mirror of
https://github.com/Ponce/slackbuilds
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1571ed8565
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
165 lines
5 KiB
Bash
165 lines
5 KiB
Bash
#!/bin/bash
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# Slackware build script for doomsday
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# Copyright 2014-2016 Dimitris Zlatanidis Orestiada, Greece
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# All rights reserved.
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#
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# Redistribution and use of this script, with or without modification, is
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# permitted provided that the following conditions are met:
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#
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# 1. Redistributions of this script must retain the above copyright
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# notice, this list of conditions and the following disclaimer.
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#
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# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
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# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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# Now maintained by B. Watson.
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# 20211102 bkw: someone else updated this for v2.3.1 BUILD=1.
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# - BUILD=2.
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# - new-style icons.
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# - binaries in /usr/games.
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# 20170207 bkw:
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# - Take over maintenance, BUILD=2
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# - Remove OpenAL and fmodapi from REQUIRES, since they are not
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# only not required, but actually not enabled in the build.
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# - TODO: get rid of libpng sRGB profile warnings, especially in
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# doomsday-launcher where they cause a modal dialog.
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# - TODO: get rid of "can't initialize FMOD" warnings, when fmodapi
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# isn't even built in.
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# - TODO: install binaries to /usr/games, not /usr/bin
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# - TODO: possibly have .desktop file start doomsday, not launch-doomsday,
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# since doomsday automagically locates the game resources instead
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# of forcing the user to manually navigate to the IWAD paths. Not
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# sure about this: what else does launch-doomsday do?
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# - TODO: enable OpenAL and fmodapi as optional dependencies. Think this
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# is done in config_user.pri.
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# - TODO: figure out how to decrease the detail level or something, so
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# the game runs faster than a slideshow on my system. Failing
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# that, do all of the above, then hand off maintenance to someone
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# who can afford a shinier newer video card than I can.
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cd $(dirname $0) ; CWD=$(pwd)
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PRGNAM=doomsday
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VERSION=${VERSION:-2.3.1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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PKGTYPE=${PKGTYPE:-tgz}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then
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echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE"
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exit 0
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fi
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $PRGNAM-$VERSION
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tar xvf $CWD/$PRGNAM-$VERSION.tar.gz
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cd $PRGNAM-$VERSION
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chown -R root:root .
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find -L . -perm /111 -a \! -perm 755 -a -exec chmod 755 {} \+ -o \
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\! -perm /111 -a \! -perm 644 -a -exec chmod 644 {} \+
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# build amethyst
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mkdir -p build-amethyst
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cd build-amethyst
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=Release \
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../doomsday/tools/amethyst
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make
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make install/strip DESTDIR=$PKG
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cd ..
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mkdir -p build
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cd build
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cmake \
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-DCMAKE_C_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_CXX_FLAGS:STRING="$SLKCFLAGS" \
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-DCMAKE_INSTALL_PREFIX=/usr \
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-DCMAKE_BUILD_TYPE=Release ..
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make
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make install/strip DESTDIR=$PKG
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cd ..
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mv $PKG/usr/bin $PKG/usr/games
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DESKDIR=$PKG/usr/share/applications
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chmod -x $DESKDIR/*
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sed -i -e 's,/bin/,/games/,g' \
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-e '/^Encoding/d' \
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$DESKDIR/*
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mkdir -p $PKG/usr/share/pixmaps
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convert -resize 48x48 \
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$PKG/usr/share/icons/hicolor/256x256/apps/net.dengine.Doomsday.png \
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$PKG/usr/share/pixmaps/$PRGNAM.png
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# duplicate PNG files
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rm -f $PKG/usr/share/doomsday/deng-logo-256.png
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ln -s ../icons/hicolor/256x256/apps/net.dengine.Doomsday.png \
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$PKG/usr/share/doomsday/deng-logo-256.png
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# already provided by the assimp package
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rm -fR $PKG/usr/include/assimp
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# manually install man pages
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rm -rf $PKG/usr/share/man
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mkdir -p $PKG/usr/man/man6
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for i in doomsday/doc/*.6; do
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gzip -9c < $i > $PKG/usr/man/man6/$( basename $i ).gz
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done
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mkdir -p $PKG/usr/doc
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mv $PKG/usr/share/doc $PKG/usr/doc/$PRGNAM-$VERSION
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cp -a README.md $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE
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