mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-21 19:42:24 +01:00
072a0aa9aa
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
37 lines
1.5 KiB
Text
37 lines
1.5 KiB
Text
The games are distributed as Z-Code story files, installed in
|
|
/usr/share/zcode. Currently, they can be run with either frotz, zoom,
|
|
or fizmo.
|
|
|
|
frotz requires the full path to the game:
|
|
|
|
frotz /usr/share/zcode/zork1.z3
|
|
|
|
zoom can be run with the full path, like frotz. However, if zoom is
|
|
run with no arguments, it will display a menu of the games available
|
|
in /usr/share/zcode/.
|
|
|
|
fizmo must be run with the full path, or it can create a menu:
|
|
|
|
fizmo-ncursesw # to create an empty ~/.config/fizmo if it doesn't exist
|
|
fizmo-ncursesw -s /usr/share/zcode
|
|
|
|
...after which, running fizmo-ncursesw with no arguments will present
|
|
a menu.
|
|
|
|
The shell script wrapper searches for interpreters and uses the first
|
|
one it finds. The search order is: fizmo frotz zoom. If you have other
|
|
Z-Code games to play, you can use them with the wrapper like so:
|
|
|
|
1. Copy the Z-Code file to /usr/share/zcode/. The filename should end
|
|
in .zX where X is the Z-Code version number (usually 3 or 5). Also the
|
|
filename shouldn't include any spaces or shell metacharacters.
|
|
|
|
2. Create a symlink in /usr/bin, with the same name as the
|
|
Z-Code file, minus the .zX extension. The link should point to
|
|
/usr/share/zork/zorkwrapper.sh. Now you can run the game from the
|
|
shell by typing its name.
|
|
|
|
3. Optional: create a .desktop file for the new game. This can be
|
|
done by copying /usr/share/applications/zork1.desktop and editing it
|
|
appropriately. This step is only needed if you want to be able to run
|
|
the game from the KDE or XFCE desktop menu.
|