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draw 1 and fix bug
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parent
32847475aa
commit
d8d6082484
2 changed files with 3 additions and 4 deletions
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@ -109,7 +109,7 @@ func (s *Solitaire) click(x, y int) {
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switch deckTypes[i] {
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case stock:
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if deck.Size() > 0 {
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s.draw(3, deck, s.decks[waste])
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s.draw(1, deck, s.decks[waste])
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} else {
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s.draw(s.decks[waste].Size(), s.decks[waste], deck)
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}
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@ -139,8 +139,7 @@ func (s *Solitaire) click(x, y int) {
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}
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deck.Top().Flip()
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} else if s.selected != nil && s.selected.deck != i {
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ok := s.move(&index{deck: i, card: j})
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if !ok {
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if !s.move(&index{deck: i, card: j}) && deck.Size() > 0 {
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s.toggleSelect(nil)
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s.toggleSelect(&index{deck: i, card: j})
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}
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@ -51,7 +51,7 @@ func (d *Deck) View() string {
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// Outline
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if d.Size() == 0 {
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return viewCard(" ", "", lipgloss.AdaptiveColor{Light: "#EEEEEE", Dark: "#888888"})
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return viewCard(" ", "", lipgloss.AdaptiveColor{Light: "#CCCCCC", Dark: "#888888"})
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}
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// Expanded cards
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