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68 lines
2 KiB
Diff
68 lines
2 KiB
Diff
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From: "Dr. Tobias Quathamer" <toddy@debian.org>
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Date: Sat, 28 Apr 2018 15:09:16 +0200
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Subject: hack: Fix segv when 'i' (inventory) done after load from saved game.
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Not all name information was saved or recovered leaving pointers to
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nothing.
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Thanks: Richard Henschel <rhenschel@accesscomm.ca>
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---
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hack/hack.o_init.c | 25 +++++++++++++++++++++++--
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1 file changed, 23 insertions(+), 2 deletions(-)
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diff --git a/hack/hack.o_init.c b/hack/hack.o_init.c
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index dc5bf93..fdab26e 100644
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--- a/hack/hack.o_init.c
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+++ b/hack/hack.o_init.c
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@@ -184,8 +184,7 @@ savenames(fd)
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bwrite(fd, (char *) bases, sizeof bases);
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bwrite(fd, (char *) objects, sizeof objects);
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/*
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- * as long as we use only one version of Hack/Quest we need not save
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- * oc_name and oc_descr, but we must save oc_uname for all objects
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+ * Save oc_name, oc_descr, as well as oc_uname for all objects
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*/
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for (i = 0; i < SIZE(objects); i++) {
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if (objects[i].oc_uname) {
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@@ -193,6 +192,16 @@ savenames(fd)
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bwrite(fd, (char *) &len, sizeof len);
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bwrite(fd, objects[i].oc_uname, len);
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}
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+ if (objects[i].oc_name) {
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+ len = strlen(objects[i].oc_name) + 1;
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+ bwrite(fd, (char *) &len, sizeof len);
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+ bwrite(fd, objects[i].oc_name, len);
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+ }
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+ if (objects[i].oc_descr) {
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+ len = strlen(objects[i].oc_descr) + 1;
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+ bwrite(fd, (char *) &len, sizeof len);
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+ bwrite(fd, objects[i].oc_descr, len);
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+ }
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}
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}
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@@ -205,11 +214,23 @@ restnames(fd)
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mread(fd, (char *) bases, sizeof bases);
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mread(fd, (char *) objects, sizeof objects);
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for (i = 0; i < SIZE(objects); i++)
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+ {
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if (objects[i].oc_uname) {
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mread(fd, (char *) &len, sizeof len);
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objects[i].oc_uname = (char *) alloc(len);
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mread(fd, objects[i].oc_uname, len);
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}
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+ if (objects[i].oc_name) {
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+ mread(fd, (char *) &len, sizeof len);
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+ objects[i].oc_name = (char *) alloc(len);
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+ mread(fd, objects[i].oc_name, len);
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+ }
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+ if (objects[i].oc_descr) {
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+ mread(fd, (char *) &len, sizeof len);
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+ objects[i].oc_descr = (char *) alloc(len);
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+ mread(fd, objects[i].oc_descr, len);
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+ }
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+ }
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}
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int
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