mirror of
https://github.com/Ponce/slackbuilds
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143991a46e
This field used to make sense in our pre-git days, but the Signed-Off-By: line serves the same purpose (and even more) now, so APPROVED has been rejected. ;-) Signed-off-by: Robby Workman <rworkman@slackbuilds.org> |
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bsnes-0.077-makefile.patch | ||
bsnes.info | ||
bsnes.SlackBuild | ||
doinst.sh | ||
README | ||
slack-desc |
bsnes is an emulator that began development on 2004-10-14. The purpose of this emulator is a bit different from others: it focuses on accuracy, debugging functionality, and clean code. The emulator does not focus on things that would hinder accuracy. This includes speed and game-specific hacks for compatibility. As a result, the minimum system requirements for bsnes are very high. bsnes requires OpenAL. Options: 1) Bsnes now has 2 interfaces to choose from. The default is QT4 and the other is GTK. If you'd like to choose the GTK interface, then pass INTERFACE=gtk to the slackbuild. 2) There are 3 modes that bsnes can be built. The 3 modes can no longer be chosen from within the game. There can only be one mode chosen at build time. The 3 modes are compatibility (default), accuracy, and performance. To choose accuracy modes pass PROFILE=accuracy to the slackbuild. For performance mode pass PROFILE=performance to the slackbuild.