mirror of
https://github.com/gwenhael-le-moine/sway-patched-tray-menu.git
synced 2024-12-27 21:58:16 +01:00
Separate root-related code
This creates a root.c and moves bits and pieces from elsewhere into it. * layout_init has been renamed to root_create and moved into root.c * root_destroy has been created and is called on shutdown * scratchpad code has been moved into root.c, because hidden scratchpad containers are stored in the root struct
This commit is contained in:
parent
5de2223c6d
commit
04489ff420
12 changed files with 292 additions and 275 deletions
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@ -1,26 +0,0 @@
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#ifndef _SWAY_SCRATCHPAD_H
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#define _SWAY_SCRATCHPAD_H
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#include "tree/container.h"
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/**
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* Move a container to the scratchpad.
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*/
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void scratchpad_add_container(struct sway_container *con);
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/**
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* Remove a container from the scratchpad.
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*/
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void scratchpad_remove_container(struct sway_container *con);
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/**
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* Show or hide the next container on the scratchpad.
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*/
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void scratchpad_toggle_auto(void);
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/**
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* Show or hide a specific container on the scratchpad.
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*/
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void scratchpad_toggle_container(struct sway_container *con);
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#endif
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@ -3,6 +3,7 @@
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/render/wlr_texture.h>
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#include "sway/tree/container.h"
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#include "sway/tree/root.h"
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#include "config.h"
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enum movement_direction {
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@ -24,28 +25,6 @@ enum resize_edge {
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struct sway_container;
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struct sway_root {
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struct wlr_output_layout *output_layout;
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struct wl_listener output_layout_change;
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#ifdef HAVE_XWAYLAND
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struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
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#endif
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struct wl_list drag_icons; // sway_drag_icon::link
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struct wlr_texture *debug_tree;
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struct wl_list outputs; // sway_output::link
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list_t *scratchpad; // struct sway_container
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struct {
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struct wl_signal new_container;
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} events;
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};
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void layout_init(void);
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void container_add_child(struct sway_container *parent,
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struct sway_container *child);
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57
include/sway/tree/root.h
Normal file
57
include/sway/tree/root.h
Normal file
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@ -0,0 +1,57 @@
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#ifndef _SWAY_ROOT_H
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#define _SWAY_ROOT_H
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#include <wayland-server-core.h>
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#include <wayland-util.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/render/wlr_texture.h>
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#include "sway/tree/container.h"
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#include "config.h"
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#include "list.h"
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extern struct sway_container root_container;
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struct sway_root {
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struct wlr_output_layout *output_layout;
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struct wl_listener output_layout_change;
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#ifdef HAVE_XWAYLAND
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struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
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#endif
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struct wl_list drag_icons; // sway_drag_icon::link
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struct wlr_texture *debug_tree;
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struct wl_list outputs; // sway_output::link
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list_t *scratchpad; // struct sway_container
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struct {
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struct wl_signal new_container;
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} events;
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};
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void root_create(void);
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void root_destroy(void);
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/**
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* Move a container to the scratchpad.
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*/
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void root_scratchpad_add_container(struct sway_container *con);
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/**
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* Remove a container from the scratchpad.
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*/
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void root_scratchpad_remove_container(struct sway_container *con);
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/**
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* Show a single scratchpad container.
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*/
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void root_scratchpad_show(struct sway_container *con);
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/**
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* Hide a single scratchpad container.
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*/
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void root_scratchpad_hide(struct sway_container *con);
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#endif
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@ -9,10 +9,9 @@
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#include "sway/input/cursor.h"
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#include "sway/input/seat.h"
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#include "sway/output.h"
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#include "sway/scratchpad.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/layout.h"
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#include "sway/tree/root.h"
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#include "sway/tree/workspace.h"
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#include "stringop.h"
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#include "list.h"
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@ -324,7 +323,7 @@ static struct cmd_results *move_to_scratchpad(struct sway_container *con) {
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return cmd_results_new(CMD_INVALID, "move",
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"Container is already in the scratchpad");
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}
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scratchpad_add_container(con);
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root_scratchpad_add_container(con);
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return cmd_results_new(CMD_SUCCESS, NULL, NULL);
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}
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@ -1,8 +1,87 @@
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#include "log.h"
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#include "sway/commands.h"
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#include "sway/config.h"
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#include "sway/scratchpad.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/tree/container.h"
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#include "sway/tree/root.h"
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#include "sway/tree/workspace.h"
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static void scratchpad_toggle_auto(void) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct sway_container *ws = focus->type == C_WORKSPACE ?
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focus : container_parent(focus, C_WORKSPACE);
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// If the focus is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(focus)) {
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while (focus->parent->layout != L_FLOATING) {
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focus = focus->parent;
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}
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}
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// Check if the currently focused window is a scratchpad window and should
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// be hidden again.
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if (focus->scratchpad) {
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wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
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focus->name);
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root_scratchpad_hide(focus);
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return;
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}
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// Check if there is an unfocused scratchpad window on the current workspace
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// and focus it.
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for (int i = 0; i < ws->sway_workspace->floating->children->length; ++i) {
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struct sway_container *floater =
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ws->sway_workspace->floating->children->items[i];
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if (floater->scratchpad && focus != floater) {
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wlr_log(WLR_DEBUG,
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"Focusing other scratchpad window (%s) in this workspace",
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floater->name);
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root_scratchpad_show(floater);
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return;
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}
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}
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// Check if there is a visible scratchpad window on another workspace.
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// In this case we move it to the current workspace.
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for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
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struct sway_container *con =
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root_container.sway_root->scratchpad->items[i];
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if (con->parent) {
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wlr_log(WLR_DEBUG,
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"Moving a visible scratchpad window (%s) to this workspace",
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con->name);
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root_scratchpad_show(con);
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return;
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}
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}
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// Take the container at the bottom of the scratchpad list
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if (!sway_assert(root_container.sway_root->scratchpad->length,
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"Scratchpad is empty")) {
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return;
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}
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struct sway_container *con = root_container.sway_root->scratchpad->items[0];
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wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
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root_scratchpad_show(con);
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}
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static void scratchpad_toggle_container(struct sway_container *con) {
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if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
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return;
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}
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// Check if it matches a currently visible scratchpad window and hide it.
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if (con->parent) {
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root_scratchpad_hide(con);
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return;
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}
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root_scratchpad_show(con);
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}
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struct cmd_results *cmd_scratchpad(int argc, char **argv) {
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struct cmd_results *error = NULL;
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wlr_log(WLR_INFO, "Starting sway version " SWAY_VERSION);
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layout_init();
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root_create();
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if (!server_init(&server)) {
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return 1;
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wlr_log(WLR_INFO, "Shutting down sway");
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server_fini(&server);
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root_destroy();
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if (config) {
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free_config(config);
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@ -7,7 +7,6 @@ sway_sources = files(
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'debug-tree.c',
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'ipc-json.c',
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'ipc-server.c',
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'scratchpad.c',
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'security.c',
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'swaynag.c',
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'tree/arrange.c',
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'tree/container.c',
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'tree/layout.c',
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'tree/root.c',
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'tree/view.c',
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'tree/workspace.c',
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'tree/output.c',
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#define _XOPEN_SOURCE 700
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include "sway/scratchpad.h"
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#include "sway/input/seat.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/container.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "list.h"
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#include "log.h"
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void scratchpad_add_container(struct sway_container *con) {
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if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
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return;
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}
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con->scratchpad = true;
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list_add(root_container.sway_root->scratchpad, con);
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struct sway_container *parent = con->parent;
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container_set_floating(con, true);
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container_remove_child(con);
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arrange_windows(parent);
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
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}
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void scratchpad_remove_container(struct sway_container *con) {
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if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
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return;
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}
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con->scratchpad = false;
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for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
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if (root_container.sway_root->scratchpad->items[i] == con) {
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list_del(root_container.sway_root->scratchpad, i);
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break;
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}
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}
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}
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/**
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* Show a single scratchpad container.
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* The container might be visible on another workspace already.
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*/
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static void scratchpad_show(struct sway_container *con) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *ws = seat_get_focus(seat);
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if (ws->type != C_WORKSPACE) {
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ws = container_parent(ws, C_WORKSPACE);
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}
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// If the current con or any of its parents are in fullscreen mode, we
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// first need to disable it before showing the scratchpad con.
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if (ws->sway_workspace->fullscreen) {
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container_set_fullscreen(ws->sway_workspace->fullscreen, false);
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}
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// Show the container
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if (con->parent) {
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container_remove_child(con);
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}
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container_add_child(ws->sway_workspace->floating, con);
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// Make sure the container's center point overlaps this workspace
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double center_lx = con->x + con->width / 2;
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double center_ly = con->y + con->height / 2;
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struct wlr_box workspace_box;
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container_get_box(ws, &workspace_box);
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if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
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// Maybe resize it
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if (con->width > ws->width || con->height > ws->height) {
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container_init_floating(con);
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}
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// Center it
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double new_lx = ws->x + (ws->width - con->width) / 2;
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double new_ly = ws->y + (ws->height - con->height) / 2;
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container_floating_move_to(con, new_lx, new_ly);
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}
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arrange_windows(ws);
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seat_set_focus(seat, seat_get_focus_inactive(seat, con));
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container_set_dirty(con->parent);
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}
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/**
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* Hide a single scratchpad container.
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* The container might not be the focused container (eg. when using criteria).
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*/
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static void scratchpad_hide(struct sway_container *con) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct sway_container *ws = container_parent(con, C_WORKSPACE);
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container_remove_child(con);
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arrange_windows(ws);
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if (con == focus) {
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seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
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}
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list_move_to_end(root_container.sway_root->scratchpad, con);
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}
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void scratchpad_toggle_auto(void) {
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struct sway_seat *seat = input_manager_current_seat(input_manager);
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struct sway_container *focus = seat_get_focus(seat);
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struct sway_container *ws = focus->type == C_WORKSPACE ?
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focus : container_parent(focus, C_WORKSPACE);
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// If the focus is in a floating split container,
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// operate on the split container instead of the child.
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if (container_is_floating_or_child(focus)) {
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while (focus->parent->layout != L_FLOATING) {
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focus = focus->parent;
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}
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}
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// Check if the currently focused window is a scratchpad window and should
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// be hidden again.
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if (focus->scratchpad) {
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wlr_log(WLR_DEBUG, "Focus is a scratchpad window - hiding %s",
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focus->name);
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scratchpad_hide(focus);
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return;
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}
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// Check if there is an unfocused scratchpad window on the current workspace
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// and focus it.
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for (int i = 0; i < ws->sway_workspace->floating->children->length; ++i) {
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struct sway_container *floater =
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ws->sway_workspace->floating->children->items[i];
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if (floater->scratchpad && focus != floater) {
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wlr_log(WLR_DEBUG,
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"Focusing other scratchpad window (%s) in this workspace",
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floater->name);
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scratchpad_show(floater);
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return;
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}
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}
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// Check if there is a visible scratchpad window on another workspace.
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// In this case we move it to the current workspace.
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for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
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struct sway_container *con =
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root_container.sway_root->scratchpad->items[i];
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if (con->parent) {
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wlr_log(WLR_DEBUG,
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"Moving a visible scratchpad window (%s) to this workspace",
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con->name);
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scratchpad_show(con);
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return;
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}
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}
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// Take the container at the bottom of the scratchpad list
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if (!sway_assert(root_container.sway_root->scratchpad->length,
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"Scratchpad is empty")) {
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return;
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}
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struct sway_container *con = root_container.sway_root->scratchpad->items[0];
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wlr_log(WLR_DEBUG, "Showing %s from list", con->name);
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scratchpad_show(con);
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}
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void scratchpad_toggle_container(struct sway_container *con) {
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if (!sway_assert(con->scratchpad, "Container isn't in the scratchpad")) {
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return;
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}
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// Check if it matches a currently visible scratchpad window and hide it.
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if (con->parent) {
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scratchpad_hide(con);
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return;
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}
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scratchpad_show(con);
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}
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@ -14,8 +14,6 @@
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#include "list.h"
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#include "log.h"
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struct sway_container root_container;
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static void apply_horiz_layout(struct sway_container *parent) {
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size_t num_children = parent->children->length;
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if (!num_children) {
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@ -17,7 +17,6 @@
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#include "sway/input/seat.h"
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#include "sway/ipc-server.h"
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#include "sway/output.h"
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#include "sway/scratchpad.h"
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#include "sway/server.h"
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#include "sway/tree/arrange.h"
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#include "sway/tree/layout.h"
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@ -336,7 +335,6 @@ static struct sway_container *container_destroy_noreaping(
|
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// Workspaces will refuse to be destroyed if they're the last workspace
|
||||
// on their output.
|
||||
if (!container_workspace_destroy(con)) {
|
||||
wlr_log(WLR_ERROR, "workspace doesn't want to destroy");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
@ -347,7 +345,7 @@ static struct sway_container *container_destroy_noreaping(
|
|||
container_set_dirty(con);
|
||||
|
||||
if (con->scratchpad) {
|
||||
scratchpad_remove_container(con);
|
||||
root_scratchpad_remove_container(con);
|
||||
}
|
||||
|
||||
if (!con->parent) {
|
||||
|
@ -1097,7 +1095,7 @@ void container_set_floating(struct sway_container *container, bool enable) {
|
|||
} else {
|
||||
// Returning to tiled
|
||||
if (container->scratchpad) {
|
||||
scratchpad_remove_container(container);
|
||||
root_scratchpad_remove_container(container);
|
||||
}
|
||||
container_remove_child(container);
|
||||
struct sway_container *reference =
|
||||
|
|
|
@ -19,40 +19,6 @@
|
|||
#include "list.h"
|
||||
#include "log.h"
|
||||
|
||||
struct sway_container root_container;
|
||||
|
||||
static void output_layout_handle_change(struct wl_listener *listener,
|
||||
void *data) {
|
||||
arrange_windows(&root_container);
|
||||
transaction_commit_dirty();
|
||||
}
|
||||
|
||||
void layout_init(void) {
|
||||
root_container.id = 0; // normally assigned in new_swayc()
|
||||
root_container.type = C_ROOT;
|
||||
root_container.layout = L_NONE;
|
||||
root_container.name = strdup("root");
|
||||
root_container.instructions = create_list();
|
||||
root_container.children = create_list();
|
||||
root_container.current.children = create_list();
|
||||
wl_signal_init(&root_container.events.destroy);
|
||||
|
||||
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
|
||||
root_container.sway_root->output_layout = wlr_output_layout_create();
|
||||
wl_list_init(&root_container.sway_root->outputs);
|
||||
#ifdef HAVE_XWAYLAND
|
||||
wl_list_init(&root_container.sway_root->xwayland_unmanaged);
|
||||
#endif
|
||||
wl_list_init(&root_container.sway_root->drag_icons);
|
||||
wl_signal_init(&root_container.sway_root->events.new_container);
|
||||
root_container.sway_root->scratchpad = create_list();
|
||||
|
||||
root_container.sway_root->output_layout_change.notify =
|
||||
output_layout_handle_change;
|
||||
wl_signal_add(&root_container.sway_root->output_layout->events.change,
|
||||
&root_container.sway_root->output_layout_change);
|
||||
}
|
||||
|
||||
static int index_child(const struct sway_container *child) {
|
||||
struct sway_container *parent = child->parent;
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
|
|
147
sway/tree/root.c
Normal file
147
sway/tree/root.c
Normal file
|
@ -0,0 +1,147 @@
|
|||
#define _POSIX_C_SOURCE 200809L
|
||||
#include <stdbool.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <wlr/types/wlr_output_layout.h>
|
||||
#include "sway/input/seat.h"
|
||||
#include "sway/tree/arrange.h"
|
||||
#include "sway/tree/container.h"
|
||||
#include "sway/tree/root.h"
|
||||
#include "sway/tree/workspace.h"
|
||||
#include "list.h"
|
||||
#include "log.h"
|
||||
|
||||
struct sway_container root_container;
|
||||
|
||||
static void output_layout_handle_change(struct wl_listener *listener,
|
||||
void *data) {
|
||||
arrange_windows(&root_container);
|
||||
transaction_commit_dirty();
|
||||
}
|
||||
|
||||
void root_create(void) {
|
||||
root_container.id = 0; // normally assigned in new_swayc()
|
||||
root_container.type = C_ROOT;
|
||||
root_container.layout = L_NONE;
|
||||
root_container.name = strdup("root");
|
||||
root_container.instructions = create_list();
|
||||
root_container.children = create_list();
|
||||
root_container.current.children = create_list();
|
||||
wl_signal_init(&root_container.events.destroy);
|
||||
|
||||
root_container.sway_root = calloc(1, sizeof(*root_container.sway_root));
|
||||
root_container.sway_root->output_layout = wlr_output_layout_create();
|
||||
wl_list_init(&root_container.sway_root->outputs);
|
||||
#ifdef HAVE_XWAYLAND
|
||||
wl_list_init(&root_container.sway_root->xwayland_unmanaged);
|
||||
#endif
|
||||
wl_list_init(&root_container.sway_root->drag_icons);
|
||||
wl_signal_init(&root_container.sway_root->events.new_container);
|
||||
root_container.sway_root->scratchpad = create_list();
|
||||
|
||||
root_container.sway_root->output_layout_change.notify =
|
||||
output_layout_handle_change;
|
||||
wl_signal_add(&root_container.sway_root->output_layout->events.change,
|
||||
&root_container.sway_root->output_layout_change);
|
||||
}
|
||||
|
||||
void root_destroy(void) {
|
||||
// sway_root
|
||||
wl_list_remove(&root_container.sway_root->output_layout_change.link);
|
||||
list_free(root_container.sway_root->scratchpad);
|
||||
wlr_output_layout_destroy(root_container.sway_root->output_layout);
|
||||
free(root_container.sway_root);
|
||||
|
||||
// root_container
|
||||
list_free(root_container.instructions);
|
||||
list_free(root_container.children);
|
||||
list_free(root_container.current.children);
|
||||
free(root_container.name);
|
||||
|
||||
memset(&root_container, 0, sizeof(root_container));
|
||||
}
|
||||
|
||||
void root_scratchpad_add_container(struct sway_container *con) {
|
||||
if (!sway_assert(!con->scratchpad, "Container is already in scratchpad")) {
|
||||
return;
|
||||
}
|
||||
con->scratchpad = true;
|
||||
list_add(root_container.sway_root->scratchpad, con);
|
||||
|
||||
struct sway_container *parent = con->parent;
|
||||
container_set_floating(con, true);
|
||||
container_remove_child(con);
|
||||
arrange_windows(parent);
|
||||
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
seat_set_focus(seat, seat_get_focus_inactive(seat, parent));
|
||||
}
|
||||
|
||||
void root_scratchpad_remove_container(struct sway_container *con) {
|
||||
if (!sway_assert(con->scratchpad, "Container is not in scratchpad")) {
|
||||
return;
|
||||
}
|
||||
con->scratchpad = false;
|
||||
for (int i = 0; i < root_container.sway_root->scratchpad->length; ++i) {
|
||||
if (root_container.sway_root->scratchpad->items[i] == con) {
|
||||
list_del(root_container.sway_root->scratchpad, i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void root_scratchpad_show(struct sway_container *con) {
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *ws = seat_get_focus(seat);
|
||||
if (ws->type != C_WORKSPACE) {
|
||||
ws = container_parent(ws, C_WORKSPACE);
|
||||
}
|
||||
|
||||
// If the current con or any of its parents are in fullscreen mode, we
|
||||
// first need to disable it before showing the scratchpad con.
|
||||
if (ws->sway_workspace->fullscreen) {
|
||||
container_set_fullscreen(ws->sway_workspace->fullscreen, false);
|
||||
}
|
||||
|
||||
// Show the container
|
||||
if (con->parent) {
|
||||
container_remove_child(con);
|
||||
}
|
||||
container_add_child(ws->sway_workspace->floating, con);
|
||||
|
||||
// Make sure the container's center point overlaps this workspace
|
||||
double center_lx = con->x + con->width / 2;
|
||||
double center_ly = con->y + con->height / 2;
|
||||
|
||||
struct wlr_box workspace_box;
|
||||
container_get_box(ws, &workspace_box);
|
||||
if (!wlr_box_contains_point(&workspace_box, center_lx, center_ly)) {
|
||||
// Maybe resize it
|
||||
if (con->width > ws->width || con->height > ws->height) {
|
||||
container_init_floating(con);
|
||||
}
|
||||
|
||||
// Center it
|
||||
double new_lx = ws->x + (ws->width - con->width) / 2;
|
||||
double new_ly = ws->y + (ws->height - con->height) / 2;
|
||||
container_floating_move_to(con, new_lx, new_ly);
|
||||
}
|
||||
|
||||
arrange_windows(ws);
|
||||
seat_set_focus(seat, seat_get_focus_inactive(seat, con));
|
||||
|
||||
container_set_dirty(con->parent);
|
||||
}
|
||||
|
||||
void root_scratchpad_hide(struct sway_container *con) {
|
||||
struct sway_seat *seat = input_manager_current_seat(input_manager);
|
||||
struct sway_container *focus = seat_get_focus(seat);
|
||||
struct sway_container *ws = container_parent(con, C_WORKSPACE);
|
||||
|
||||
container_remove_child(con);
|
||||
arrange_windows(ws);
|
||||
if (con == focus) {
|
||||
seat_set_focus(seat, seat_get_focus_inactive(seat, ws));
|
||||
}
|
||||
list_move_to_end(root_container.sway_root->scratchpad, con);
|
||||
}
|
Loading…
Reference in a new issue