mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
fe20a6c257
Signed-off-by: dsomero <xgizzmo@slackbuilds.org>
106 lines
2.7 KiB
Bash
106 lines
2.7 KiB
Bash
#!/bin/sh
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# Slackware build script for maelstrom
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# Note to 64-bit users: Maelstrom-netd and the -server option to Maelstrom
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# do not work correctly. I haven't investigated why. You can still play
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# networked games in non-server mode (see man page). Users of 32-bit
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# Slackware are not affected by this.
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PRGNAM=maelstrom
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VERSION=${VERSION:-3.0.6}
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BUILD=${BUILD:-1}
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TAG=${TAG:-_SBo}
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SRCNAM=Maelstrom
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i486 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i486" ]; then
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SLKCFLAGS="-O2 -march=i486 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $SRCNAM-$VERSION
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tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
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cd $SRCNAM-$VERSION
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chown -R root:root .
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chmod -R a-s,u+w,go+r-w .
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# Fix 64-bit compile issue (not needed on 32-bit, but does no harm)
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patch -p1 < $CWD/compile_fix.diff
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# Install game data in /usr/share/games/Maelstrom, not /usr/games/Maelstrom
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# (also make `make install' support DESTDIR properly!)
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patch -p1 < $CWD/install_dirs.diff
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CFLAGS="$SLKCFLAGS" \
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CXXFLAGS="$SLKCFLAGS" \
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./configure \
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--prefix=/usr \
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--libdir=/usr/lib${LIBDIRSUFFIX} \
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--bindir=/usr/games \
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--build=$ARCH-slackware-linux
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make
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make install DESTDIR=$PKG
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strip --strip-unneeded $PKG/usr/games/*
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# CLI users would probably prefer to type 'maelstrom', not 'Maelstrom'
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( cd $PKG/usr/games && ln -s $SRCNAM $PRGNAM )
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install -m0755 -o root -g root $CWD/maelstrom_addon_package.pl $PKG/usr/games
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mkdir -p $PKG/usr/share/applications
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cp $CWD/$PRGNAM.desktop $PKG/usr/share/applications
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mkdir -p $PKG/usr/share/pixmaps
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( cd $PKG/usr/share/pixmaps ; ln -s ../games/$SRCNAM/icon.xpm $PRGNAM.xpm )
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mkdir -p $PKG/usr/man/man6
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gzip -9c $CWD/$SRCNAM.6 > $PKG/usr/man/man6/$SRCNAM.6.gz
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( cd $PKG/usr/man/man6
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ln -s $SRCNAM.6.gz $PRGNAM.6.gz
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ln -s $SRCNAM.6.gz $SRCNAM-netd.6.gz )
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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make install_gamedocs target=$PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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# Why does `make install' install this?
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rm -f $PKG/usr/doc/$PRGNAM-$VERSION/Docs/Makefile
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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