mirror of
https://github.com/Ponce/slackbuilds
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5ea3db7bec
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
189 lines
5.5 KiB
Groff
189 lines
5.5 KiB
Groff
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.\" ========================================================================
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.\"
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.IX Title "A/ADL/MAN/ADLRUN 6"
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.TH A/ADL/MAN/ADLRUN 6 "2015-02-16" "19930322" "SlackBuilds.org"
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.\" For nroff, turn off justification. Always turn off hyphenation; it makes
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.\" way too many mistakes in technical documents.
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.if n .ad l
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.nh
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.SH "NAME"
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adlrun \- run an ADL game
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.SH "SYNOPSIS"
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.IX Header "SYNOPSIS"
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adlrun [ infile ] [ \-d ] [ \-h ] [ \-r savefile ]
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.SH "DESCRIPTION"
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.IX Header "DESCRIPTION"
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Adlrun reads a datafile, infile, (or adlcomp.out, if infile
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is not specified) which contains tables and routines
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necessary to play a generalized \fIAdventure\fR\|(6)\-like game. The
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game is terminated either by a quit command recognized by
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the \s-1ADL\s0 program, or by an end-of-file or interrupt. The
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following options are recognized:
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.IP "\-d" 14
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.IX Item "-d"
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Turns on instruction tracing during execution
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(a rather messy process).
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.IP "\-h" 14
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.IX Item "-h"
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Prints out header lines of the form \*(L"Room name
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Score: Moves:\*(R" if the \s-1ADL\s0 program allows for
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it.
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.IP "\-r savefile" 14
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.IX Item "-r savefile"
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Restores the state of the game to the state
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previously saved in savefile. Savefile must
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be a valid \s-1ADL\s0 save file.
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.SH "ENVIRONMENT"
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.IX Header "ENVIRONMENT"
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\&\s-1TERM\s0 On versions of adlrun which use termcap, the
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environment variable \s-1TERM\s0 should contain the name of
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the terminal type desired.
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.IP "\s-1LINES\s0" 5
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.IX Item "LINES"
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\&\s-1LINES\s0 should be set to the number of lines of text on
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the screen.
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.SH "CONFORMANCE"
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.IX Header "CONFORMANCE"
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The ($spec 6 prog arg1 ...) (execute a program) function is
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only implemented on computers running a version of the UN*X
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operating system.
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.SH "EXAMPLE"
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.IX Header "EXAMPLE"
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adlrun \-h aard
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.SH "SEE ALSO"
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.IX Header "SEE ALSO"
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\&\fIadlcomp\fR\|(6)
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\&\fIadldebug\fR\|(6)
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Brengle and Cunniff: The \s-1ADL\s0 Programmer's Reference Manual
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