mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-24 10:02:29 +01:00
7ec3df1973
Signed-off-by: David Spencer <idlemoor@slackbuilds.org>
25 lines
1,012 B
Text
25 lines
1,012 B
Text
Tempus-Irae (game data for use with alephone package)
|
|
|
|
Tempus Irae, a new scenario in the Marathon universe built upon
|
|
the Marathon Infinity engine. In Tempus Irae the player travels
|
|
back in time... to Renaissance Italy.
|
|
|
|
Tempus Irae combines over twenty-two thousand polygons of solo
|
|
maps with literally hundreds of new textures. New sounds, scenery
|
|
items, and shapes are combined with gorgeous terminal pictures and
|
|
chapter screens, as well as a first-rate script.
|
|
|
|
The Aleph One version of Tempus Irae includes both Tempus Irae and
|
|
Tempus Irae 2: The Lost Levelsi.
|
|
|
|
Included in the package is a shell script wrapper. Type "tempus-irae"
|
|
or select Tempus Irae from the KDE or XFCE "Games" menu.
|
|
|
|
The Tempus_Premium_Landscapes.zip archive is optional and if present the
|
|
Tempus Irae Enhanced Hi Res Landscapes will be installed too. This will
|
|
require at least 64mb VRAM to be available.
|
|
|
|
To install the gamedata in /opt instead of /usr to save space in the
|
|
root partition use:
|
|
|
|
OPT=yes ./Tempus-Irae.SlackBuild
|