IPC: Add scratchpad containers to get_tree reply

This patch lists all hidden scratchpad containers as floating nodes
on "__i3_scratch" workspace. This workspace resides on "__i3" output.
This commit is contained in:
Mihai Coman 2018-11-21 15:31:30 +02:00
parent 6aafdd2321
commit 65c32e41d4

View file

@ -15,6 +15,9 @@
#include <xkbcommon/xkbcommon.h>
#include "wlr-layer-shell-unstable-v1-protocol.h"
static const int i3_output_id = INT32_MAX;
static const int i3_scratch_id = INT32_MAX - 1;
static const char *ipc_json_layout_description(enum sway_container_layout l) {
switch (l) {
case L_VERT:
@ -43,6 +46,20 @@ static const char *ipc_json_orientation_description(enum sway_container_layout l
return "none";
}
static const char *describe_container_border(enum sway_container_border border) {
switch (border) {
case B_NONE:
return "none";
case B_PIXEL:
return "pixel";
case B_NORMAL:
return "normal";
case B_CSD:
return "csd";
}
return "unknown";
}
json_object *ipc_json_get_version(void) {
int major = 0, minor = 0, patch = 0;
json_object *version = json_object_new_object();
@ -76,6 +93,37 @@ static json_object *ipc_json_create_empty_rect(void) {
return ipc_json_create_rect(&empty);
}
static json_object *ipc_json_create_node(int id, char *name,
bool focused, json_object *focus, struct wlr_box *box) {
json_object *object = json_object_new_object();
json_object_object_add(object, "id", json_object_new_int(id));
json_object_object_add(object, "name",
name ? json_object_new_string(name) : NULL);
json_object_object_add(object, "rect", ipc_json_create_rect(box));
json_object_object_add(object, "focused", json_object_new_boolean(focused));
json_object_object_add(object, "focus", focus);
// set default values to be compatible with i3
json_object_object_add(object, "border",
json_object_new_string(describe_container_border(B_NONE)));
json_object_object_add(object, "current_border_width", json_object_new_int(0));
json_object_object_add(object, "layout",
json_object_new_string(ipc_json_layout_description(L_HORIZ)));
json_object_object_add(object, "orientation",
json_object_new_string(ipc_json_orientation_description(L_HORIZ)));
json_object_object_add(object, "percent", NULL);
json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
json_object_object_add(object, "window", NULL);
json_object_object_add(object, "urgent", json_object_new_boolean(false));
json_object_object_add(object, "floating_nodes", json_object_new_array());
json_object_object_add(object, "sticky", json_object_new_boolean(false));
return object;
}
static void ipc_json_describe_root(struct sway_root *root, json_object *object) {
json_object_object_add(object, "type", json_object_new_string("root"));
}
@ -187,6 +235,52 @@ json_object *ipc_json_describe_disabled_output(struct sway_output *output) {
return object;
}
static json_object *ipc_json_describe_scratchpad_output(void) {
struct wlr_box box;
root_get_box(root, &box);
// Create focus stack for __i3_scratch workspace
json_object *workspace_focus = json_object_new_array();
for (int i = root->scratchpad->length - 1; i >= 0; --i) {
struct sway_container *container = root->scratchpad->items[i];
json_object_array_add(workspace_focus,
json_object_new_int(container->node.id));
}
json_object *workspace = ipc_json_create_node(i3_scratch_id,
"__i3_scratch", false, workspace_focus, &box);
json_object_object_add(workspace, "type",
json_object_new_string("workspace"));
// List all hidden scratchpad containers as floating nodes
json_object *floating_array = json_object_new_array();
for (int i = 0; i < root->scratchpad->length; ++i) {
struct sway_container *container = root->scratchpad->items[i];
if (!container->workspace) {
json_object_array_add(floating_array,
ipc_json_describe_node_recursive(&container->node));
}
}
json_object_object_add(workspace, "floating_nodes", floating_array);
// Create focus stack for __i3 output
json_object *output_focus = json_object_new_array();
json_object_array_add(output_focus, json_object_new_int(i3_scratch_id));
json_object *output = ipc_json_create_node(i3_output_id,
"__i3", false, output_focus, &box);
json_object_object_add(output, "type",
json_object_new_string("output"));
json_object_object_add(output, "layout",
json_object_new_string("output"));
json_object *nodes = json_object_new_array();
json_object_array_add(nodes, workspace);
json_object_object_add(output, "nodes", nodes);
return output;
}
static void ipc_json_describe_workspace(struct sway_workspace *workspace,
json_object *object) {
int num = isdigit(workspace->name[0]) ? atoi(workspace->name) : -1;
@ -216,20 +310,6 @@ static void ipc_json_describe_workspace(struct sway_workspace *workspace,
json_object_object_add(object, "floating_nodes", floating_array);
}
static const char *describe_container_border(enum sway_container_border border) {
switch (border) {
case B_NONE:
return "none";
case B_PIXEL:
return "pixel";
case B_NORMAL:
return "normal";
case B_CSD:
return "csd";
}
return "unknown";
}
static void ipc_json_describe_view(struct sway_container *c, json_object *object) {
json_object_object_add(object, "pid", json_object_new_int(c->view->pid));
@ -372,17 +452,10 @@ static void focus_inactive_children_iterator(struct sway_node *node,
json_object *ipc_json_describe_node(struct sway_node *node) {
struct sway_seat *seat = input_manager_get_default_seat();
bool focused = seat_get_focus(seat) == node;
json_object *object = json_object_new_object();
char *name = node_get_name(node);
struct wlr_box box;
node_get_box(node, &box);
json_object_object_add(object, "id", json_object_new_int((int)node->id));
json_object_object_add(object, "name",
name ? json_object_new_string(name) : NULL);
json_object_object_add(object, "rect", ipc_json_create_rect(&box));
json_object_object_add(object, "focused", json_object_new_boolean(focused));
json_object *focus = json_object_new_array();
struct focus_inactive_data data = {
@ -390,24 +463,9 @@ json_object *ipc_json_describe_node(struct sway_node *node) {
.object = focus,
};
seat_for_each_node(seat, focus_inactive_children_iterator, &data);
json_object_object_add(object, "focus", focus);
// set default values to be compatible with i3
json_object_object_add(object, "border",
json_object_new_string(describe_container_border(B_NONE)));
json_object_object_add(object, "current_border_width", json_object_new_int(0));
json_object_object_add(object, "layout",
json_object_new_string(ipc_json_layout_description(L_HORIZ)));
json_object_object_add(object, "orientation",
json_object_new_string(ipc_json_orientation_description(L_HORIZ)));
json_object_object_add(object, "percent", NULL);
json_object_object_add(object, "window_rect", ipc_json_create_empty_rect());
json_object_object_add(object, "deco_rect", ipc_json_create_empty_rect());
json_object_object_add(object, "geometry", ipc_json_create_empty_rect());
json_object_object_add(object, "window", NULL);
json_object_object_add(object, "urgent", json_object_new_boolean(false));
json_object_object_add(object, "floating_nodes", json_object_new_array());
json_object_object_add(object, "sticky", json_object_new_boolean(false));
json_object *object = ipc_json_create_node(
(int)node->id, name, focused, focus, &box);
switch (node->type) {
case N_ROOT:
@ -434,6 +492,8 @@ json_object *ipc_json_describe_node_recursive(struct sway_node *node) {
json_object *children = json_object_new_array();
switch (node->type) {
case N_ROOT:
json_object_array_add(children,
ipc_json_describe_scratchpad_output());
for (i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
json_object_array_add(children,