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doinst.sh | ||
nxengine-evo.info | ||
nxengine-evo.SlackBuild | ||
README | ||
slack-desc |
A somewhat upgraded/refactored version of NXEngine by Caitlin Shaw. NXEngine is a complete open-source clone/rewrite of the masterpiece jump-and-run platformer Doukutsu Monogatari (also known as Cave Story). Differences from the original version of NXEngine: * Port to SDL2 (thanks to PIlin) * More resolutions and proper widescreen support up to Full HD (thanks to EXL) * Animated character portraits * Modern main menu * Credits graphics specific to the Mimiga Mask ending * Localization support * Force feedback support * Custom soundtrack support * Initial mod support * Vita/Switch versions * Cleaner and partly-refactored code * Tons of gameplay-related bugfixes * Removed built-in data extractor * Removed replays, as they were buggy/not implemented anyway