mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-24 10:02:29 +01:00
ef7a5ef24d
Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
||
---|---|---|
.. | ||
doinst.sh | ||
README | ||
slack-desc | ||
snes9x-gtk.6 | ||
snes9x.info | ||
snes9x.SlackBuild | ||
snes9x_libretro-info |
snes9x (Super Nintendo Entertainment System emulator) Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation. The games include some real gems that were only ever released in Japan. When you first run snes9x: - The first thing you'll want to do is configure the controls. By default there are *no* controls set up; you'll be unable to play any games! The config is under Options -> Preferences, in the Joypads tab. You can configure either keyboard or joystick/gamepad controls, but not both. - If the game audio is choppy or distorted, try setting the sound driver to Pulse or ALSA (Options -> Preferences -> Sound tab). Specifically, avoid SDL audio (unfortunately it's the default if PULSE=no). Notes: - This is not the latest release of snes9x. Version 1.60 crashes under pre-15.0 Slackware-current, so version 1.59 is packaged here. This will be revisited sometime after Slackware 15.0 is released. - The package can optionally include the snes9x libretro core, for use with RetroArch. By default, the core will be built if RetroArch is installed. You can set RETROARCH=yes to force the core to be built, or RETROARCH=no to forcibly disable the core. Note that RetroArch doesn't have to be installed to build the libretro core, but it's useless without RetroArch installed. - Starting with 1.57, OSS audio is disabled by default. Most users won't be affected, since pulseaudio is now the default audio system on Slackware, and ALSA is the fallback option. If you *need* OSS support, set OSS=yes in the script's environment. You may also disable PulseAudio by setting PULSE=no in the environment.