc_t *view = pointer_state.view; + initial.view.ptr = view; + if (view->is_floating) { + pointer_state.mode = M_DRAGGING | M_FLOATING; + pointer_mode_set_floating(); + } else { + pointer_state.mode = M_DRAGGING | M_TILING; + } +} + +static void pointer_mode_set_right(void) { + swayc_t *view = pointer_state.view; + initial.view.ptr = view; + // Setup locking information + int midway_x = view->x + view->width/2; + int midway_y = view->y + view->height/2; + + lock.lr = pointer_state.origin.x > midway_x; + lock.tb = pointer_state.origin.y > midway_y; + + if (view->is_floating) { + pointer_state.mode = M_RESIZING | M_FLOATING; + pointer_mode_set_floating(); + } else { + pointer_state.mode = M_RESIZING | M_TILING; + } +} + +// Mode set/update/reset + +void pointer_mode_set(uint32_t button, bool condition) { + // switch on drag/resize mode + switch (pointer_state.mode & (M_DRAGGING | M_RESIZING)) { + case M_DRAGGING: + // end drag mode when left click is unpressed + if (!pointer_state.l_held) { + pointer_state.mode = 0; + } + break; + + case M_RESIZING: + // end resize mode when right click is unpressed + if (!pointer_state.r_held) { + pointer_state.mode = 0; + } + break; + + // No mode case + default: + // return if failed condition, or no view + if (!condition || !pointer_state.view) { + break; + } + // Set mode depending on current button press + switch (button) { + // Start dragging mode + case M_LEFT_CLICK: + // if button release dont do anything + if (pointer_state.l_held) { + pointer_mode_set_left(); + } + break; + + // Start resize mode + case M_RIGHT_CLICK: + // if button release dont do anyhting + if (pointer_state.r_held) { + pointer_mode_set_right(); + } + break; + + case M_SCROLL_UP: + case M_SCROLL_DOWN: + //TODO add scrolling behavior here + ; + } + } +} + +void pointer_mode_update(void) { + swayc_t *view = initial.view.ptr; + if (view->type != C_VIEW) { + pointer_state.mode = 0; + return; + } + int dx = pointer_state.origin.x - initial.coor.x; + int dy = pointer_state.origin.y - initial.coor.y; + bool changed = false; + + switch (pointer_state.mode) { + case M_FLOATING | M_DRAGGING: + // Update position + if (initial.view.x + dx != view->x) { + view->x = initial.view.x + dx; + changed = true; + } + if (initial.view.y + dy != view->y) { + view->y = initial.view.y + dy; + changed = true; + } + break; + + case M_FLOATING | M_RESIZING: + if (lock.lr) { + if (initial.view.w + dx > min_sane_w) { + if (initial.view.w + dx != view->width) { + view->width = initial.view.w + dx; + changed = true; + } + } + } else { //lock.right + if (initial.view.w - dx > min_sane_w) { + if (initial.view.w - dx != view->width) { + view->width = initial.view.w - dx; + view->x = initial.view.x + dx; + changed = true; + } + } + } + if (lock.tb) { + if (initial.view.h + dy > min_sane_h) { + if (initial.view.y - dy != view->height) { + view->height = initial.view.h + dy; + changed = true; + } + } + } else { //lock.bottom + if (initial.view.h - dy > min_sane_h) { + if (initial.view.h - dy != view->height) { + view->height = initial.view.h - dy; + view->y = initial.view.y + dy; + changed = true; + } + } + } + break; + + case M_TILING | M_DRAGGING: + // swap current view under pointer with dragged view + if (pointer_state.view && pointer_state.view != initial.view.ptr) { + // Swap them around + swap_container(pointer_state.view, initial.view.ptr); + update_geometry(pointer_state.view); + update_geometry(initial.view.ptr); + // Set focus back to initial view + set_focused_container(initial.view.ptr); + } + break; + + case M_TILING | M_RESIZING: + + + + default: + return; + } + if (changed) { + update_geometry(view); + } +} + +void pointer_mode_reset(void) { + switch (pointer_state.mode) { + case M_FLOATING | M_DRAGGING: + case M_FLOATING | M_RESIZING: + pointer_mode_reset_floating(); + break; + + case M_TILING | M_DRAGGING: + case M_TILING | M_RESIZING: + default: + return; + } +} + + static struct wlc_geometry saved_floating; void start_floating(swayc_t *view) { @@ -72,3 +290,4 @@ void reset_floating(swayc_t *view) { pointer_state.floating = (struct pointer_floating){0, 0}; pointer_state.lock = (struct pointer_lock){0, 0, 0, 0, 0, 0, 0, 0}; } + diff --git a/sway/layout.c b/sway/layout.c index 18ecb1e7..fd2e80fe 100644 --- a/sway/layout.c +++ b/sway/layout.c @@ -20,7 +20,8 @@ void init_layout(void) { root_container.handle = -1; } -static int index_child(swayc_t *parent, swayc_t *child) { +static int index_child(swayc_t *child) { + swayc_t *parent = child->parent; int i; for (i = 0; i < parent->children->length; ++i) { if (parent->children->items[i] == child) { @@ -54,7 +55,7 @@ void add_floating(swayc_t *ws, swayc_t *child) { swayc_t *add_sibling(swayc_t *sibling, swayc_t *child) { swayc_t *parent = sibling->parent; - int i = index_child(parent, sibling); + int i = index_child(sibling); if (i == parent->children->length) { --i; } @@ -68,17 +69,65 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child) { if (parent == NULL) { return NULL; } - int i = index_child(parent, child); + int i = index_child(child); parent->children->items[i] = new_child; new_child->parent = child->parent; + // Set parent for new child if (child->parent->focused == child) { child->parent->focused = new_child; } child->parent = NULL; + // Set geometry for new child + new_child->x = child->x; + new_child->y = child->y; + new_child->width = child->width; + new_child->height = child->height; + // set child geometry to 0 + child->x = 0; + child->y = 0; + child->width = 0; + child->height = 0; return parent; } +void swap_container(swayc_t *a, swayc_t *b) { + //TODO doesnt handle floating <-> tiling swap + if (!sway_assert(a&&b, "%s: parameters must be non null",__func__) || + !sway_assert(a->parent && b->parent, "%s: containers must have parents",__func__)) { + return; + } + size_t a_index = index_child(a); + size_t b_index = index_child(b); + swayc_t *a_parent = a->parent; + swayc_t *b_parent = b->parent; + // Swap the pointers + a_parent->children->items[a_index] = b; + b_parent->children->items[b_index] = a; + a->parent = b_parent; + b->parent = a_parent; + if (a_parent->focused == a) { + a_parent->focused = b; + } + // dont want to double switch + if (b_parent->focused == b && a_parent != b_parent) { + b_parent->focused = a; + } + // and their geometry + double x = a->x; + double y = a->y; + double w = a->width; + double h = a->height; + a->x = b->x; + a->y = b->y; + a->width = b->width; + a->height = b->height; + b->x = x; + b->y = y; + b->width = w; + b->height = h; +} + swayc_t *remove_child(swayc_t *child) { int i; swayc_t *parent = child->parent; @@ -154,6 +203,30 @@ void move_container(swayc_t *container,swayc_t* root,enum movement_direction dir } +void update_geometry(swayc_t *container) { + if (container->type != C_VIEW) { + return; + } + struct wlc_geometry geometry = { + .origin = { + .x = container->x + container->gaps / 2, + .y = container->y + container->gaps / 2 + }, + .size = { + .w = container->width - container->gaps, + .h = container->height - container->gaps + } + }; + if (swayc_is_fullscreen(container)) { + swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT); + geometry.origin.x = 0; + geometry.origin.y = 0; + geometry.size.w = parent->width; + geometry.size.h = parent->height; + } + wlc_view_set_geometry(container->handle, 0, &geometry); + return; +} void arrange_windows(swayc_t *container, double width, double height) { int i; @@ -196,31 +269,11 @@ void arrange_windows(swayc_t *container, double width, double height) { return; case C_VIEW: { - struct wlc_geometry geometry = { - .origin = { - .x = container->x + container->gaps / 2, - .y = container->y + container->gaps / 2 - }, - .size = { - .w = width - container->gaps, - .h = height - container->gaps - } - }; - if (swayc_is_fullscreen(container)) { - swayc_t *parent = swayc_parent_by_type(container, C_OUTPUT); - geometry.origin.x = 0; - geometry.origin.y = 0; - geometry.size.w = parent->width; - geometry.size.h = parent->height; - wlc_view_set_geometry(container->handle, 0, &geometry); - wlc_view_bring_to_front(container->handle); - } else { - wlc_view_set_geometry(container->handle, 0, &geometry); - container->width = width; - container->height = height; - } - sway_log(L_DEBUG, "Set view to %d x %d @ %d, %d", geometry.size.w, geometry.size.h, - geometry.origin.x, geometry.origin.y); + container->width = width; + container->height = height; + update_geometry(container); + sway_log(L_DEBUG, "Set view to %.f x %.f @ %.f, %.f", container->width, + container->height, container->x, container->y); } return; default: diff --git a/sway/resize.c b/sway/resize.c index a08ef4a1..31cd66e8 100644 --- a/sway/resize.c +++ b/sway/resize.c @@ -10,8 +10,8 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) { swayc_t *view = container_under_pointer(); bool valid = true; bool changed_tiling = false; - double dx = mouse_origin.x - prev_pos.x; - double dy = mouse_origin.y - prev_pos.y; + double dx = pointer_state.origin.x - prev_pos.x; + double dy = pointer_state.origin.y - prev_pos.y; if (view != pointer_state.tiling.init_view) { changed_tiling = true; valid = false; @@ -32,7 +32,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) { } } - if ((dx < 0 || mouse_origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) { + if ((dx < 0 || pointer_state.origin.x < pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_left) { changed_tiling = true; valid = false; } else if (dx > 0 && pointer_state.lock.temp_left) { @@ -40,7 +40,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) { pointer_state.tiling.lock_pos.x = 0; } - if ((dx > 0 || mouse_origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) { + if ((dx > 0 || pointer_state.origin.x > pointer_state.tiling.lock_pos.x) && pointer_state.lock.temp_right) { changed_tiling = true; valid = false; } else if (dx < 0 && pointer_state.lock.temp_right) { @@ -48,7 +48,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) { pointer_state.tiling.lock_pos.x = 0; } - if ((dy < 0 || mouse_origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) { + if ((dy < 0 || pointer_state.origin.y < pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_up) { changed_tiling = true; valid = false; } else if (dy > 0 && pointer_state.lock.temp_up) { @@ -56,7 +56,7 @@ bool mouse_resize_tiled(struct wlc_origin prev_pos) { pointer_state.tiling.lock_pos.y = 0; } - if ((dy > 0 || mouse_origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) { + if ((dy > 0 || pointer_state.origin.y > pointer_state.tiling.lock_pos.y) && pointer_state.lock.temp_down) { changed_tiling = true; valid = false; } else if (dy < 0 && pointer_state.lock.temp_down) { @@ -190,8 +190,8 @@ bool resize_floating(struct wlc_origin prev_pos) { bool changed = false; swayc_t *view = container_under_pointer(); uint32_t edge = 0; - int dx = mouse_origin.x - prev_pos.x; - int dy = mouse_origin.y - prev_pos.y; + int dx = pointer_state.origin.x - prev_pos.x; + int dy = pointer_state.origin.y - prev_pos.y; // Move and resize the view based on the dx/dy and mouse position int midway_x = view->x + view->width/2; @@ -203,14 +203,14 @@ bool resize_floating(struct wlc_origin prev_pos) { view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; } - } else if (mouse_origin.x < midway_x && !pointer_state.lock.left) { + } else if (pointer_state.origin.x < midway_x && !pointer_state.lock.left) { changed = true; view->x += dx; view->width -= dx; edge += WLC_RESIZE_EDGE_LEFT; } } else if (dx > 0) { - if (mouse_origin.x > midway_x && !pointer_state.lock.right) { + if (pointer_state.origin.x > midway_x && !pointer_state.lock.right) { changed = true; view->width += dx; edge += WLC_RESIZE_EDGE_RIGHT; @@ -231,14 +231,14 @@ bool resize_floating(struct wlc_origin prev_pos) { view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM; } - } else if (mouse_origin.y < midway_y && !pointer_state.lock.top) { + } else if (pointer_state.origin.y < midway_y && !pointer_state.lock.top) { changed = true; view->y += dy; view->height -= dy; edge += WLC_RESIZE_EDGE_TOP; } } else if (dy > 0) { - if (mouse_origin.y > midway_y && !pointer_state.lock.bottom) { + if (pointer_state.origin.y > midway_y && !pointer_state.lock.bottom) { changed = true; view->height += dy; edge += WLC_RESIZE_EDGE_BOTTOM;