mirror of
https://github.com/gwenhael-le-moine/sway-patched-tray-menu.git
synced 2024-11-17 07:48:28 +01:00
IPC: Add scratchpad containers to get_tree reply
This patch lists all hidden scratchpad containers as floating nodes on "__i3_scratch" workspace. This workspace resides on "__i3" output.
This commit is contained in:
parent
6aafdd2321
commit
65c32e41d4
1 changed files with 98 additions and 38 deletions
136
sway/ipc-json.c
136
sway/ipc-json.c
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@ -15,6 +15,9 @@
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#include <xkbcommon/xkbcommon.h>
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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static const int i3_output_id = INT32_MAX;
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static const int i3_scratch_id = INT32_MAX - 1;
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static const char *ipc_json_layout_description(enum sway_container_layout l) {
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switch (l) {
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case L_VERT:
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@ -43,6 +46,20 @@ static const char *ipc_json_orientation_description(enum sway_container_layout l
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return "none";
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}
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static const char *describe_container_border(enum sway_container_border border) {
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switch (border) {
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case B_NONE:
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return "none";
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case B_PIXEL:
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return "pixel";
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case B_NORMAL:
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return "normal";
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case B_CSD:
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return "csd";
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}
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return "unknown";
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}
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json_object *ipc_json_get_version(void) {
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int major = 0, minor = 0, patch = 0;
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json_object *version = json_object_new_object();
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@ -76,6 +93,37 @@ static json_object *ipc_json_create_empty_rect(void) {
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return ipc_json_create_rect(&empty);
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}
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static json_object *ipc_json_create_node(int id, char *name,
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bool focused, json_object *focus, struct wlr_box *box) {
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json_object *object = json_object_new_object();
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json_object_object_add(object, "id", json_object_new_int(id));
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json_object_object_add(object, "name",
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name ? json_object_new_string(name) : NULL);
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json_object_object_add(object, "rect", ipc_json_create_rect(box));
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json_object_object_add(object, "focused", json_object_new_boolean(focused));
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json_object_object_add(object, "focus", focus);
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// set default values to be compatible with i3
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json_object_object_add(object, "border",
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json_object_new_string(describe_container_border(B_NONE)));
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json_object_object_add(object, "current_border_width", json_object_new_int(0));
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json_object_object_add(object, "layout",
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json_object_new_string(ipc_json_layout_description(L_HORIZ)));
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json_object_object_add(object, "orientation",
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json_object_new_string(ipc_json_orientation_description(L_HORIZ)));
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json_object_object_add(object, "percent", NULL);
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json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
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json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
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json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
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json_object_object_add(object, "window", NULL);
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json_object_object_add(object, "urgent", json_object_new_boolean(false));
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json_object_object_add(object, "floating_nodes", json_object_new_array());
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json_object_object_add(object, "sticky", json_object_new_boolean(false));
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return object;
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}
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static void ipc_json_describe_root(struct sway_root *root, json_object *object) {
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json_object_object_add(object, "type", json_object_new_string("root"));
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}
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@ -187,6 +235,52 @@ json_object *ipc_json_describe_disabled_output(struct sway_output *output) {
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return object;
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}
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static json_object *ipc_json_describe_scratchpad_output(void) {
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struct wlr_box box;
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root_get_box(root, &box);
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// Create focus stack for __i3_scratch workspace
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json_object *workspace_focus = json_object_new_array();
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for (int i = root->scratchpad->length - 1; i >= 0; --i) {
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struct sway_container *container = root->scratchpad->items[i];
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json_object_array_add(workspace_focus,
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json_object_new_int(container->node.id));
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}
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json_object *workspace = ipc_json_create_node(i3_scratch_id,
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"__i3_scratch", false, workspace_focus, &box);
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json_object_object_add(workspace, "type",
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json_object_new_string("workspace"));
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// List all hidden scratchpad containers as floating nodes
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json_object *floating_array = json_object_new_array();
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for (int i = 0; i < root->scratchpad->length; ++i) {
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struct sway_container *container = root->scratchpad->items[i];
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if (!container->workspace) {
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json_object_array_add(floating_array,
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ipc_json_describe_node_recursive(&container->node));
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}
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}
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json_object_object_add(workspace, "floating_nodes", floating_array);
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// Create focus stack for __i3 output
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json_object *output_focus = json_object_new_array();
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json_object_array_add(output_focus, json_object_new_int(i3_scratch_id));
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json_object *output = ipc_json_create_node(i3_output_id,
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"__i3", false, output_focus, &box);
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json_object_object_add(output, "type",
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json_object_new_string("output"));
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json_object_object_add(output, "layout",
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json_object_new_string("output"));
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json_object *nodes = json_object_new_array();
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json_object_array_add(nodes, workspace);
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json_object_object_add(output, "nodes", nodes);
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return output;
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}
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static void ipc_json_describe_workspace(struct sway_workspace *workspace,
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json_object *object) {
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int num = isdigit(workspace->name[0]) ? atoi(workspace->name) : -1;
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@ -216,20 +310,6 @@ static void ipc_json_describe_workspace(struct sway_workspace *workspace,
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json_object_object_add(object, "floating_nodes", floating_array);
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}
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static const char *describe_container_border(enum sway_container_border border) {
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switch (border) {
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case B_NONE:
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return "none";
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case B_PIXEL:
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return "pixel";
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case B_NORMAL:
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return "normal";
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case B_CSD:
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return "csd";
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}
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return "unknown";
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}
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static void ipc_json_describe_view(struct sway_container *c, json_object *object) {
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json_object_object_add(object, "pid", json_object_new_int(c->view->pid));
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@ -372,17 +452,10 @@ static void focus_inactive_children_iterator(struct sway_node *node,
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json_object *ipc_json_describe_node(struct sway_node *node) {
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struct sway_seat *seat = input_manager_get_default_seat();
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bool focused = seat_get_focus(seat) == node;
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json_object *object = json_object_new_object();
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char *name = node_get_name(node);
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struct wlr_box box;
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node_get_box(node, &box);
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json_object_object_add(object, "id", json_object_new_int((int)node->id));
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json_object_object_add(object, "name",
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name ? json_object_new_string(name) : NULL);
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json_object_object_add(object, "rect", ipc_json_create_rect(&box));
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json_object_object_add(object, "focused", json_object_new_boolean(focused));
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json_object *focus = json_object_new_array();
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struct focus_inactive_data data = {
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@ -390,24 +463,9 @@ json_object *ipc_json_describe_node(struct sway_node *node) {
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.object = focus,
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};
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seat_for_each_node(seat, focus_inactive_children_iterator, &data);
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json_object_object_add(object, "focus", focus);
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// set default values to be compatible with i3
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json_object_object_add(object, "border",
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json_object_new_string(describe_container_border(B_NONE)));
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json_object_object_add(object, "current_border_width", json_object_new_int(0));
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json_object_object_add(object, "layout",
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json_object_new_string(ipc_json_layout_description(L_HORIZ)));
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json_object_object_add(object, "orientation",
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json_object_new_string(ipc_json_orientation_description(L_HORIZ)));
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json_object_object_add(object, "percent", NULL);
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json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
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json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
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json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
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json_object_object_add(object, "window", NULL);
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json_object_object_add(object, "urgent", json_object_new_boolean(false));
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json_object_object_add(object, "floating_nodes", json_object_new_array());
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json_object_object_add(object, "sticky", json_object_new_boolean(false));
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json_object *object = ipc_json_create_node(
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(int)node->id, name, focused, focus, &box);
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switch (node->type) {
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case N_ROOT:
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@ -434,6 +492,8 @@ json_object *ipc_json_describe_node_recursive(struct sway_node *node) {
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json_object *children = json_object_new_array();
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switch (node->type) {
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case N_ROOT:
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json_object_array_add(children,
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ipc_json_describe_scratchpad_output());
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for (i = 0; i < root->outputs->length; ++i) {
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struct sway_output *output = root->outputs->items[i];
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json_object_array_add(children,
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