mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-18 22:06:04 +01:00
143991a46e
This field used to make sense in our pre-git days, but the Signed-Off-By: line serves the same purpose (and even more) now, so APPROVED has been rejected. ;-) Signed-off-by: Robby Workman <rworkman@slackbuilds.org> |
||
---|---|---|
.. | ||
quakeforge.info | ||
quakeforge.SlackBuild | ||
README | ||
slack-desc |
QuakeForge is a source port of id Software's Quake I. You will need at least pak0.pak to play the shareware version, and pak1.pak to play the full game. These can be added to either ~/.quakeforge/id1 or /usr/share/games/quakeforge/id1/. Note: You may have to manually specify the resolution for OpenGL clients e.g. nq-glx -width 1024 -height 768 -fullscreen The binaries to run QuakeForge are as follows (not all are listed): Quake ---------------------------------------------------- nq-glslx: (New) OpenGL/Software client nq-glx: OpenGL client nq-sdl: SDL client QuakeWorld ---------------------------------------------------- qw-client-glslx: (New) OpenGL/Software client qw-client-glx: OpenGL client qw-client-sdl: SDL client Servers ---------------------------------------------------- nq-server: Quake server qw-server: QuakeWorld server