mirror of
https://github.com/Ponce/slackbuilds
synced 2024-11-24 10:02:29 +01:00
243010069b
Should've checked before I committed... libstdc++.so.6 causes a segfault on 64bit... unsure if the same happens on 32bit. Removed the 64bit version, unable to test 32bit. Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org> |
||
---|---|---|
.. | ||
doinst.sh | ||
README | ||
slack-desc | ||
stuntrally.info | ||
stuntrally.SlackBuild |
stuntrally (game based on VDrift and OGRE, with Track Editor) The game features 191 tracks in 34 sceneries and 28 vehicles. Game modes include: single race, tutorials, championships, challenges, multiplayer and split screen. Replays and Ghost drive are available. The Track Editor allows creating and modifying tracks. The game aims at a rally style of driving (like in Richard Burns Rally), with possible stunt elements (jumps, loops, pipes). This is currently repackaging the binary version until stuntrally can be ported to ogre-1.11+.