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Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
10 lines
535 B
Text
10 lines
535 B
Text
The OpenSceneGraph is an open source cross platform graphics toolkit
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for the development of high performance graphics applications such as
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flight simulators, games, virtual reality and scientific
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visualization. Based around the concept of a scene graph, it provides
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an object oriented framework on top of OpenGL freeing the developer
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from implementing and optimizing low level graphics calls, and
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provides many additional utilities for rapid development of graphics
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applications.
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ffmpeg, gdal and gtkglext are optional dependencies.
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