slackware-current/source/l/mozjs60/patches/Save-and-restore-non-volatile-x28-on-ARM64-for-generated-unboxed-object-constructor.patch
Patrick J Volkerding e37e24f7e5 Wed Dec 11 21:03:27 UTC 2019
ap/mariadb-10.4.11-x86_64-1.txz:  Upgraded.
d/cmake-3.16.1-x86_64-1.txz:  Upgraded.
d/git-2.24.1-x86_64-1.txz:  Upgraded.
l/mozjs52-52.9.0esr-x86_64-2.txz:  Removed.
  This was used only by polkit-0.115.
l/mozjs60-60.9.0esr-x86_64-1.txz:  Added.
  This is needed for polkit-0.116.
l/polkit-0.116-x86_64-1.txz:  Upgraded.
n/ModemManager-1.12.2-x86_64-1.txz:  Upgraded.
xap/xine-ui-0.99.12-x86_64-1.txz:  Upgraded.
2019-12-12 08:59:50 +01:00

64 lines
2.4 KiB
Diff

# HG changeset patch
# User Lars T Hansen <lhansen@mozilla.com>
# Date 1519822672 -3600
# Node ID 800abe66894d6b07b24bccecbf6a65e2261076f6
# Parent 223c97459e96183eb616aed39147207bdb953ba8
Bug 1375074 - Save and restore non-volatile x28 on ARM64 for generated unboxed object constructor. r=sstangl
Origin: upstream
Applied-upstream: 61, commit: https://hg.mozilla.org/mozilla-central/rev/800abe66894d
---
js/src/vm/UnboxedObject.cpp | 30 ++++++++++++++++++++++++++----
1 file changed, 26 insertions(+), 4 deletions(-)
diff --git a/js/src/vm/UnboxedObject.cpp b/js/src/vm/UnboxedObject.cpp
index 35ca20d7405f..1c20a1093d13 100644
--- a/js/src/vm/UnboxedObject.cpp
+++ b/js/src/vm/UnboxedObject.cpp
@@ -86,9 +86,16 @@ static const uintptr_t CLEAR_CONSTRUCTOR_CODE_TOKEN = 0x1;
#endif
#ifdef JS_CODEGEN_ARM64
- // ARM64 communicates stack address via sp, but uses a pseudo-sp for
- // addressing.
- masm.initStackPtr();
+ // ARM64 communicates stack address via sp, but uses a pseudo-sp (PSP) for
+ // addressing. The register we use for PSP may however also be used by
+ // calling code, and it is nonvolatile, so save it. Do this as a special
+ // case first because the generic save/restore code needs the PSP to be
+ // initialized already.
+ MOZ_ASSERT(PseudoStackPointer64.Is(masm.GetStackPointer64()));
+ masm.Str(PseudoStackPointer64, vixl::MemOperand(sp, -16, vixl::PreIndex));
+
+ // Initialize the PSP from the SP.
+ masm.initStackPtr();
#endif
MOZ_ASSERT(propertiesReg.volatile_());
@@ -239,7 +246,22 @@ static const uintptr_t CLEAR_CONSTRUCTOR_CODE_TOKEN = 0x1;
if (ScratchDoubleReg.volatile_()) masm.pop(ScratchDoubleReg);
masm.PopRegsInMask(savedNonVolatileRegisters);
- masm.abiret();
+#ifdef JS_CODEGEN_ARM64
+ // Now restore the value that was in the PSP register on entry, and return.
+
+ // Obtain the correct SP from the PSP.
+ masm.Mov(sp, PseudoStackPointer64);
+
+ // Restore the saved value of the PSP register, this value is whatever the
+ // caller had saved in it, not any actual SP value, and it must not be
+ // overwritten subsequently.
+ masm.Ldr(PseudoStackPointer64, vixl::MemOperand(sp, 16, vixl::PostIndex));
+
+ // Perform a plain Ret(), as abiret() will move SP <- PSP and that is wrong.
+ masm.Ret(vixl::lr);
+#else
+ masm.abiret();
+#endif
masm.bind(&failureStoreOther);
--
2.21.0