mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-22 19:44:21 +01:00
130 lines
3.9 KiB
Bash
130 lines
3.9 KiB
Bash
#!/bin/sh
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# Slackware build script for jezzball-kazzmir
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# Written by B. Watson (yalhcru@gmail.com)
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# Licensed under the WTFPL. See http://www.wtfpl.net/txt/copying/ for details.
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# Source is mirrored on my site only because the "cloud" download link isn't
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# stable (random-looking hostnames). Homepage is the allegro.cc game depot
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# entry for this game, since the original homepage is defunct.
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PRGNAM=jezzball-kazzmir
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VERSION=${VERSION:-1.1}
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BUILD=${BUILD:-2}
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TAG=${TAG:-_SBo}
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if [ -z "$ARCH" ]; then
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case "$( uname -m )" in
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i?86) ARCH=i586 ;;
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arm*) ARCH=arm ;;
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*) ARCH=$( uname -m ) ;;
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esac
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fi
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CWD=$(pwd)
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TMP=${TMP:-/tmp/SBo}
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PKG=$TMP/package-$PRGNAM
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OUTPUT=${OUTPUT:-/tmp}
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if [ "$ARCH" = "i586" ]; then
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SLKCFLAGS="-O2 -march=i586 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "i686" ]; then
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SLKCFLAGS="-O2 -march=i686 -mtune=i686"
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LIBDIRSUFFIX=""
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elif [ "$ARCH" = "x86_64" ]; then
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SLKCFLAGS="-O2 -fPIC"
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LIBDIRSUFFIX="64"
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else
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SLKCFLAGS="-O2"
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LIBDIRSUFFIX=""
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fi
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set -e
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SRCNAM=jezzball
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# load game data from here, rather than current dir
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DATADIR=/usr/share/games/$PRGNAM/
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# save high scores here, rather than current dir
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SCOREDIR=/var/games/$PRGNAM
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rm -rf $PKG
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mkdir -p $TMP $PKG $OUTPUT
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cd $TMP
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rm -rf $SRCNAM-$VERSION
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tar xvf $CWD/$SRCNAM-$VERSION.tar.gz
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cd $SRCNAM-$VERSION
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chown -R root:root .
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find -L . \
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\( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \
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-o -perm 511 \) -exec chmod 755 {} \; -o \
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\( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \
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-o -perm 440 -o -perm 400 \) -exec chmod 644 {} \;
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# 20151122 bkw: use allegro4's loadpng instead of the bundled one. fixes
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# build on -current, does no harm on 14.1.
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patch -p1 < $CWD/loadpng.diff
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sed -i 's,\./data\|data/,'"$DATADIR"',' src/main.cpp
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sed -i 's,score\.jzb,'$SCOREDIR'/&,' src/score.cpp
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# link fix, plus use our cflags
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sed -i -e "s,-O2,$SLKCFLAGS," -e 's,jpgal,jpgalleg,' SConstruct
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# fix globbing
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sed -i 's,FA_ARCH,FA_ALL,' src/main.cpp
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# NULL not defined
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sed -i '1i#include <string.h>' src/region.cpp
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# Don't spew cute quotations constantly. Game should only insult you
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# when you *die*. I know the Slackware philosophy is not to change anything
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# unless absolutely required to make the software functional, but to me
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# the unpatched game *is* nonfunctional because it's too annoying to play.
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patch -p1 < $CWD/insults.diff
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scons
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# manual install
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mkdir -p $PKG/usr/games $PKG/$DATADIR
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install -s -m0755 $SRCNAM $PKG/usr/games/$PRGNAM
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cp -a data/* $PKG/$DATADIR
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# Just for fun, we'll include some Slack-themed playfields. If you
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# really wanted to, you could include your own PNG playfields in
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# the pics/ dir. The game will scale them down if they're too
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# large, but won't scale them up if they're tiny, so make sure
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# they're not too small (or the game becomes unplayable).
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tar xvf $CWD/jezzball-kazzmir-extra-backgrounds.tar.gz
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install -oroot -groot -m0644 pics/*.png $PKG/$DATADIR/pics
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# world-writable scorefile. The dir it's in is only writable by root,
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# the game can't create the scorefile if it's missing, so we have to
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# include the stock one in the package (which the game can and will
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# modify as needed).
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mkdir -p $PKG/$SCOREDIR
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zcat $CWD/score.jzb.gz > $PKG/$SCOREDIR/score.jzb
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chmod 666 $PKG/$SCOREDIR/score.jzb
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# icon made with the gimp, from a screenshot of the game
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mkdir -p $PKG/usr/share/pixmaps
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cat $CWD/$PRGNAM.png > $PKG/usr/share/pixmaps/$PRGNAM.png
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# .desktop file written for this build
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mkdir -p $PKG/usr/share/applications
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cat $CWD/$PRGNAM.desktop > $PKG/usr/share/applications/$PRGNAM.desktop
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mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION
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cat $CWD/README_Slackware.txt > $PKG/usr/doc/$PRGNAM-$VERSION/README_Slackware.txt
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cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild
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mkdir -p $PKG/install
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cat $CWD/slack-desc > $PKG/install/slack-desc
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cat $CWD/doinst.sh > $PKG/install/doinst.sh
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cd $PKG
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/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.${PKGTYPE:-tgz}
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