mirror of
https://github.com/gwenhael-le-moine/sway-patched-tray-menu.git
synced 2024-12-28 22:23:42 +01:00
Ignore unrelated cursor buttons while doing seat operations
* Click and hold a scrollbar * Drag the cursor onto another surface * While still holding the original button, press and release another cursor button * Things get weird There's two ways to fix this. Either cancel the seat operation and do the other click, or continue the seat operation and ignore the other click. I opted for the latter (ignoring the click) because it's easier to implement, and I suspect a second click during a seat operation is probably unintentional anyway.
This commit is contained in:
parent
681ed1826d
commit
4feedbf7cf
1 changed files with 6 additions and 5 deletions
|
@ -754,11 +754,12 @@ void dispatch_cursor_button(struct sway_cursor *cursor,
|
|||
}
|
||||
struct sway_seat *seat = cursor->seat;
|
||||
|
||||
// Handle ending seat operation
|
||||
if (cursor->seat->operation != OP_NONE &&
|
||||
button == cursor->seat->op_button && state == WLR_BUTTON_RELEASED) {
|
||||
seat_end_mouse_operation(seat);
|
||||
seat_pointer_notify_button(seat, time_msec, button, state);
|
||||
// Handle existing seat operation
|
||||
if (cursor->seat->operation != OP_NONE) {
|
||||
if (button == cursor->seat->op_button && state == WLR_BUTTON_RELEASED) {
|
||||
seat_end_mouse_operation(seat);
|
||||
seat_pointer_notify_button(seat, time_msec, button, state);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue