mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-14 21:56:41 +01:00
fa95b56fb8
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
||
---|---|---|
.. | ||
doinst.sh | ||
pioneer.info | ||
pioneer.SlackBuild | ||
README | ||
slack-desc |
Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination. OpenGL core profile version 3.1 or newer is a runtime dependency, to determine what version of OpenGL is installed use: glxinfo | grep "core profile version" Note: If you have intel or amd GPU with free drivers, it is recommended to install libtxc_dxtn as well. Pioneer's game data needs around 400M of hard drive space. By default, the game data is installed in /usr/share/games/pioneer. The SlackBuild allows choosing an alternate game data directory using the DATADIR option. For example, to install the data in /opt/pioneer -- DATADIR=/opt ./pioneer.SlackBuild To build with debugging support use: DEBUG="yes" ./pioneer.SlackBuild