slackbuilds_ponce/games/zsnes
Heinz Wiesinger 63daf9f79a All: Support $PRINT_PACKAGE_NAME env var
Signed-off-by: Heinz Wiesinger <pprkut@slackbuilds.org>
2021-07-17 21:55:09 +02:00
..
0012-Fix-build-with-gcc-4.7.patch
doinst.sh
README
slack-desc
zsnes-1.51-libpng15.patch
zsnes.desktop
zsnes.info
zsnes.png
zsnes.SlackBuild All: Support $PRINT_PACKAGE_NAME env var 2021-07-17 21:55:09 +02:00

zsnes (SNES emulator)

ZSNES is a Super Nintendo emulator programmed by zsKnight and _Demo_.
On April 2, 2001 the ZSNES project was GPL'ed and its source released
to the public. It currently runs on Windows, Linux, FreeBSD, and DOS.
Remember that this is a public beta so don't expect this to run on
your machine.

Note to 64-bit users: Since zsnes can't be compiled for 64-bit, a
"statified" 32-bit static binary is used. This allows running zsnes on
a pure 64-bit system, but *without* OpenGL support (meaning the maximum
window size is 640x480). If you use multilib, you can get OpenGL support
by building a 32-bit native zsnes package instead.