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Signed-off-by: B. Watson <yalhcru@gmail.com> Signed-off-by: Willy Sudiarto Raharjo <willysr@slackbuilds.org>
19 lines
961 B
Text
19 lines
961 B
Text
# HOW TO EDIT THIS FILE:
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# The "handy ruler" below makes it easier to edit a package description.
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# Line up the first '|' above the ':' following the base package name, and
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# the '|' on the right side marks the last column you can put a character in.
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# You must make exactly 11 lines for the formatting to be correct. It's also
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# customary to leave one space after the ':' except on otherwise blank lines.
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|-----handy-ruler------------------------------------------------------|
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glbsp: glbsp (OpenGL node builder for Doom engines)
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glbsp:
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glbsp: glBSP is a node builder specially designed for OpenGL ports of
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glbsp: the DOOM game engine. It adheres to the "GL-Nodes Specification",
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glbsp: which means it adds some new special lumps to a WAD file that makes
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glbsp: it easy and fast for an OpenGL DOOM engine to compute the polygons
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glbsp: needed for drawing the levels.
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glbsp:
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glbsp: This package @INCLUDES@ glBSPX and nodeview (fltk GUIs).
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glbsp:
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glbsp:
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