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Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
11 lines
493 B
Text
11 lines
493 B
Text
LIBGLTF is a C++ library for rendering OpenGL models stored in glTF
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format.
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The glTF, the GL Transmission Format, is the runtime asset format for
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the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between
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formats used by modeling tools and the GL APIs.
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LIBGLTF provides methods to load the OpenGL scene from glTF format and
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render it into an existing OpenGL context. LIBGLTF also allows to change
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the camera position so the scene can be displayed from different points
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of view.
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