mirror of
https://github.com/Ponce/slackbuilds
synced 2024-12-01 01:00:03 +01:00
981d71e8b9
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
16 lines
600 B
Text
16 lines
600 B
Text
zennode (node builder for Doom and related games)
|
|
|
|
ZenNode will read the level description from a .WAD file and create
|
|
either a new BLOCKMAP resource, REJECT resource, and/or NODES, SEGS,
|
|
SSECTOR resources. Levels in a .WAD may be specified on the command
|
|
line, or, if none are specified, all of the maps in a .WAD will be
|
|
rebuilt.
|
|
|
|
ZenNode supports Doom, Doom II, Heretic, Hexen, and Strife.
|
|
|
|
Notes:
|
|
|
|
- ZenNode does NOT create GL nodes. Use glbsp or zdbsp for that.
|
|
|
|
- The ZenNode compare utility is installed as /usr/games/zn-compare,
|
|
to avoid conflicting with /usr/bin/compare from ImageMagick.
|