mirror of
https://github.com/Ponce/slackbuilds
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b997592d92
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
260 lines
6.5 KiB
ReStructuredText
260 lines
6.5 KiB
ReStructuredText
.. RST source for mediaextract(1) man page. Convert with:
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.. rst2man.py mediaextract.rst > mediaextract.1
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.. rst2man.py comes from the SBo development/docutils package.
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.. |version| replace:: 1.1.1
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.. |date| date::
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============
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mediaextract
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============
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---------------------------------------------------------
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extracts media files that are embedded within other files
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---------------------------------------------------------
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:Manual section: 1
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:Manual group: SlackBuilds.org
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:Date: |date|
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:Version: |version|
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SYNOPSIS
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========
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mediaextract [*-options*] *filename* [*filename* ...]
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DESCRIPTION
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===========
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**mediaextract** extracts known media types such as RIFF, Ogg, etc,
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from various 'resource' or 'archive' format files. files. It works
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by looking for 'magic' byte sequences (like the **file\(1)** command
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does). A typical use case would be extracting resources from a
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game. **mediaextract** does not support compression (zip/rar/7z/etc), so
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uncompress the file first, if necessary.
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OPTIONS
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=======
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-h, --help
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Print this help message.
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-q, --quiet
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Do not print status messages.
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-s, --simulate
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Don't write any output files.
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-o, --output=DIR
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Directory where extracted files should be written. (default: ".")
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-a, --filename=FORMAT
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Format string for the file names. (default: "{filename}_{offset}.{ext}")
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Supported variables:
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filename
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Filename of the extracted archive.
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offset
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Offset within the archive, in hexadecimal.
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index
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0-based index of the extracted file in decimal.
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size
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Size of the extracted file in decimal.
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ext
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Extension associated with the filetype of the extracted file.
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-i, --offset=OFFSET
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Start processing at byte OFFSET. (default: 0)
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-n, --length=LENGTH
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Only process LENGTH bytes. (default and maximum: 8 EB)
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-m, --min-size=SIZE
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Minumum size of extracted files (skip smaller). (default: 0)
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-x, --max-size=SIZE
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Maximum size of extracted files (skip larger). Default and maximum: 16 EB.
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The last character of OFFSET, LENGTH and SIZE may be one of the following:
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* B (or none) for Bytes
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* k for Kilobytes (units of 1024 Bytes)
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* M for Megabytes (units of 1024 Kilobytes)
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* G for Gigabytes (units of 1024 Megabytes)
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* T for Terabytes (units of 1024 Gigabytes)
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* P for Petabytes (units of 1024 Terabytes)
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* E for Exabytes (units of 1024 Petabytes)
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The special value "max" selects the maximum alowed value.
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-f, --formats=FORMATS
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Comma separated list of formats (file magics) to extract.
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Supported formats:
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all
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all supported formats
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default
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the default set of formats (AIFF, ASF, AU, BINK, BMP, GIF, ID3v2, IT, JPEG, MPEG 1, MPEG PS, MIDI, MP4, Ogg, PNG, RIFF, S3M, SMK, XM, XMIDI)
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audio
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all audio files (AIFF, ASF, AU, ID3v2, IT, MIDI, MP4, Ogg, RIFF, S3M, XM, XMIDI)
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text
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all text files (ASCII, UTF-8, UTF-16LE, UTF-16BE, UTF-32LE, UTF-32BE)
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image
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all image files (BMP, PNG, JPEG, GIF)
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mpeg
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all safe mpeg files (MPEG 1, MPEG PS, ID3v2)
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tracker
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all tracker files (MOD, S3M, IT, XM)
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video
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all video files (ASF, BINK, MP4, RIFF, SMK)
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aiff
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big-endian (Apple) wave files
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ascii
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7-bit ASCII files (only printable characters)
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asf
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Advanced Systems Format files (also WMA and WMV)
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au
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Sun Microsystems audio file format (.au or .snd)
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bink
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BINK files
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bmp
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Windows Bitmap files
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gif
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Graphics Interchange Format files
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id3v2
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MPEG layer 1/2/3 files with ID3v2 tags
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it
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ImpulseTracker files
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jpeg
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JPEG Interchange Format files
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midi
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MIDI files
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mod *[1]*
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Noisetracker/Soundtracker/Protracker Module files
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mpg123 *[1]* *[2]*
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MPEG layer 1/2/3 files (MP1, MP2, MP3)
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mpeg1
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MPEG 1 System Streams
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mpegps
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MPEG 2 Program Streams
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mpegts *[1]*
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MPEG 2 Transport Streams
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mp4
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MP4 files (M4A, M4V, 3GPP etc.)
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ogg
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Ogg files (Vorbis, Opus, Theora, etc.)
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png
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Portable Network Graphics files
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riff
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Resource Interchange File Format files (ANI, AVI, MMM, PAL, RDI, RMI, SGT, STY, WAV, WEBP and more)
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s3m
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ScreamTracker III files
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smk
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Smaker files
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utf-8
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7-bit ASCII and UTF-8 files (only printable code points)
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utf-16be
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big-endian UTF-16 files (only printable code points)
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utf-16le
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little-endian UTF-16 files (only printable code points)
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utf-32be
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big-endian UTF-32 files (only printable code points)
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utf-32le
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little-endian UTF-32 files (only printable code points)
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xm
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Extended Module files
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xmidi
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XMIDI files
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If '-' is written before a format name, that format will be removed
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from the set of formats to extract. E.g. extract everything except
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tracker files::
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mediaextract --formats=all,-tracker data.bin
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*[1]* WARNING: Because MP1/2/3 files do not have a nice file magic, using
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the 'mpg123' format may cause *a lot* of false positives. Nowadays
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MP3 files usually have an ID3v2 tag at the start, so using the 'id3v2'
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format is the better option anyway.
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The detection accuracy of MOD files is not much better and of MPEG TS
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it is even worse and thus the 'mpg123', 'mpegts' and 'mod' formats are
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per default disabled.
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*[2]* NOTE: When using only the 'mpg123' format but not 'id3v2', any ID3v2
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tag will be stripped. ID3v1 tags will still be kept.
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EXAMPLES
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========
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Extract .wav, .aif and .ogg (might actually be .ogg, .opus or .ogm) files from
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the file **data.bin** and store them in the **~/Music** directory::
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mediaextract -f riff,aiff,ogg -o ~/Music data.bin
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This will then write files like such into **~/Music**::
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data.bin_00000000.ogg
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data.bin_00FFB2E3.wav
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data.bin_01F3CD45.aif
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The hexadecimal number in the written file names gives the offset where the audio
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file was found, within the data file.
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Extract .mp3, .mp2 and .mp1 files (with or without ID3v2 tags). The **mpg123**
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option yields a lot of false positives because there is no nice way to
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unambigiously detect MPEG files. These false positives are however usually very
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small, so using the **--min-size** option one can hopefully extract only real MPEG
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files::
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mediaextract -f id3v2,mpg123 --min-size=100k -o ~/Music data.bin
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COPYRIGHT
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=========
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See the file /usr/doc/mediaextract-|version|/LICENSE.txt for license information.
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AUTHOR
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======
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mediaextract was written by Mathias Panzenböck.
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This man page written for the SlackBuilds.org project
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by B. Watson, and is licensed under the WTFPL.
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