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e7edfef3e9
Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
27 lines
1.4 KiB
Text
27 lines
1.4 KiB
Text
OpenTTD is a clone of the Microprose game "Transport Tycoon Deluxe," a popular
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game originally written by Chris Sawyer. Significant enhancements from the
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original game include bigger maps, new AI, stable multiplayer mode, dedicated
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server mode, and many in-game updates.
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Historically, users of OpenTTD needed access to several original Windows data
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files in order to successfully run the game. However, now there are two
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options:
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1. Using open source data files.
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There are now open source equivalent files for the graphics (opengfx), sound
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(opensfx), and music (openmsx) data files. This script includes support for
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these three extra downloads and will move the files into the right place so
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long as OPENDATA=YES (which is the default).
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2. Using the original Windows data files.
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Alternatively, the user can still use the original Windows data files. If the
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original Windows data files are going to be used, then they must be copied into
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the /usr/share/games/openttd/data directory before the game can be played.
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List of the required files: sample.cat trg1r.grf trgcr.grf trghr.grf trgir.grf
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trgtr.grf. Note that the user can either set OPENDATA=NO in which case the
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open source data files will not be used by the script and OpenTTD. Or, the
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user can keep OPENDATA=YES in which case the open source data files will be
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included giving the user the ability to choose which data file set (original
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Windows or open source data files) to use within the game options menu.
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