mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-16 19:50:19 +01:00
6cf20702d0
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
315 lines
9.8 KiB
Groff
315 lines
9.8 KiB
Groff
.\" Automatically generated by Pod::Man 4.14 (Pod::Simple 3.42)
|
|
.\"
|
|
.\" Standard preamble:
|
|
.\" ========================================================================
|
|
.de Sp \" Vertical space (when we can't use .PP)
|
|
.if t .sp .5v
|
|
.if n .sp
|
|
..
|
|
.de Vb \" Begin verbatim text
|
|
.ft CW
|
|
.nf
|
|
.ne \\$1
|
|
..
|
|
.de Ve \" End verbatim text
|
|
.ft R
|
|
.fi
|
|
..
|
|
.\" Set up some character translations and predefined strings. \*(-- will
|
|
.\" give an unbreakable dash, \*(PI will give pi, \*(L" will give a left
|
|
.\" double quote, and \*(R" will give a right double quote. \*(C+ will
|
|
.\" give a nicer C++. Capital omega is used to do unbreakable dashes and
|
|
.\" therefore won't be available. \*(C` and \*(C' expand to `' in nroff,
|
|
.\" nothing in troff, for use with C<>.
|
|
.tr \(*W-
|
|
.ds C+ C\v'-.1v'\h'-1p'\s-2+\h'-1p'+\s0\v'.1v'\h'-1p'
|
|
.ie n \{\
|
|
. ds -- \(*W-
|
|
. ds PI pi
|
|
. if (\n(.H=4u)&(1m=24u) .ds -- \(*W\h'-12u'\(*W\h'-12u'-\" diablo 10 pitch
|
|
. if (\n(.H=4u)&(1m=20u) .ds -- \(*W\h'-12u'\(*W\h'-8u'-\" diablo 12 pitch
|
|
. ds L" ""
|
|
. ds R" ""
|
|
. ds C` ""
|
|
. ds C' ""
|
|
'br\}
|
|
.el\{\
|
|
. ds -- \|\(em\|
|
|
. ds PI \(*p
|
|
. ds L" ``
|
|
. ds R" ''
|
|
. ds C`
|
|
. ds C'
|
|
'br\}
|
|
.\"
|
|
.\" Escape single quotes in literal strings from groff's Unicode transform.
|
|
.ie \n(.g .ds Aq \(aq
|
|
.el .ds Aq '
|
|
.\"
|
|
.\" If the F register is >0, we'll generate index entries on stderr for
|
|
.\" titles (.TH), headers (.SH), subsections (.SS), items (.Ip), and index
|
|
.\" entries marked with X<> in POD. Of course, you'll have to process the
|
|
.\" output yourself in some meaningful fashion.
|
|
.\"
|
|
.\" Avoid warning from groff about undefined register 'F'.
|
|
.de IX
|
|
..
|
|
.nr rF 0
|
|
.if \n(.g .if rF .nr rF 1
|
|
.if (\n(rF:(\n(.g==0)) \{\
|
|
. if \nF \{\
|
|
. de IX
|
|
. tm Index:\\$1\t\\n%\t"\\$2"
|
|
..
|
|
. if !\nF==2 \{\
|
|
. nr % 0
|
|
. nr F 2
|
|
. \}
|
|
. \}
|
|
.\}
|
|
.rr rF
|
|
.\"
|
|
.\" Accent mark definitions (@(#)ms.acc 1.5 88/02/08 SMI; from UCB 4.2).
|
|
.\" Fear. Run. Save yourself. No user-serviceable parts.
|
|
. \" fudge factors for nroff and troff
|
|
.if n \{\
|
|
. ds #H 0
|
|
. ds #V .8m
|
|
. ds #F .3m
|
|
. ds #[ \f1
|
|
. ds #] \fP
|
|
.\}
|
|
.if t \{\
|
|
. ds #H ((1u-(\\\\n(.fu%2u))*.13m)
|
|
. ds #V .6m
|
|
. ds #F 0
|
|
. ds #[ \&
|
|
. ds #] \&
|
|
.\}
|
|
. \" simple accents for nroff and troff
|
|
.if n \{\
|
|
. ds ' \&
|
|
. ds ` \&
|
|
. ds ^ \&
|
|
. ds , \&
|
|
. ds ~ ~
|
|
. ds /
|
|
.\}
|
|
.if t \{\
|
|
. ds ' \\k:\h'-(\\n(.wu*8/10-\*(#H)'\'\h"|\\n:u"
|
|
. ds ` \\k:\h'-(\\n(.wu*8/10-\*(#H)'\`\h'|\\n:u'
|
|
. ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'^\h'|\\n:u'
|
|
. ds , \\k:\h'-(\\n(.wu*8/10)',\h'|\\n:u'
|
|
. ds ~ \\k:\h'-(\\n(.wu-\*(#H-.1m)'~\h'|\\n:u'
|
|
. ds / \\k:\h'-(\\n(.wu*8/10-\*(#H)'\z\(sl\h'|\\n:u'
|
|
.\}
|
|
. \" troff and (daisy-wheel) nroff accents
|
|
.ds : \\k:\h'-(\\n(.wu*8/10-\*(#H+.1m+\*(#F)'\v'-\*(#V'\z.\h'.2m+\*(#F'.\h'|\\n:u'\v'\*(#V'
|
|
.ds 8 \h'\*(#H'\(*b\h'-\*(#H'
|
|
.ds o \\k:\h'-(\\n(.wu+\w'\(de'u-\*(#H)/2u'\v'-.3n'\*(#[\z\(de\v'.3n'\h'|\\n:u'\*(#]
|
|
.ds d- \h'\*(#H'\(pd\h'-\w'~'u'\v'-.25m'\f2\(hy\fP\v'.25m'\h'-\*(#H'
|
|
.ds D- D\\k:\h'-\w'D'u'\v'-.11m'\z\(hy\v'.11m'\h'|\\n:u'
|
|
.ds th \*(#[\v'.3m'\s+1I\s-1\v'-.3m'\h'-(\w'I'u*2/3)'\s-1o\s+1\*(#]
|
|
.ds Th \*(#[\s+2I\s-2\h'-\w'I'u*3/5'\v'-.3m'o\v'.3m'\*(#]
|
|
.ds ae a\h'-(\w'a'u*4/10)'e
|
|
.ds Ae A\h'-(\w'A'u*4/10)'E
|
|
. \" corrections for vroff
|
|
.if v .ds ~ \\k:\h'-(\\n(.wu*9/10-\*(#H)'\s-2\u~\d\s+2\h'|\\n:u'
|
|
.if v .ds ^ \\k:\h'-(\\n(.wu*10/11-\*(#H)'\v'-.4m'^\v'.4m'\h'|\\n:u'
|
|
. \" for low resolution devices (crt and lpr)
|
|
.if \n(.H>23 .if \n(.V>19 \
|
|
\{\
|
|
. ds : e
|
|
. ds 8 ss
|
|
. ds o a
|
|
. ds d- d\h'-1'\(ga
|
|
. ds D- D\h'-1'\(hy
|
|
. ds th \o'bp'
|
|
. ds Th \o'LP'
|
|
. ds ae ae
|
|
. ds Ae AE
|
|
.\}
|
|
.rm #[ #] #H #V #F C
|
|
.\" ========================================================================
|
|
.\"
|
|
.IX Title "SMS_SDL 6"
|
|
.TH SMS_SDL 6 "2021-10-25" "0.9.4a-r7.1" "SlackBuilds.org"
|
|
.\" For nroff, turn off justification. Always turn off hyphenation; it makes
|
|
.\" way too many mistakes in technical documents.
|
|
.if n .ad l
|
|
.nh
|
|
.SH "NAME"
|
|
sms_sdl \- Sega Master System and Game Gear emulator.
|
|
.SH "SYNOPSIS"
|
|
.IX Header "SYNOPSIS"
|
|
\&\fBsms_sdl\fR [\fI\-\-options\fR] \fI<filename.<SMS|GG\fR>>
|
|
.SH "DESCRIPTION"
|
|
.IX Header "DESCRIPTION"
|
|
\&\s-1SMS\s0 Plus/SDL is an emulator for the Sega Master System and Sega Game
|
|
Gear video game consoles.
|
|
.SH "OPTIONS"
|
|
.IX Header "OPTIONS"
|
|
\&\fINote:\fR The filename may appear anywhere on the command line.
|
|
.IP "\fB\-\-fm\fR" 4
|
|
.IX Item "--fm"
|
|
Enable \s-1YM2413\s0 sound.
|
|
.IP "\fB\-\-japan\fR" 4
|
|
.IX Item "--japan"
|
|
Set the machine type as \s-1DOMESTIC\s0 instead of \s-1OVERSEAS.\s0
|
|
.IP "\fB\-\-usesram\fR" 4
|
|
.IX Item "--usesram"
|
|
Load/save \s-1SRAM\s0 contents before starting/exiting.
|
|
.IP "\fB\-\-fskip\fR <n>" 4
|
|
.IX Item "--fskip <n>"
|
|
Specify the number of frames to skip.
|
|
.IP "\fB\-\-fullspeed\fR" 4
|
|
.IX Item "--fullspeed"
|
|
Do not limit to 60 frames per second.
|
|
.IP "\fB\-\-fullscreen\fR" 4
|
|
.IX Item "--fullscreen"
|
|
Start in fullscreen mode.
|
|
.IP "\fB\-\-joystick\fR" 4
|
|
.IX Item "--joystick"
|
|
Use joystick.
|
|
.IP "\fB\-\-nosound\fR" 4
|
|
.IX Item "--nosound"
|
|
Disable sound.
|
|
.IP "\fB\-\-filter\fR <mode>" 4
|
|
.IX Item "--filter <mode>"
|
|
Scales the display to 200% size. Available modes:
|
|
.RS 4
|
|
.IP "2xsai" 4
|
|
.IX Item "2xsai"
|
|
.PD 0
|
|
.IP "super2xsai" 4
|
|
.IX Item "super2xsai"
|
|
.IP "supereagle" 4
|
|
.IX Item "supereagle"
|
|
.IP "advmame2x" 4
|
|
.IX Item "advmame2x"
|
|
.IP "tv2x" 4
|
|
.IX Item "tv2x"
|
|
.IP "2x" 4
|
|
.IX Item "2x"
|
|
.IP "bilinear" 4
|
|
.IX Item "bilinear"
|
|
.IP "dotmatrix" 4
|
|
.IX Item "dotmatrix"
|
|
.RE
|
|
.RS 4
|
|
.PD
|
|
.Sp
|
|
Note that the \fB1\fR to \fB8\fR keys can be used to change the filter
|
|
while the emulator is running, but \fIonly\fR if it was started
|
|
with the \fB\-\-filter\fR option.
|
|
.RE
|
|
.SH "KEYBOARD"
|
|
.IX Header "KEYBOARD"
|
|
.IP "\fBF1\fR" 4
|
|
.IX Item "F1"
|
|
Save screenshot in \s-1BMP\s0 format (in \fB~/.sms_sdl\fR).
|
|
.IP "\fBF2\fR" 4
|
|
.IX Item "F2"
|
|
Save state.
|
|
.IP "\fBF3\fR" 4
|
|
.IX Item "F3"
|
|
Load state.
|
|
.IP "\fBF4/F5\fR" 4
|
|
.IX Item "F4/F5"
|
|
Decrease/increase frame skip value.
|
|
.IP "\fBF6/F7\fR" 4
|
|
.IX Item "F6/F7"
|
|
Decrease/increase state slot.
|
|
.IP "\fB1..8\fR" 4
|
|
.IX Item "1..8"
|
|
Switch rendering filter. Only works if the emulator was started
|
|
with the \fB\-\-filter\fR option.
|
|
.IP "\fBC\fR" 4
|
|
.IX Item "C"
|
|
Controller button 1.
|
|
.IP "\fBV\fR" 4
|
|
.IX Item "V"
|
|
Controller button 2.
|
|
.IP "\fB\s-1ENTER\s0\fR" 4
|
|
.IX Item "ENTER"
|
|
Start (\s-1GG\s0) / pause (\s-1SMS\s0).
|
|
.IP "\fB\s-1ARROWS\s0\fR" 4
|
|
.IX Item "ARROWS"
|
|
Directional pad.
|
|
.IP "\fB\s-1TAB\s0\fR" 4
|
|
.IX Item "TAB"
|
|
Console hard reset.
|
|
.PP
|
|
The key bindings may not be remapped.
|
|
.SH "FILES"
|
|
.IX Header "FILES"
|
|
\&\s-1ROM\s0 image files may be in raw dump format, or may have a header
|
|
(details are system-specific). Also, \s-1ROM\s0 images may be zipped (not
|
|
gzipped), in which case the first file in the zip file's directory
|
|
that matches \fI*.sms\fR, \fI*.gg\fR, \fI*.rom\fR, \fI*.bin\fR (case-insensitive)
|
|
will be used as the \s-1ROM\s0 image. Other files are ignored. If nothing
|
|
in the zip file matches, the first file in the zip directory will
|
|
be used.
|
|
.PP
|
|
\&\fBsms_sdl\fR looks at the filename to determine the type of \s-1ROM\s0 image
|
|
in use. Any file whose name ends in \fI.gg\fR (case-insensitive match) is
|
|
considered to be a Game Gear \s-1ROM.\s0 Any other file is treated as a Sega
|
|
Master System \s-1ROM.\s0 In the case of a zipped image, this refers to the
|
|
file inside the zip file; the zip file itself doesn't have any special
|
|
naming requirements.
|
|
.PP
|
|
Screenshot filenames (\fBF1\fR key) are generated by replacing the filename
|
|
extension with \fI\-NNN.bmp\fR, where \s-1NNN\s0 is a 3\-digit number (000 for the
|
|
first screenshot, 001 for the second, etc). The numbering starts at 000
|
|
every time the emulator is started, and existing files will be overwritten
|
|
without confirmation.
|
|
.PP
|
|
State save filenames (\fBF2\fR key) are generated by replacing the filename
|
|
extension with \fI.stN\fR, where N is the number of the save slot (one or
|
|
more digits). Again, existing files are overwritten without confirmation.
|
|
.PP
|
|
Screenshots and savestates are stored in \fI~/.sms_sdl\fR.
|
|
.SH "CONFIG FILE"
|
|
.IX Header "CONFIG FILE"
|
|
\&\fBsms_sdl\fR is launched by a shell script wrapper which reads the file
|
|
\&\fI~/.sms_sdl/config\fR if it exists. Any of the options above may be
|
|
placed in this file (one option per line, with or without the leading
|
|
\&\fB\-\-\fR characters). These options will be passed as command-line
|
|
arguments to the real \fBsms_sdl\fR binary every time it runs. Any
|
|
arguments passed to the script will appear after the ones read from
|
|
the config file.
|
|
.PP
|
|
If there's no \fI~/.sms_sdl/config\fR, a default one will be created,
|
|
which enables \fB\-\-joystick\fR, \fB\-\-fm\fR, and \fB\-\-filter 2x\fR.
|
|
.PP
|
|
See \fB/usr/doc/sms_sdl\-VERSION/sample_config\fR for further information.
|
|
.SH "PATCHES"
|
|
.IX Header "PATCHES"
|
|
This build of \fBsms_sdl\fR has been patched to add the following features and fixes:
|
|
.IP "\-" 4
|
|
The \fB\-\-fm\fR and \fB\-\-japan\fR options now work (patch by Ellington Santos).
|
|
.IP "\-" 4
|
|
\&\fBsms_sdl\fR can be built and will run on x86_64 systems (patch by B. Watson).
|
|
.IP "\-" 4
|
|
The emulator no longer segfaults when the \s-1ROM\s0 filename doesn't contain a dot (patch by B. Watson).
|
|
.IP "\-" 4
|
|
\&\s-1ROM\s0 filename can appear anywhere on the command line, before or after options (patch by B. Watson).
|
|
.IP "\-" 4
|
|
Wrapper script, supports config file and snapshots/savestates in ~/.sms_sdl (script by B. Watson).
|
|
.SH "LIMITATIONS"
|
|
.IX Header "LIMITATIONS"
|
|
.IP "\-" 4
|
|
There are no controls mapped for the player 2 controller. Only one
|
|
joystick is supported, and the keyboard only has player 1 mappings.
|
|
.IP "\-" 4
|
|
The only supported resolutions are tiny, by modern desktop \s-1PC\s0
|
|
standards. By default, \s-1SMS\s0 games run at 256x192 and \s-1GG\s0 games run at
|
|
160x144. With \fB\-\-filter\fR, the window/screen size is doubled: 512x384
|
|
and 320x288.
|
|
.SH "AUTHORS"
|
|
.IX Header "AUTHORS"
|
|
The original \s-1SMS\s0 is (C) Charles Mac Donald in 1998, 1999, 2000.
|
|
.PP
|
|
\&\s-1SDL\s0 Version by Gregory Montoir (cyx@frenchkiss.net).
|
|
.PP
|
|
This man page by B. Watson, for the SlackBuilds.org project.
|