mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
8dd769515e
Signed-off-by: bedlam <dave@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
99 lines
3.4 KiB
Bash
99 lines
3.4 KiB
Bash
#!/bin/bash
|
|
|
|
# Slackware build script for pcbasic
|
|
|
|
# Written by B. Watson (urchlay@slackware.uk)
|
|
|
|
# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
|
|
|
|
# The .deb is a "binary" package, but this is pure python, so this is
|
|
# noarch. The python modules live in /usr/share/$PRGNAM and the main
|
|
# /usr/bin/$PRGNAM script has been patched to load the modules from
|
|
# there.
|
|
|
|
# The html doc isn't included in the .deb; it has to be generated
|
|
# by checking out the source tree and running "python3 -m make",
|
|
# and it requires python/lxml and all its deps. So I just included a
|
|
# pre-generated copy of it to make things simpler.
|
|
|
|
# PyAudio and pygame are optional runtime deps, but I didn't mention
|
|
# them in the README because "pcbasic --interface=pygame" says
|
|
# "WARNING: The `pygame` interface is deprecated", and because
|
|
# I couldn't get PyAudio (sound=portaudio in the config file) to
|
|
# actually make any sound.
|
|
|
|
cd $(dirname $0) ; CWD=$(pwd)
|
|
|
|
PRGNAM=pcbasic
|
|
VERSION=${VERSION:-2.0.7}
|
|
BUILD=${BUILD:-1}
|
|
TAG=${TAG:-_SBo}
|
|
PKGTYPE=${PKGTYPE:-tgz}
|
|
ARCH=noarch
|
|
|
|
if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
|
|
echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
|
|
exit 0
|
|
fi
|
|
|
|
TMP=${TMP:-/tmp/SBo}
|
|
PKG=$TMP/package-$PRGNAM
|
|
OUTPUT=${OUTPUT:-/tmp}
|
|
|
|
set -e
|
|
|
|
# Extract the .deb directly to $PKG, so there's no source directory.
|
|
# Feel free to use the "ar p ..." command in your own SlackBuild: it
|
|
# extracts a .deb without creating any temp files.
|
|
rm -rf $PKG
|
|
mkdir -p $TMP $PKG $OUTPUT
|
|
cd $PKG
|
|
ar p $CWD/python3-${PRGNAM}_${VERSION}_all.deb data.tar.xz | tar xvfJ -
|
|
tar xvf $CWD/$PRGNAM-doc-$VERSION.tar.xz
|
|
chown -R root:root .
|
|
find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
|
|
\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
|
|
|
|
# The .deb puts stuff in /usr/local, which I bet is a violation of Debian's
|
|
# standards. It definitely violates ours. Note that the man page is installed
|
|
# to usr/local/share/man/pcbasic.1.gz (with no man1/ dir). Also, they
|
|
# have a bunch of symlinks for the various python 3.x versions, where 3.6
|
|
# is the one that *isn't* a link.
|
|
# Fortunately, the paths aren't hardcoded in the code, and we can move things
|
|
# around as needed, without breaking everything.
|
|
PYLIB=usr/share/$PRGNAM
|
|
ICONDIR=usr/share/icons/hicolor/32x32/apps
|
|
APPDIR=usr/share/applications
|
|
|
|
mkdir -p usr/bin usr/man/man1 $PYLIB $ICONDIR $APPDIR
|
|
mv usr/local/bin/* usr/bin
|
|
mv usr/local/share/man/* usr/man/man1
|
|
mv usr/local/lib/python3.6/dist-packages/* $PYLIB
|
|
mv usr/local/share/applications/* $APPDIR
|
|
mv usr/local/share/icons/* $ICONDIR
|
|
rm -rf usr/local # no files left in this dir anyway...
|
|
rm -rf usr/share/pcbasic/pcbasic/lib # don't need this.
|
|
|
|
# Make the main program look in our private dir for its python modules.
|
|
sed -i -e '2iimport sys' \
|
|
-e "2isys.path.insert(0, '/usr/share/pcbasic')" \
|
|
usr/bin/pcbasic
|
|
|
|
# Get rid of hardcoded incorrect path.
|
|
sed -i 's,/usr/local/bin/,,' $APPDIR/*.desktop
|
|
|
|
# Old-style icon.
|
|
mkdir -p $PKG/usr/share/pixmaps
|
|
ln -s ../icons/hicolor/32x32/apps/$PRGNAM.png $PKG/usr/share/pixmaps/$PRGNAM.png
|
|
|
|
PKGDOC=$PKG/usr/doc/$PRGNAM-$VERSION
|
|
ln -s ../../share/$PRGNAM/$PRGNAM-$VERSION.dist-info/licenses/LICENSE.md $PKGDOC
|
|
ln -s ../../share/$PRGNAM/$PRGNAM/data/programs $PKGDOC
|
|
cat $CWD/$PRGNAM.SlackBuild > $PKGDOC/$PRGNAM.SlackBuild
|
|
|
|
mkdir -p $PKG/install
|
|
cat $CWD/slack-desc > $PKG/install/slack-desc
|
|
cat $CWD/doinst.sh > $PKG/install/doinst.sh
|
|
|
|
cd $PKG
|
|
/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
|