sway-patched-tray-menu-github/sway/config/output.c

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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdbool.h>
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#include <string.h>
#include <signal.h>
#include <sys/wait.h>
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#include <unistd.h>
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#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
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#include "sway/config.h"
#include "sway/output.h"
#include "sway/tree/root.h"
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#include "log.h"
int output_name_cmp(const void *item, const void *data) {
const struct output_config *output = item;
const char *name = data;
return strcmp(output->name, name);
}
void output_get_identifier(char *identifier, size_t len,
struct sway_output *output) {
struct wlr_output *wlr_output = output->wlr_output;
snprintf(identifier, len, "%s %s %s", wlr_output->make, wlr_output->model,
wlr_output->serial);
}
struct output_config *new_output_config(const char *name) {
struct output_config *oc = calloc(1, sizeof(struct output_config));
if (oc == NULL) {
return NULL;
}
oc->name = strdup(name);
if (oc->name == NULL) {
free(oc);
return NULL;
}
oc->enabled = -1;
oc->width = oc->height = -1;
oc->refresh_rate = -1;
oc->x = oc->y = -1;
oc->scale = -1;
oc->transform = -1;
return oc;
}
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void merge_output_config(struct output_config *dst, struct output_config *src) {
if (src->enabled != -1) {
dst->enabled = src->enabled;
}
if (src->width != -1) {
dst->width = src->width;
}
if (src->height != -1) {
dst->height = src->height;
}
if (src->x != -1) {
dst->x = src->x;
}
if (src->y != -1) {
dst->y = src->y;
}
if (src->scale != -1) {
dst->scale = src->scale;
}
if (src->refresh_rate != -1) {
dst->refresh_rate = src->refresh_rate;
}
if (src->transform != -1) {
dst->transform = src->transform;
}
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if (src->background) {
free(dst->background);
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dst->background = strdup(src->background);
}
if (src->background_option) {
free(dst->background_option);
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dst->background_option = strdup(src->background_option);
}
if (src->background_fallback) {
free(dst->background_fallback);
dst->background_fallback = strdup(src->background_fallback);
}
if (src->dpms_state != 0) {
dst->dpms_state = src->dpms_state;
}
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}
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static void merge_wildcard_on_all(struct output_config *wildcard) {
for (int i = 0; i < config->output_configs->length; i++) {
struct output_config *oc = config->output_configs->items[i];
if (strcmp(wildcard->name, oc->name) != 0) {
sway_log(SWAY_DEBUG, "Merging output * config on %s", oc->name);
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merge_output_config(oc, wildcard);
}
}
}
struct output_config *store_output_config(struct output_config *oc) {
bool wildcard = strcmp(oc->name, "*") == 0;
if (wildcard) {
merge_wildcard_on_all(oc);
}
int i = list_seq_find(config->output_configs, output_name_cmp, oc->name);
if (i >= 0) {
sway_log(SWAY_DEBUG, "Merging on top of existing output config");
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struct output_config *current = config->output_configs->items[i];
merge_output_config(current, oc);
free_output_config(oc);
oc = current;
} else if (!wildcard) {
sway_log(SWAY_DEBUG, "Adding non-wildcard output config");
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i = list_seq_find(config->output_configs, output_name_cmp, "*");
if (i >= 0) {
sway_log(SWAY_DEBUG, "Merging on top of output * config");
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struct output_config *current = new_output_config(oc->name);
merge_output_config(current, config->output_configs->items[i]);
merge_output_config(current, oc);
free_output_config(oc);
oc = current;
}
list_add(config->output_configs, oc);
} else {
// New wildcard config. Just add it
sway_log(SWAY_DEBUG, "Adding output * config");
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list_add(config->output_configs, oc);
}
sway_log(SWAY_DEBUG, "Config stored for output %s (enabled: %d) (%dx%d@%fHz "
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"position %d,%d scale %f transform %d) (bg %s %s) (dpms %d)",
oc->name, oc->enabled, oc->width, oc->height, oc->refresh_rate,
oc->x, oc->y, oc->scale, oc->transform, oc->background,
oc->background_option, oc->dpms_state);
return oc;
}
static bool set_mode(struct wlr_output *output, int width, int height,
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float refresh_rate) {
int mhz = (int)(refresh_rate * 1000);
if (wl_list_empty(&output->modes)) {
sway_log(SWAY_DEBUG, "Assigning custom mode to %s", output->name);
return wlr_output_set_custom_mode(output, width, height, mhz);
}
struct wlr_output_mode *mode, *best = NULL;
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wl_list_for_each(mode, &output->modes, link) {
if (mode->width == width && mode->height == height) {
if (mode->refresh == mhz) {
best = mode;
break;
}
best = mode;
}
}
if (!best) {
sway_log(SWAY_ERROR, "Configured mode for %s not available", output->name);
sway_log(SWAY_INFO, "Picking default mode instead");
best = wl_container_of(output->modes.prev, mode, link);
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} else {
sway_log(SWAY_DEBUG, "Assigning configured mode to %s", output->name);
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}
return wlr_output_set_mode(output, best);
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}
void terminate_swaybg(pid_t pid) {
int ret = kill(pid, SIGTERM);
if (ret != 0) {
sway_log(SWAY_ERROR, "Unable to terminate swaybg [pid: %d]", pid);
} else {
int status;
waitpid(pid, &status, 0);
}
}
bool apply_output_config(struct output_config *oc, struct sway_output *output) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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struct wlr_output *wlr_output = output->wlr_output;
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if (oc && !oc->enabled) {
// Output is configured to be disabled
if (output->enabled) {
output_disable(output);
wlr_output_layout_remove(root->output_layout, wlr_output);
}
wlr_output_enable(wlr_output, false);
return true;
} else if (!output->enabled) {
// Output is not enabled. Enable it, output_enable will call us again.
if (!oc || oc->dpms_state != DPMS_OFF) {
wlr_output_enable(wlr_output, true);
}
output_enable(output, oc);
return true;
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}
bool modeset_success;
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if (oc && oc->width > 0 && oc->height > 0) {
sway_log(SWAY_DEBUG, "Set %s mode to %dx%d (%f GHz)", oc->name, oc->width,
oc->height, oc->refresh_rate);
modeset_success =
set_mode(wlr_output, oc->width, oc->height, oc->refresh_rate);
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} else if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode =
wl_container_of(wlr_output->modes.prev, mode, link);
modeset_success = wlr_output_set_mode(wlr_output, mode);
} else {
// Output doesn't support modes
modeset_success = true;
}
if (!modeset_success) {
// Failed to modeset, maybe the output is missing a CRTC. Leave the
// output disabled for now and try again when the output gets the mode
// we asked for.
sway_log(SWAY_ERROR, "Failed to modeset output %s", wlr_output->name);
return false;
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}
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if (oc && oc->scale > 0) {
sway_log(SWAY_DEBUG, "Set %s scale to %f", oc->name, oc->scale);
wlr_output_set_scale(wlr_output, oc->scale);
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}
if (oc && oc->transform >= 0) {
sway_log(SWAY_DEBUG, "Set %s transform to %d", oc->name, oc->transform);
wlr_output_set_transform(wlr_output, oc->transform);
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}
// Find position for it
if (oc && (oc->x != -1 || oc->y != -1)) {
sway_log(SWAY_DEBUG, "Set %s position to %d, %d", oc->name, oc->x, oc->y);
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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wlr_output_layout_add(root->output_layout, wlr_output, oc->x, oc->y);
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} else {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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wlr_output_layout_add_auto(root->output_layout, wlr_output);
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}
if (output->bg_pid != 0) {
terminate_swaybg(output->bg_pid);
}
if (oc && oc->background && config->swaybg_command) {
sway_log(SWAY_DEBUG, "Setting background for output %s to %s",
wlr_output->name, oc->background);
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char *const cmd[] = {
config->swaybg_command,
wlr_output->name,
oc->background,
oc->background_option,
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oc->background_fallback ? oc->background_fallback : NULL,
NULL,
};
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Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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output->bg_pid = fork();
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if (output->bg_pid < 0) {
sway_log_errno(SWAY_ERROR, "fork failed");
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} else if (output->bg_pid == 0) {
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execvp(cmd[0], cmd);
sway_log_errno(SWAY_ERROR, "Failed to execute swaybg");
}
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}
if (oc) {
switch (oc->dpms_state) {
case DPMS_ON:
sway_log(SWAY_DEBUG, "Turning on screen");
wlr_output_enable(wlr_output, true);
break;
case DPMS_OFF:
sway_log(SWAY_DEBUG, "Turning off screen");
wlr_output_enable(wlr_output, false);
break;
case DPMS_IGNORE:
break;
}
}
return true;
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}
static void default_output_config(struct output_config *oc,
struct wlr_output *wlr_output) {
oc->enabled = 1;
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode =
wl_container_of(wlr_output->modes.prev, mode, link);
oc->width = mode->width;
oc->height = mode->height;
oc->refresh_rate = mode->refresh;
}
oc->x = oc->y = -1;
oc->scale = 1;
oc->transform = WL_OUTPUT_TRANSFORM_NORMAL;
}
static struct output_config *get_output_config(char *identifier,
struct sway_output *sway_output) {
const char *name = sway_output->wlr_output->name;
struct output_config *oc_name = NULL;
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int i = list_seq_find(config->output_configs, output_name_cmp, name);
if (i >= 0) {
oc_name = config->output_configs->items[i];
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}
struct output_config *oc_id = NULL;
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i = list_seq_find(config->output_configs, output_name_cmp, identifier);
if (i >= 0) {
oc_id = config->output_configs->items[i];
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}
struct output_config *result = result = new_output_config("temp");
if (config->reloading) {
default_output_config(result, sway_output->wlr_output);
}
if (oc_name && oc_id) {
// Generate a config named `<identifier> on <name>` which contains a
// merged copy of the identifier on name. This will make sure that both
// identifier and name configs are respected, with identifier getting
// priority
size_t length = snprintf(NULL, 0, "%s on %s", identifier, name) + 1;
char *temp = malloc(length);
snprintf(temp, length, "%s on %s", identifier, name);
free(result->name);
result->name = temp;
merge_output_config(result, oc_name);
merge_output_config(result, oc_id);
sway_log(SWAY_DEBUG, "Generated output config \"%s\" (enabled: %d)"
" (%dx%d@%fHz position %d,%d scale %f transform %d) (bg %s %s)"
" (dpms %d)", result->name, result->enabled, result->width,
result->height, result->refresh_rate, result->x, result->y,
result->scale, result->transform, result->background,
result->background_option, result->dpms_state);
} else if (oc_name) {
// No identifier config, just return a copy of the name config
free(result->name);
result->name = strdup(name);
merge_output_config(result, oc_name);
} else if (oc_id) {
// No name config, just return a copy of the identifier config
free(result->name);
result->name = strdup(identifier);
merge_output_config(result, oc_id);
} else if (config->reloading) {
// Neither config exists, but we need to reset the output so create a
// default config for the output and if a wildcard config exists, merge
// that on top
free(result->name);
result->name = strdup("*");
i = list_seq_find(config->output_configs, output_name_cmp, "*");
if (i >= 0) {
merge_output_config(result, config->output_configs->items[i]);
}
} else {
free_output_config(result);
result = NULL;
}
return result;
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}
void apply_output_config_to_outputs(struct output_config *oc) {
// Try to find the output container and apply configuration now. If
// this is during startup then there will be no container and config
// will be applied during normal "new output" event from wlroots.
bool wildcard = strcmp(oc->name, "*") == 0;
char id[128];
struct sway_output *sway_output;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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wl_list_for_each(sway_output, &root->all_outputs, link) {
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char *name = sway_output->wlr_output->name;
output_get_identifier(id, sizeof(id), sway_output);
if (wildcard || !strcmp(name, oc->name) || !strcmp(id, oc->name)) {
struct output_config *current = new_output_config(oc->name);
merge_output_config(current, oc);
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if (wildcard) {
struct output_config *tmp = get_output_config(id, sway_output);
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if (tmp) {
free_output_config(current);
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current = tmp;
}
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 13:00:10 +02:00
apply_output_config(current, sway_output);
free_output_config(current);
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if (!wildcard) {
// Stop looking if the output config isn't applicable to all
// outputs
break;
}
}
}
}
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void free_output_config(struct output_config *oc) {
if (!oc) {
return;
}
free(oc->name);
free(oc->background);
free(oc->background_option);
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free(oc->background_fallback);
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free(oc);
}