mirror of
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Signed-off-by: Niels Horn <niels.horn@slackbuilds.org> |
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.. | ||
doinst.sh | ||
README | ||
slack-desc | ||
typhoon_2001 | ||
typhoon_2001.desktop | ||
typhoon_2001.info | ||
typhoon_2001.png | ||
typhoon_2001.SlackBuild |
Typhoon 2001 is a freeware game inspired by both the Atari Jaguar hit game Tempest 2000 and the arcade hit Tempest. It takes ideas and concepts from both games, but rearranges and changes them. A few new ideas have been implemented as well. To run the Linux version of Typhoon 2001, you will need hardware OpenGL video accleration support for your X server. This game is not open source: it's distributed binary-only. The SlackBuild simply installs the binary distribution files in the appropriate places, and adds a launcher script in /usr/bin, which adds support for per-user game settings. The directory $HOME/.typhoon_2001/ will be created the first time the game is run.