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56f75161cc
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
27 lines
1.5 KiB
Text
27 lines
1.5 KiB
Text
ECWolf is an advanced source port for Wolfenstein 3D, Spear of Destiny,
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and Super 3D Noah's Ark based off of the Wolf4SDL code base. ECWolf pulls
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a substantial amount of code from ZDoom and aims to provide a wide array of
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mod editing capabilities without the need to modify the source code. Most
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importantly you will no longer need to replace entire data sets. With ECWolf
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you could for example add a weapon without needing to distribute every sprite
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in the game along with it. Mods will be neatly packaged into a single file
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just like they are for Doom.
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For players, ECWolf provides many useful features such as better control binding,
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support for wide screen resolutions, and unlimited save slots. ECWolf allows you
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to keep all of your game data in one directory as one binary plays all supported
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games. Support for even more Wolfenstein engine games is planned for the one binary
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plays all supported games. Support for even more Wolfenstein engine games is planned
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for the binary plays all supported games. Support for even more Wolfenstein engine
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games is planned for the future! (I know you're all waiting for Blake Stone support.)
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In terms of accuracy to vanilla Wolf, it is about the same as the accuracy of ZDoom
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to vanilla Doom.
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To play ECWolf the game date will be required, it can be placed in:
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/usr/share/games/wolf3d
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Wolfenstein 3D fullversion (.wl6) and shareware (.wl1)
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Spear of Destiny fullversion (.sod) and demo (.sdm)
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Spear of Destiny Mission 2: Return to Danger (.sd2)
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Spear of Destiny Mission 3: Ultimate Challenge (.sd3)
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Super 3D Noah's Ark (.n3d)
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