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80ec56515c
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
33 lines
1.2 KiB
Text
33 lines
1.2 KiB
Text
eduke32 (engine for Duke Nukem 3D, Shadow Warrior, Ion Fury)
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EDuke32 [1] is a fork of the JFDuke3D port of Duke Nukem 3D (aka
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Duke3D), merging it with EDuke to provide many new features for mod
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authors.
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Included in the package are:
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- eduke32 (Duke Nukem 3D engine; also plays Nam/Napalm and WWII GI) [3]
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- voidsw (Shadow Warrior engine)
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- fury (Ion Fury engine)
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- mapster32 (map editor for Duke Nukem 3D)
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- wangulator (map editor for Shadow Warrior)
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- the Build engine tools (kextract, kgroup, etc) [2]
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To play the games, you will need the .GRP file from each game. See
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README_game_data.txt.
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If you want to play the HRP (High Resolution Pack) in eduke32, install
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the eduke32_hires_pack package from slackbuilds.org. There's also a
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jfsw_hires_pack that works with voidsw.
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Notes:
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[1] Despite the "32" in the name, this software builds and runs just
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fine as 64-bit native binaries :)
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[2] If you're installing both eduke32 and jfsw, don't build jfsw with
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TOOLS=yes (or else the packages will conflict).
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[3] eduke32 is no longer capable of playing BloodCM, because BloodCM's
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last release was in 2016. The bloodcm build has been removed from
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SBo. If you want to play Blood, install nblood.
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