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179 lines
6.2 KiB
Groff
179 lines
6.2 KiB
Groff
.\" First parameter, NAME, should be all caps
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.\" Second parameter, SECTION, should be 1-8, maybe w/ subsection
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.\" other parameters are allowed: see man(7), man(1)
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.TH MAME 6 "March 4, 2009"
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.\" Please adjust this date whenever revising the manpage.
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.\"
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.\" Some roff macros, for reference:
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.\" .nh disable hyphenation
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.\" .hy enable hyphenation
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.\" .ad l left justify
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.\" .ad b justify to both left and right margins
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.\" .nf disable filling
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.\" .fi enable filling
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.\" .br insert line break
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.\" .sp <n> insert n+1 empty lines
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.\" for manpage-specific macros, see man(7)
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.SH "NAME"
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mame \- Multiple Arcade Machine Emulator
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.SH "SYNOPSIS"
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.B mame
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.RI "[ Options ] [ ROM_name ]"
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.SH "DESCRIPTION"
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Multiple Arcade Machine Emulator using the Simple Direct Media Layer.
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.br
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This manual page documents sdlmame, which is a port of MAME(tm) (Multiple Arcade Machine Emulator) that uses SDL (Simple Direct Media Layer).
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.br
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.ad b
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\fBMAME\fP is an emulator: it reproduces, more or less faithfully, the behaviour of several arcade machines.
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But hardware is useless without software, so an image of the ROMs which run on that hardware is required.
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\fBSuch ROMs, like any other commercial software, are copyrighted material and it is therefore illegal to use them if you don't own the original arcade machine\fP.
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Needless to say, ROMs are not distributed together with MAME(tm).
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Distribution of MAME(tm) together with ROM images is a violation of copyright law and should be promptly reported to the authors so that appropriate legal action can be taken.
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.br
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Keep in mind that you NEED the ROM images to play a game because MAME is not a game emulator, just an arcade machine one.
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.br
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More informations on MAME(tm) available at http://mame.net/
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.br
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\fBSDLMAME\fP original sources are available at http://rbelmont.mameworld.info/
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.SH "OPTIONS"
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.B \-showusage
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Show a brief list of options.
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.TP
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.B \-showconfig
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Show a list of configuration options.
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.TP
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.B \-createconfig
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Create a default mame.ini file.
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.TP
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.br
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Basic Startup Options:
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.TP
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.B \-rompath \fI/path/to/rom/files/zipped\fP
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Specify path to ROMsets and hard disk images
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.TP
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.B \-samplepath \fI/path/to/samples\fP
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Specify path to samplesets
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.TP
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.B \-artpath \fI/path/to/artwork/files\fP
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Specify path to artwork files
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.TP
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.B \-ctrlrpath \fI/path/to/controller/definition\fP
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Specify path to controller definitions
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.TP
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.B \-inipath \fI/path/to/ini/file\fP
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Specify path to ini files
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.TP
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.B \-fontpath \fI/path/to/the/fonts\fP
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Specify path to font files
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.TP
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See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information
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on available options.
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.SH "EXAMPLE"
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.B mame
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will launch the emulator in fullscreen mode with game list detected.
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.B mame \fIgridlee\fP
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will launch the game "Gridlee" in fullscreen mode.
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.TP
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.B mame -window \fIgridlee\fP
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will launch the game "Gridlee" in a window.
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.TP
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.B mame -inipath \fI~/.mame/mame.ini\fP gridlee
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will launch the game "Gridlee" using a custom "mame.ini" file stored in the folder ".mame" of your home directory (usually "/home/yourusername/").
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.TP
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.B mame -showconfig
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will output all the mame current configuration.
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.SH "FILES"
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.B ~/.mame/mame.ini
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Per-user mame config files. If present, this is used instead of the system-wide
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config.
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.TP
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.B /etc/mame.ini
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System-wide config file for mame, not used if ~/.mame/mame.ini exists.
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.TP
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.B /usr/share/games/mame/
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This is the default location (set in mame.ini) where mame will look for the roms, samples,
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artwork, ctrlr, font, and cheat directories. In other words, read-only
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data. Note that these directories are initially empty when mame is
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installed (except for the font directory).
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.TP
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.B /usr/share/games/mame/roms
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ROM and CHD images. Normally ROMs are kept in zip files named after
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the games, but they may also be extracted into subdirectories named
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after the games instead. CHDs should be placed in subdirectories named
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after the games. See the MAME FAQ for more information:
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.TP
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.nh
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\fIhttp://mamedev.org/devwiki/index.php?title=Frequently_Asked_Questions\fR
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.hy
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.TP
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.B /usr/share/games/mame/artwork
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Cabinet artwork.
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.TP
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.B /usr/share/games/mame/samples
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Audio samples for games whose audio hardware isn't emulated by mame.
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You can find these at various sites on the web. One collection can be
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found at
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.nh
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.TP
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\fIhttp://www.arcadeathome.com/mamewav.phtml\fR
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.hy
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.TP
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.B /usr/share/games/mame/ctrlr
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Custom controller definitions.
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.TP
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.B /usr/share/games/mame/font
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The systemwide mame user interface font lives here, as "ui.bdf". You can replace
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the UI font by replacing this file with some other BDF font. To replace
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on a per-user basis, copy the font to ~/.mame/ui.bdf and delete ~/.mame/ui.bdc
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if it exists.
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.TP
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.B /usr/share/games/mame/cheat
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.TP
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.B /usr/share/games/mame/cheat.zip
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Cheats database. Recent versions of MAME use an XML format for the
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cheat definitions. Normally all the cheats are stored in a zip file "cheat.zip".
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The cheat/ directory is for individual XML files (e.g. if you're developing
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your own cheat for pacman, you'd put it in cheat/pacman.xml). There's no
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need to unpack the cheat.zip unless you're planning to modify it.
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Note that the old cheat.dat format is no longer supported. You can find
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an XML cheat.zip at
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.TP
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.nh
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\fIhttp://cheat.retrogames.com/forums/viewtopic.php?t=3110\fR
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.hy
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.TP
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(Note: the zip file you download from there needs to be unzipped. It
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contains a cheats.zip file; this is the one you copy to /usr/share/games/mame/cheat.zip)
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.TP
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.B ~/.mame/
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This is the default location (set in mame.ini) where mame will create its
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cfg, sta, and other writable data directories (and the files therein).
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See \fB/usr/doc/sdlmame-@VERSION@/config.txt for more information.
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.SH "SEE ALSO"
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MAME documentation in \fB/usr/doc/sdlmame-@VERSION@\fR
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.br
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The MAME web site at \fIhttp://mamedev.org/\fR
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.SH "COPYRIGHT"
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MAME(tm) - Copyright (C) 1997-2008, Nicola Salmoria and the MAME(tm) team
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.br
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MAME - Copyright (C) Olivier Galibert and R. Belmont.
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.SH "AUTHOR"
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MAME(tm) was written by Nicola Salmoria and the MAME(tm) team.
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.br
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sdlmame was written by Olivier Galibert and R. Belmont.
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.sp 3
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This manual page was written by Ludovic Lechapt <ludomatic@gmail.com>,
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for the Debian project but may be used by others, like Ubuntu :)
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.sp 3
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This manual page has been modified by B. Watson <yalhcru@gmail.com> for SlackBuilds.org.
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