mirror of
https://github.com/Ponce/slackbuilds
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6f6beb4962
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
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README | ||
slack-desc | ||
sloccount.info | ||
sloccount.SlackBuild |
SLOCCount is a set of tools for counting physical Source Lines of Code (SLOC) in a large number of languages. It can measure 19 different languages, including C, C++, Perl, LISP/Scheme, and Python (A complete list is available on the home page). SLOCCount includes a number of heuristics, so it can automatically detect file types, even those that don't use the "standard" extensions, and conversely, it can detect many files that have a standard extension but aren't really of that type. The SLOC counters have enough smarts to handle oddities of several languages. For example, SLOCCount examines assembly language files, determines the comment scheme, and then correctly counts the lines automatically. It also correctly handles language constructs that are often mishandled by other tools, such as Python's constant strings when used as comments and Perl's "perlpod" documentation. SLOCCount will even automatically estimate the effort, time, and money it would take to develop the software (if it was developed as traditional proprietary software). Without options, it will use the basic COCOMO model, which makes these estimates solely from the count of lines of code. You can get better estimates if you have more information about the project; see the SLOCCount documentation for information on how to control the estimation formulas used in SLOCCount.