mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-25 10:03:03 +01:00
fad01b4d2e
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
30 lines
1.4 KiB
Text
30 lines
1.4 KiB
Text
Briefly, this is the VDPAU driver with VA-API/OpenGL backend.
|
|
|
|
There are applications exists that can use VDPAU. Amongst them are
|
|
Adobe Flash Player and Mplayer. They both can use VDPAU, but since
|
|
there is no VDPAU available on Intel chips, they fall back to
|
|
different drawing techniques. And while Mplayer can use XVideo
|
|
extension to offload scaling to GPU, Flash Player can not and does
|
|
all scaling in software. If there was VDPAU available, CPU usage
|
|
could be significantly lower.
|
|
|
|
VDPAU is not vendor-locked technology. Even official documentation
|
|
mentions possibility of other drivers. They should be named as
|
|
libvdpau_drivername.so.1 and placed where linker could find them.
|
|
/usr/lib usually works fine. Which driver to use is determined by
|
|
asking X server about current driver name or by using VDPAU_DRIVER
|
|
environment variable.
|
|
|
|
Here is one. Named libvdpau_va_gl.so.1, it uses OpenGL under the
|
|
hood to accelerate drawing and scaling and VA-API (if available)
|
|
to accelerate video decoding. For now VA-API is available on some
|
|
Intel chips, and on some AMD video adapters with help of
|
|
xvba-va-driver. OpenGL is available, you know, on systems with
|
|
OpenGL available.
|
|
|
|
Note:
|
|
|
|
This SlackBuild creates scripts in /etc/profile.d for enabling
|
|
the backend. This may conflicts with the dependent `libvdpau'
|
|
package. Whilst `libvdpau' has the VDPAU_DRIVER variable disabled
|
|
per default it may conflicts if you changed anything in there.
|