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Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
25 lines
1,004 B
Text
25 lines
1,004 B
Text
Mednafen PSX (Beetle PSX) is a Sony PlayStation1 video game system emulator
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that can be used as a libretro core. It is a libretro port of Mednafen
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PlayStation.
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Mednafen-PSX requires the following BIOS image files for operation:
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* scph5500.bin (MD5 sum: 8dd7d5296a650fac7319bce665a6a53c) NTSC-J
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* scph5501.bin (MD5 sum: 490f666e1afb15b7362b406ed1cea246) NTSC-U
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* scph5502.bin (MD5 sum: 32736f17079d0b2b7024407c39bd3050) PAL
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The bios names are case sensitive.
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The scph7003.bin BIOS image is the same as schph5501.bin, but will need to be
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renamed to schph5501.bin to be used.
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Mednafen can load CD-ROM games from a ripped/dumped copy of the disc such as
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CUE+BIN, CloneCD "CCD/IMG/SUB" rips and cdrdao "TOC" files. For games with more
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than one CD create a M3U file(plain-text, ".m3u" extension) and enter the
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filenames of the CUE/TOC/CCD files.
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To build the opengl renderer use:
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OPENGL=1 ./beetle-psx-libretro.SlackBuild
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To build the debugging symbols use:
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DEBUG=1 ./beetle-psx-libretro.SlackBuild
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