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d/p2c-2.02-x86_64-1.txz: Upgraded. kde/dolphin-22.12.0-x86_64-2.txz: Rebuilt. [PATCH] Revert "portalize drag urls" Thanks to marav. l/gst-plugins-bad-free-1.20.5-x86_64-1.txz: Upgraded. l/gst-plugins-base-1.20.5-x86_64-1.txz: Upgraded. l/gst-plugins-good-1.20.5-x86_64-1.txz: Upgraded. l/gst-plugins-libav-1.20.5-x86_64-1.txz: Upgraded. l/gstreamer-1.20.5-x86_64-1.txz: Upgraded. l/libqalculate-4.5.0-x86_64-1.txz: Upgraded. l/libvncserver-0.9.14-x86_64-1.txz: Upgraded. l/sdl-1.2.15-x86_64-14.txz: Rebuilt. This update fixes a heap overflow problem in video/SDL_pixels.c in SDL. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service, or code execution. Thanks to marav for the heads-up. For more information, see: https://www.cve.org/CVERecord?id=CVE-2021-33657 (* Security fix *) n/gnupg2-2.2.41-x86_64-1.txz: Upgraded. n/libksba-1.6.3-x86_64-1.txz: Upgraded. Fix another integer overflow in the CRL's signature parser. (* Security fix *) x/libSM-1.2.4-x86_64-1.txz: Upgraded. x/xcb-util-0.4.1-x86_64-1.txz: Upgraded. x/xdriinfo-1.0.7-x86_64-1.txz: Upgraded.
35 lines
1.2 KiB
Diff
35 lines
1.2 KiB
Diff
From d95c1a4bbd644baba748d341b03141e5f0481ae6 Mon Sep 17 00:00:00 2001
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From: Sam Lantinga <slouken@libsdl.org>
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Date: Tue, 30 Nov 2021 12:36:46 -0800
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Subject: [PATCH] Always create a full 256-entry map in case color values are
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out of range
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Fixes https://github.com/libsdl-org/SDL/issues/5042
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Backport of CVE-2021-33657 fix from SDL2
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---
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src/video/SDL_pixels.c | 4 ++--
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1 file changed, 2 insertions(+), 2 deletions(-)
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diff --git a/src/video/SDL_pixels.c b/src/video/SDL_pixels.c
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index 17f1a7199..d0973f217 100644
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--- a/src/video/SDL_pixels.c
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+++ b/src/video/SDL_pixels.c
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@@ -477,7 +477,7 @@ static Uint8 *Map1to1(SDL_Palette *src, SDL_Palette *dst, int *identical)
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}
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*identical = 0;
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}
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- map = (Uint8 *)SDL_malloc(src->ncolors);
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+ map = (Uint8 *) SDL_calloc(256, sizeof(Uint8));
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if ( map == NULL ) {
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SDL_OutOfMemory();
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return(NULL);
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@@ -498,7 +498,7 @@ static Uint8 *Map1toN(SDL_PixelFormat *src, SDL_PixelFormat *dst)
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SDL_Palette *pal = src->palette;
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bpp = ((dst->BytesPerPixel == 3) ? 4 : dst->BytesPerPixel);
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- map = (Uint8 *)SDL_malloc(pal->ncolors*bpp);
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+ map = (Uint8 *) SDL_calloc(256, bpp);
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if ( map == NULL ) {
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SDL_OutOfMemory();
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return(NULL);
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