mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-18 22:06:04 +01:00
83d03ec899
Signed-off-by: Robby Workman <rworkman@slackbuilds.org> |
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.. | ||
doinst.sh | ||
fallout3.diff | ||
IE_fix_maybe.patch | ||
README | ||
slack-desc | ||
wine.info | ||
wine.SlackBuild |
Wine is an Open Source implementation of the Windows API on top of X and Unix. If your video card does not support hardware-accelerated OpenGL, then run the script like this: OPENGL=NO ./wine.SlackBuild If you wish to apply an unoffical patch that might fix up some problems running IE in wine, then do this: IEFIX=YES ./wine.SlackBuild If you want to use the fallout3 patch to fix problems with nvidia cards while running this game, then do this: FALLOUT3=YES ./wine.SlackBuild If you want to apply the DIB engine patches use DIB=YES ./wine.SlackBuild. (There is an environment variable, WINEDIB, which can be set with "export WINEDIB=ON". This must be done in the terminal before any applications needing the DIB engine are run. To permanently enable it, use regedit: In "HKEY_CURRENT_USER\Software\Wine\DIB Engine" create a string named "Enabled" with value "Y".) These options can be used together. This requires fontforge and webcore-fonts. NOTE: This will not build on a stock 64bit Slackware system, and we do not support doing so with 32bit-compatibility packages. That doesn't mean that it won't work - we just don't support it at all.