mirror of
https://github.com/Ponce/slackbuilds
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Signed-off-by: David Spencer <idlemoor@slackbuilds.org> |
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.. | ||
doinst.sh | ||
pioneer.info | ||
pioneer.SlackBuild | ||
README | ||
slack-desc |
Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination. OpenGL core profile version 3.1 or newer is a runtime dependency, to determine what version of OpenGL is installed use: glxinfo | grep "core profile version" Pioneer's game data is by default installed in /usr/share/games and will take up around 400M of hard drive space. This SlackBuild allows choosing an alternate game data directory to install in, to do this use: DATADIR=/path/to/data ./pioneer.SlackBuild For example to install the data to /opt/pioneer use: DATADIR=/opt ./pioneer.SlackBuild To build with debugging support use: DEBUG="yes" ./pioneer.SlackBuild