slackbuilds_ponce/games/njam/patches/drop_gda.patch
Petar Petrov d884fa6c2e games/njam: Added (The most addictive free pacman-like game)
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
2012-12-11 16:21:57 -05:00

103 lines
3.2 KiB
Diff

#!/bin/sh /usr/share/dpatch/dpatch-run
Description: drop DGA support, fixing SDL_VIDEODRIVER parsing issues
Author: Hans de Goede <hdegoede@redhat.com>
Last-Update: 2011-12-13
Index: njam-1.25/src/njam.cpp
===================================================================
--- njam-1.25.orig/src/njam.cpp 2012-07-04 16:46:32.000000000 +0000
+++ njam-1.25/src/njam.cpp 2012-07-04 16:49:29.000000000 +0000
@@ -52,7 +52,6 @@
{
bool Fullscreen = true;
bool SWSurface = true;
- bool UseDGA = false;
if (argc > 1)
{
for (int i=1; i<argc; i++)
@@ -64,8 +63,6 @@
Fullscreen = false; // use njam.exe -w windowed mode
else if (argv[i][1] == 'h')
SWSurface = false; // use -h for hardware surfaces
- else if (argv[i][1] == 'd')
- UseDGA = true;
else
ok = false;
}
@@ -77,7 +74,6 @@
printf("Usage: njam -[w|d|h]\n\n");
printf("-w start in Windowed mode (as opposed to fullscreen).\n");;
printf("-h use Hardware surfaces (faster, doesn't work well with all graphic cards).\n");
- printf("-d use DGA driver on Linux, (much faster, but must run as root).\n");
return 1;
}
}
@@ -106,7 +102,7 @@
#endif
NjamEngine Engine;
- if (!Engine.Init(Fullscreen, SWSurface, UseDGA))
+ if (!Engine.Init(Fullscreen, SWSurface))
{
LogFile("Failed.\n");
return 1;
@@ -159,12 +155,6 @@
//-----------------------------------------------------------------------------
NjamEngine::~NjamEngine()
{
-#ifdef __linux__
- char bufsdl[30];
- sprintf(bufsdl, "SDL_VIDEODRIVER=%s", linux_sdl_driver);
- putenv(bufsdl);
-#endif
-
if (script_file)
fclose(script_file);
@@ -333,24 +323,8 @@
}
}
//-----------------------------------------------------------------------------
-bool NjamEngine::Init(bool Fullscreen, bool SoftwareSurface, bool UseDGA)
+bool NjamEngine::Init(bool Fullscreen, bool SoftwareSurface)
{
-#ifdef __linux__
- sprintf(linux_sdl_driver, "x11\0");
- char *driver_name = getenv("SDL_VIDEODRIVER");
- if (driver_name)
- sprintf(linux_sdl_driver, "%s\0", driver_name);
-
- if (UseDGA)
- {
- printf("You must be root to run DGA\nType ./njam -? for help\n");
- putenv("SDL_VIDEODRIVER=dga");
- }
-#else
- if (UseDGA)
- printf("Parameter -d is ignored for non-Linux platforms.\n");
-#endif
-
LogFile("Initializing SDL: VIDEO & AUDIO...", true);
if ( SDL_Init(SDL_INIT_VIDEO|SDL_INIT_AUDIO|SDL_INIT_TIMER ) < 0 )
{
Index: njam-1.25/src/njam.h
===================================================================
--- njam-1.25.orig/src/njam.h 2005-12-13 11:56:43.000000000 +0000
+++ njam-1.25/src/njam.h 2012-07-04 16:50:13.000000000 +0000
@@ -111,7 +111,6 @@
bool m_SDL; // whether SDL is initialized or not
bool m_AudioAvailable; // so we know wheter to try to play music/sfx
- char linux_sdl_driver[10];
SDL_Surface *m_Screen;
tGameOptions m_GameOptions;
@@ -201,7 +200,7 @@
public:
NjamEngine();
~NjamEngine();
- bool Init(bool,bool,bool); // initialize everything except for networking
+ bool Init(bool,bool); // initialize everything except for networking
void Start(); // start the music and main menu loop
};
//-----------------------------------------------------------------------------